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Posted: Sat Oct 13, 2007 7:49 pm
by Fircoal
ga7 wrote:Else NV4 was fun, but way too confusing for the poor town :mrgreen:


NV5 (or now may be a different number) would be even more confusing. All the NV's but 2 were. ;)

Posted: Sat Oct 13, 2007 7:49 pm
by ga7
The pokemon mafia looked utterly unappealing. Half the players deadbeating doesn't help :lol:

Posted: Sat Oct 13, 2007 7:50 pm
by Fircoal
ga7 wrote:The pokemon mafia looked utterly unappealing. Half the players deadbeating doesn't help :lol:


one of them being me, and my never working computer. :lol: I had to modkill half the people in the game.

Posted: Sat Oct 13, 2007 7:50 pm
by ga7
mr. incrediball wrote:
ga7 wrote:That's it off the top of my head...
Edit: 2500. May my CC score come so high. I want those swords :(


ZOMG! You edited! now you're gonna get lynched and modkilled!

Yeah well, being dead has its advantages. :wink:

Posted: Sat Oct 13, 2007 7:51 pm
by mr. incrediball
ga7 wrote:
mr. incrediball wrote:
ga7 wrote:That's it off the top of my head...
Edit: 2500. May my CC score come so high. I want those swords :(


ZOMG! You edited! now you're gonna get lynched and modkilled!

Yeah well, being dead has its advantages. :wink:


:P

Posted: Sat Oct 13, 2007 7:52 pm
by Fircoal
ga7 wrote:On the older games I didn't play, the all-SK game was a nice one-shot setup. CP I wouldn't have liked to play in, I get too paranoid with cults and there were shitloads there :lol:
Else, Winner mafia was a cool smaller game. I generally like smaller games, but this one was really fun.


this one meaning host mafia? ga7 if you don't like cults CP2, would be a stay away from you. It's basicilly going to be CP1 with a better setup to get rid of the bugs of the first one.

Actually I was able to trick everyone but Pancake in an rt with the same setup. NV3 was one of the most awesome games I've seen, but sadly, it can never be recreated here. Or at least not until next year. but then I'd still have to restrict.

Posted: Sat Oct 13, 2007 7:53 pm
by ga7
Anyway, as a general rule I like games with new roles. They might not all be good *cough*gothic*cough* but it'd be boring with just classic roles all the time. Except in Nag's games :mrgreen:

Posted: Sat Oct 13, 2007 7:54 pm
by ga7
Fircoal wrote:this one meaning host mafia? ga7 if you don't like cults CP2, would be a stay away from you. It's basicilly going to be CP1 with a better setup to get rid of the bugs of the first one.

Actually I was able to trick everyone but Pancake in an rt with the same setup. NV3 was one of the most awesome games I've seen, but sadly, it can never be recreated here. Or at least not until next year. but then I'd still have to restrict.

By this I prolly meant that. I was talking about winners mafia anyhow lol

Posted: Sat Oct 13, 2007 7:55 pm
by Fircoal
ga7 wrote:Anyway, as a general rule I like games with new roles. They might not all be good *cough*gothic*cough* but it'd be boring with just classic roles all the time. Except in Nag's games :mrgreen:


what about old roles with new twists. ;) NV4 and NV3 featured no new roles, and yet were fun. They were really twisted though. ;)

and I love power role and odd roles, that's why you barely ever see townies in my games. ;)

Posted: Sat Oct 13, 2007 7:55 pm
by Fircoal
ga7 wrote:
Fircoal wrote:this one meaning host mafia? ga7 if you don't like cults CP2, would be a stay away from you. It's basicilly going to be CP1 with a better setup to get rid of the bugs of the first one.

Actually I was able to trick everyone but Pancake in an rt with the same setup. NV3 was one of the most awesome games I've seen, but sadly, it can never be recreated here. Or at least not until next year. but then I'd still have to restrict.

By this I prolly meant that. I was talking about winners mafia anyhow lol


meh, but you do like this one. Right.? ;)

Posted: Sat Oct 13, 2007 7:56 pm
by mr. incrediball
stop having meaningful conversations!!!!!!!!

br0ck
m157y
17 5urg3
3r1k4

Posted: Sat Oct 13, 2007 7:56 pm
by XGSuperstar
ga7 wrote:Anyway, as a general rule I like games with new roles. They might not all be good *cough*gothic*cough* but it'd be boring with just classic roles all the time. Except in Nag's games :mrgreen:


Then you are going to love the game I have planned after HMK. :D

Posted: Sat Oct 13, 2007 7:59 pm
by ga7
Sure, anything that changes from routine really. That's why I like a lot Nag's games, non-vanilla is always fun when there's an idea behind it :wink:

Anyway sure I like this one, curious as to how it'll turn out. I'd really have liked to survive more though :lol:

Posted: Sat Oct 13, 2007 8:02 pm
by Fircoal
ga7 wrote:Sure, anything that changes from routine really. That's why I like a lot Nag's games, non-vanilla is always fun when there's an idea behind it :wink:

Anyway sure I like this one, curious as to how it'll turn out. I'd really have liked to survive more though :lol:


me too. ;) Then ga7 you should also like a lot of my games, as all of them are non-vanilla, (or non-vinalla :lol: ) and not only is it non-vanilla, but non-vanilla with odd roles, and normal roles. ;) And what do you mean by an idea behind it? like a theme? I'm not good with themes, modding wise. *shivers in fear of Poke Mafia*

Posted: Sat Oct 13, 2007 8:02 pm
by Fircoal
mr. incrediball wrote:stop having meaningful conversations!!!!!!!!

br0ck
m157y
17 5urg3
3r1k4


Lt. Surge sucks.

Posted: Sat Oct 13, 2007 8:06 pm
by ga7
Mmh I mean something with a plan. It can be the theme that fits well the roles (Batman, R&J for example) or a general role theme (NV3, super townie or dom's rts), well basically something more that makes it stand out.

Posted: Sat Oct 13, 2007 8:07 pm
by ga7
Well anyway it's just my personal taste, I tend to enjoy these games more. =)

Posted: Sat Oct 13, 2007 8:07 pm
by ga7
And why not triple post while I'm at it. Go tigers :lol:

Posted: Sat Oct 13, 2007 8:11 pm
by Fircoal
ga7 wrote:Mmh I mean something with a plan. It can be the theme that fits well the roles (Batman, R&J for example) or a general role theme (NV3, super townie or dom's rts), well basically something more that makes it stand out.


:O, My games usually have a plan. Take CP1 That was cult power.

Winner Mafia series is about my non-town sides, all with different WC vs. a strong few town roles.

Host MAfia is well look at the role sheet. ;)

Awesome MAfia was impossible to win with roles. ;)

so all my games have plans.

Posted: Sat Oct 13, 2007 8:11 pm
by Fircoal
ga7 wrote:And why not triple post while I'm at it. Go tigers :lol:


they lost. :P :lol:

Posted: Sat Oct 13, 2007 8:32 pm
by ga7
All the more reasons to help LSU :lol: France lost against England in Rugby too =/

Posted: Sat Oct 13, 2007 8:33 pm
by ga7
Can you really count Awesome mafia? :lol:

Posted: Sat Oct 13, 2007 8:35 pm
by ga7
Lalala

Posted: Sat Oct 13, 2007 8:36 pm
by Fircoal
ga7 wrote:Can you really count Awesome mafia? :lol:


yes but take any of my games and you should be able to find the common plan I had for my games, I don't put in random roles, like some mods do. Usually I come with a plan add roles that work with it. then roles I like as filler. ;)

Posted: Sat Oct 13, 2007 8:37 pm
by Fircoal
ga7 wrote:All the more reasons to help LSU :lol: France lost against England in Rugby too =/


who cares, I don't care about sports expect baseball some, and CC and track when I'm playing them. Now if there were Super Smash Bros teams for different areas and they competed that would be awesome. :D