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Re: CYOC: TDT [10/22] LD3: Be Careful What You Wish For...

Posted: Mon Jun 09, 2014 12:25 pm
by jonty125
vote MudPuppy Doom is unlikely to get a win from here, so we can let him live, which just leaves MP.

Re: CYOC: TDT [10/22] LD3: Be Careful What You Wish For...

Posted: Mon Jun 09, 2014 1:07 pm
by pancakemix
Vote Count

Doom - 2 (HotShot, MudPuppy)
MudPuppy - 6 (spiesr, edoc, SW, Doom, betiko, jonty)

Mudpuppy has been lynched. Scene upcoming.

Re: CYOC: TDT [10/22] LD3: Be Careful What You Wish For...

Posted: Mon Jun 09, 2014 1:23 pm
by pancakemix
Another evil member was struck down that day. He could hide himself in the darkest of places, but his crimes were brought to light, and his disguises had no effect. The baker's son was brought to the gallows, and hung by the neck. They asked him "Are any of your comrades left?" but recieved no replay. They should have asked before they hung him, it seemed.

MudPuppy (Peeta Mellark, Mafia Watcher) has been lynched!

Image

The horse game claimed another victim that day as well. He was well known for his wheelings and dealings, but his guile could not save him from his fate this day.

Betiko (Tyrion Lannister, Town Governor) has been killed!

Image

Time's Effect

Time is righted within itself, its need satisfied. Its ebbs and flows return to normal, at the point at which they were left.

It is now Day 4. Deadline is June 16 at 2 PM ET. With 8 alive it takes 5 to lynch.

That's My Horse

The following people will be playing that's my horse today.

DoomYoshi
Spiesr
Edocsil
Kgb007

DoomYoshi begins the day without a horse.

Re: CYOC: TDT [10/22] LD3: Be Careful What You Wish For...

Posted: Mon Jun 09, 2014 1:26 pm
by DoomYoshi
kgb that's my horse.

vote kgb

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Mon Jun 09, 2014 2:28 pm
by HotShot53
Looks like we everyone was right about mudpuppy, too bad about betiko...

Since Edoc and spiesr have both been cleared through investigations, looks like it's between a known cult in doom or an unknown in kgb to get the horse today... or maybe lynch one and the other gets the horse lol. But before we can decide that, we need to know what kgb is, or claims to be... so I will vote kgb to give him encouragement to claim.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Mon Jun 09, 2014 3:30 pm
by DoomYoshi
It's great that he's in the horse game now. If he keeps scummarining, the horse will get him either way.

I think the evidence points towards PCM being the HF though. That was way too quick a turnaround for it to be someone else.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Mon Jun 09, 2014 3:35 pm
by strike wolf
DoomYoshi wrote:It's great that he's in the horse game now. If he keeps scummarining, the horse will get him either way.

I think the evidence points towards PCM being the HF though. That was way too quick a turnaround for it to be someone else.


At this point...maybe. I have been thinking it was an automatic random ability but the field for who it could be is getting slim.

Re: CYOC: TDT [10/22] LD3: Be Careful What You Wish For...

Posted: Mon Jun 09, 2014 3:38 pm
by strike wolf
At this point there are few enough left that it doesn't matter much any more still:

1. Strike->KGB
7. Doomyoshi>Spiesr
8. Spiesr> Edocsil
10. Hotshot>Strike
13. Jonty->Doomyoshi
16. KGB->sheep
17. Edoc>Hotshot
18. Sheep->Jonty125

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Mon Jun 09, 2014 10:08 pm
by strike wolf
Well other than waiting for KGB's claim...where is everyone?

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Mon Jun 09, 2014 10:49 pm
by spiesr
Here, I am thinking that DoomYoshi needs to die today. Whether it is by lynch or horse will depend on kgb's claim and stuff.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 8:07 am
by edocsil
spiesr wrote:Here, I am thinking that DoomYoshi needs to die today. Whether it is by lynch or horse will depend on kgb's claim and stuff.


N stuff yeah.

Wasn't really expecting a town flip on Bet, but I am glad I called it right on Puppy.


strike wolf wrote:
DoomYoshi wrote:It's great that he's in the horse game now. If he keeps scummarining, the horse will get him either way.

I think the evidence points towards PCM being the HF though. That was way too quick a turnaround for it to be someone else.


At this point...maybe. I have been thinking it was an automatic random ability but the field for who it could be is getting slim.


A few "days" ago I would have been poking fun at this, but unless I am entirely mistaken/made a typo everyone is either dead or been in the horse game at least once.

Knowns

1. Strike Wolf
2. DoomYoshi - inv as cult.
3. Spiesr
4. HotShot53 - Claimed Town Cop
5. jonty125 (Ronnie O’Sullivan, Town Watcher) Killed Day 2, Revived Lost Night 2
6. kgb007
7. Edocsil - Savior of the townspeople.
8. Sheepofdumb

We know there is a killer left, could be town/3rd (double kill one night), could be shenanigans with the dead procrastinator, but this can be easily discredited IMO. That being said with likely dual cult being thrown into the mix I personally think that it was a 4 scum, 3 3rd party, 2 cult. This makes 3 hard anti town groups (2 cult + scum), and another group of 3 (see the opening scene for the 3's bit) for the 3rd party. This leaves 11 player town at start, 6 of which are dead at the moment, and one known to be recruited. This seems to be a balanced setup to start (sorta). With 5 scum town would have been outnumbered by my theories at the start, which seems more than a tad broken IMO.

Anyhow, just my thoughts.

I think we should deal with Doom today, he is one of the last threats to the town, as I would guess the game can't end with cult alive. His flip will also determine the existence of another cult, if he is green or yellow (CL could have been different from goons) This may leave us with one cultist left and likely another CL+goons, assuming doom speaks the truth about Rodion not being part of his cult.

Long story short, if there is indeed a second cult, and at least one more 3rd party, town is screwed. Unless the cult were limited hard somehow, there could possibly be just 2-3 townies left. If there is not a second cult town is golden after we find doom's buddy. In the town screwed scenario the best shot I see is reducing the number to 6 today (HF and lynch) and then the vig/other killer, that I sincerely hope exists, will need to peg the second CL tonight, and hope that cult doesn't have an anti town WC when their CL dies.

Also Hotshot, did you claim who you have investigated on all nights? I don't have it in my notes, and I want to make sure I have not missed it if you have claimed all actions. I looked, and couldn't find a full claim.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 8:10 am
by edocsil
Herp de Derp

N1 - jak111 is town (that's why I switched from being suspicious of him to defending him... I didn't think it was worth revealing I was the cop on day 2 to save him though)

N2 - Spiesr is Town

N3 - TA1LGUNN3R is Town

LN1 - tried to research DoomYoshi, but was roleblocked

LN2 - DoomYoshi is Cult

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 8:25 am
by DoomYoshi
Let me get to night. I can give someone trusted an anti-vampire solvent which will hopefully restore me to town. I can't recruit to cult, but I might be able to return to town.

Dealing with me is not a high priority, the other cult should be our big focus.

spiesr and edoc are looking like cult 2.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 9:01 am
by kgb007
Well no use waiting any longer I suppose. I am Flo, Town Doctor, did not get submit NA in time for N1 & N2, doc'd SW N3 and the lost nights

Image

vote doom

and doom, that's my horse, not in favor of letting a known cult member get to the night so either by lynch or horse game, Doom must go today. I will only be taking Doom's horse and unless someone presents new evidence of a bigger target for lynch, my vote will also stay on Doom

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 11:40 am
by jonty125
OK, how does a saleswoman end up been a doc - but hey-ho.

I was really worried that I missed a night when I first visited the thread but it appears not. Doom sounds desperate now, which he probably is, in an ideal world, I think we should try and fry bigger fish than Doom, but if a Doom lynch needs the support to push him over the cliff - I'm game.

Re: CYOC: TDT [10/22] LD3: Be Careful What You Wish For...

Posted: Tue Jun 10, 2014 12:05 pm
by HotShot53
pancakemix wrote:Another evil member was struck down that day. He could hide himself in the darkest of places, but his crimes were brought to light, and his disguises had no effect. The baker's son was brought to the gallows, and hung by the neck. They asked him "Are any of your comrades left?" but recieved no replay. They should have asked before they hung him, it seemed.


Think PCM was trying to give us a hint that this was the last of the mafia? Maybe doom is the last threat?

DoomYoshi wrote:Let me get to night. I can give someone trusted an anti-vampire solvent which will hopefully restore me to town. I can't recruit to cult, but I might be able to return to town.

Dealing with me is not a high priority, the other cult should be our big focus.

spiesr and edoc are looking like cult 2.


I still don't think there is another cult, or we would have lost by now. I think the different colors is just for the original recruiter and the recruits.

So, do we give doom a night to see if he can turn back, or just lynch him now and possibly end the game?

In any case, unvote

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 12:55 pm
by pancakemix
Vote Count

KGB - 1 (Doom)
Doom - 1 (KGB)

DoomYoshi is currently without a horse.

With 8 alive it takes 5 to lynch. Deadline is June 16 at 2 PM ET.

(Once again, please make your horse maneuvers visible. You wouldn't make me look for a vote, don't make me look for this.)

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 1:20 pm
by edocsil
DoomYoshi wrote:Let me get to night. I can give someone trusted an anti-vampire solvent which will hopefully restore me to town. I can't recruit to cult, but I might be able to return to town.

Dealing with me is not a high priority, the other cult should be our big focus.

spiesr and edoc are looking like cult 2.


That's a bold one to throw out there. Let's say you are right, and we are cult. We couldn't be CL's because of ino inv, so you could make a case for us being goons. Low priority like you, by your own reasoning. Being that there are 2 cultists of yours doom, you are just going to gamble and toss the "anti vampire potion" to you cult buddy and he will "cleanse" you. It would a be a total sham.

Perhaps I am wrong, but the only thing that would convince me you were telling the truth would be you converting back town and then selling out your buddy, who is presumably still cult.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 1:23 pm
by edocsil
Also, doom, why would you not have done this many nights ago. You are just stretching this out here for some reason unknown to me.

Vote Doom Desperate cultist is desperate.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 1:37 pm
by strike wolf
I am a bit uncomfortable with KGB's claim but it's more believable than Mud's and DLTD(WoNIRE).

Doomyoshi's post is highly desperate. It's not coincidence that Spiesr and Edoc, the two in the horse game that were not under immediate pressure. I also doubt his "anti-vampirism tactic".

I am also strongly leaning against a second cult at this point with Betiko flipping town and Mudpuppy mafia.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 2:13 pm
by spiesr
DoomYoshi wrote:Let me get to night. I can give someone trusted an anti-vampire solvent which will hopefully restore me to town. I can't recruit to cult, but I might be able to return to town.
If you are part of a leaderless cult and really think that you might be use your power's in this way, then why would you not have attempted it sooner? Aage died several Nights ago.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Tue Jun 10, 2014 10:06 pm
by DoomYoshi
spiesr wrote:
DoomYoshi wrote:Let me get to night. I can give someone trusted an anti-vampire solvent which will hopefully restore me to town. I can't recruit to cult, but I might be able to return to town.
If you are part of a leaderless cult and really think that you might be use your power's in this way, then why would you not have attempted it sooner? Aage died several Nights ago.



I didn't think I would be discovered. The investigations I was gifting betiko turned up a result of mafia/not mafia. I wasn't sure there would be a cop out there or if he would investigate me. I was just riding it out as a survivor. As a confirmed rolegifter, I didn't think town would lynch me.

It may be desperation, but of course it is. I can either stay alive and try to win, or die and have no chance.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Wed Jun 11, 2014 11:54 am
by DoomYoshi
DoomYoshi wrote:
spiesr wrote:
DoomYoshi wrote:Let me get to night. I can give someone trusted an anti-vampire solvent which will hopefully restore me to town. I can't recruit to cult, but I might be able to return to town.
If you are part of a leaderless cult and really think that you might be use your power's in this way, then why would you not have attempted it sooner? Aage died several Nights ago.



I didn't think I would be discovered. The investigations I was gifting betiko turned up a result of mafia/not mafia. I wasn't sure there would be a cop out there or if he would investigate me. I was just riding it out as a survivor. As a confirmed rolegifter, I didn't think town would lynch me.

It may be desperation, but of course it is. I can either stay alive and try to win, or die and have no chance.


EBWOP:
kgb, that's my horse

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Wed Jun 11, 2014 1:08 pm
by strike wolf
Doomyoshi wrote:I can either stay alive and try to win, or die and have no chance.


Was it just me or did anyone else read this part of Doomyoshi's last post as confirming that he is the last cult?

Anyways, I am ultimately willing to believe KGB's claim at the moment. So Vote Doom

As has been suggested protocol on previous days, I recommend not giving him the horse until we hammer. Edoc and KGB have already voted so I suggest handing the horse to Spiesr and have him hammer while passing off the horse to Doom at the same time. If anyone disagrees, speak now or forever hold your peace.

Re: CYOC: TDT [8/22] D4: Guises and Guiles

Posted: Wed Jun 11, 2014 1:15 pm
by spiesr
Do we ant to go with just one person dying today than? (Instead of lynching someone else and unhorsing Doom, or the reverse?) I would be comfortable with kgb or sheep being lynched with Doom today, but I am not quite sure if that is our best option or not.