Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

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Captain_Scarlet
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by Captain_Scarlet »

.
Last edited by Captain_Scarlet on Fri Jan 01, 2010 2:54 am, edited 1 time in total.
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dolomite13
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by dolomite13 »

a few spots open in this game come playtest with us =)

http://www.conquerclub.com/player.php?s ... gn=6184680

=D=
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gimil
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by gimil »

Captain_Scarlet wrote:I just started a turn (fog) and Feudal Empire Castle deployment got an additional 3 deploy (no I didnt deploy there)


It must have been a misdeploy. I just checked a few game logs and everyone is getting the same auto deploy on Feudal Empire Castle.
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danfrank
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by danfrank »

Xeu 10 has 1 neutral, all the other bridge crossings have atleast 2 with most being 3
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by jackin_u_up »

gimil wrote:
Captain_Scarlet wrote:I just started a turn (fog) and Feudal Empire Castle deployment got an additional 3 deploy (no I didnt deploy there)


It must have been a misdeploy. I just checked a few game logs and everyone is getting the same auto deploy on Feudal Empire Castle.

But i did................ :lol: :lol: :lol: #-o
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yeti_c
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by yeti_c »

This thread viewtopic.php?f=4&t=105391

Needs to merge into here.

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Beckytheblondie
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by Beckytheblondie »

YAY! Becky is 34 of 35 on this map and has eclipsed the +500 point mark. A Feudal Epic master already??
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
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MrBenn
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by MrBenn »

Other than the initial slip-up with the neutrals, are there any proposed amendments to be made?
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yeti_c
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by yeti_c »

MrBenn wrote:Other than the initial slip-up with the neutrals, are there any proposed amendments to be made?


Can't see any.

C.
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Rakio
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by Rakio »

Clan Rhu is the only kingdom that cannot have 6 terrs + a neutral terr to bombard and a way out?
Im concerned about Rhu 1 in no spoils game.

Maybe this "issue" have been addressed already, if so apologizes on my behalf.
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GoranZ
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by GoranZ »

I wonder why there are only 3(total 6) neutrals per bridge(5 per bridge side is much more appropriate), and why Warlords and Rebel are doomed to fail(4 neutrals on both side of any bridge)... For them its a game of luck but NOT STRATEGY GAME...

just my 2 cents
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yeti_c
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by yeti_c »

Can we have a Feudal Epic map with the neutrals overlaid please?

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the.killing.44
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by the.killing.44 »

gim is back, and the XML is finished.

http://h1.ripway.com/killing44/Feudal.xml
    - Warlords 4 coords fixed
    -all bridge neutrals corrected

gim also made new images with different Warlords 4 number placement:
http://i25.photobucket.com/albums/c64/G ... picS-6.png
http://i25.photobucket.com/albums/c64/G ... picL-5.png

Forward these on to lack, danke.
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MrBenn
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by MrBenn »

Is that new images AND new XML?
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the.killing.44
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by the.killing.44 »

MrBenn wrote:Is that new images AND new XML?

Yessir.
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iancanton
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by iancanton »

the.killing.44 wrote:gim is back, and the XML is finished.

http://h1.ripway.com/killing44/Feudal.xml
    - Warlords 4 coords fixed
    -all bridge neutrals corrected

bridge neutrals corrected? what was wrong with them? i can't see the xml in ripway now.

ian. :)
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the.killing.44
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by the.killing.44 »

iancanton wrote:
the.killing.44 wrote:gim is back, and the XML is finished.

http://h1.ripway.com/killing44/Feudal.xml
    - Warlords 4 coords fixed
    -all bridge neutrals corrected

bridge neutrals corrected? what was wrong with them? i can't see the xml in ripway now.

ian. :)

Ugh, ripway fails. I'll reupload somewhere else, but it'll probably be a while…

The bridge neutrals weren't uniform.
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by GabonX »

Great work..

I think you may have surpassed the quality of the original.
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iancanton
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by iancanton »

the.killing.44 wrote:The bridge neutrals weren't uniform.

not all bridge neutrals are supposed to be n3. if i recall correctly, gah 6 and tri 7 are both deliberately n2 to reduce the isolation of feudal empire and warlords. the n1 on xeu 10 does look wrong though, since it connects to gah 1, which is an n3.

ian. :)
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natty dread
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by natty dread »

Sorry but I don't get that impassable between great kingdom 7 and great kingdom 4. It looks like a patch of grass, which makes it kinda confusing. I didn't even notice it at first. Wouldn't a small lake or mountain be better, or a wall or something?
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by GabonX »

Great Kingdom 7 and Great Kingdom 4 don't border each other..
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fumandomuerte
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by fumandomuerte »

natty_dread wrote:Sorry but I don't get that impassable between great kingdom 7 and great kingdom 4. It looks like a patch of grass, which makes it kinda confusing. I didn't even notice it at first. Wouldn't a small lake or mountain be better, or a wall or something?

:?:
I think it's more than obvious that there's an impassable between them called "Grat Kingdom 5".
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by yeti_c »

fumandomuerte wrote:
natty_dread wrote:Sorry but I don't get that impassable between great kingdom 7 and great kingdom 4. It looks like a patch of grass, which makes it kinda confusing. I didn't even notice it at first. Wouldn't a small lake or mountain be better, or a wall or something?

:?:
I think it's more than obvious that there's an impassable between them called "Grat Kingdom 5".


I'm assuming you mean "Great Kingdom 5"?!

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natty dread
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by natty dread »

Picture tells more than a 1000 words:

[bigimg]http://img62.imageshack.us/img62/1899/grasspatch.png[/bigimg]
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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Post by fumandomuerte »

yeti_c wrote:
fumandomuerte wrote:
natty_dread wrote:Sorry but I don't get that impassable between great kingdom 7 and great kingdom 4. It looks like a patch of grass, which makes it kinda confusing. I didn't even notice it at first. Wouldn't a small lake or mountain be better, or a wall or something?

:?:
I think it's more than obvious that there's an impassable between them called "Grat Kingdom 5".


I'm assuming you mean "Great Kingdom 5"?!

C.


I've baptized the grass patch "Grat K. 5" in order to differentiate it from the territory that contains it :mrgreen:
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