[Abandoned] - Treasure Map

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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sailorseal
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by sailorseal »

I had to deal with a very similar problem and this is how I solved it.

Choose colors that are distinctly different but are not bright, light in shading, dark in shading or ugly.

and dude how do you make ur sig picture a link?
LED ZEPPELINER
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by LED ZEPPELINER »

sailorseal wrote:I had to deal with a very similar problem and this is how I solved it.

Choose colors that are distinctly different but are not bright, light in shading, dark in shading or ugly.

and dude how do you make ur sig picture a link?

ok thanx, i was trying to pic oposites for the font color and the bonus color, i'll try toning down the brightness, as for the sig. i can't even get mine to work
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sailorseal
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by sailorseal »

Ya its difficult and can you solidify the ships they are kind of fading and it looks a little weird
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by LED ZEPPELINER »

sailorseal wrote:Ya its difficult and can you solidify the ships they are kind of fading and it looks a little weird

i was advised by many people to fade them and make them blend in, but i'll fix that up a little i guess
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sailorseal
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by sailorseal »

Ya don't make them stand on top of the map but just make them solid
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the.killing.44
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by the.killing.44 »

I disagree with Luke. Just make them a bit more pronounced and they're fine
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by LED ZEPPELINER »

the.killing.44 wrote:I disagree with Luke. Just make them a bit more pronounced and they're fine

how, font size, diff font?...i'm at a loss
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sailorseal
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by sailorseal »

Jake always disagrees with me!
LED ZEPPELINER
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by LED ZEPPELINER »

sailorseal wrote:Jake always disagrees with me!

youre not answering my question
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the.killing.44
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by the.killing.44 »

sailorseal wrote:Jake always disagrees with me!

M-hmm… :roll:

All I'm saying is, any more clarity that would make the boats look less "treasure map"-like.
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by LED ZEPPELINER »

the.killing.44 wrote:
sailorseal wrote:Jake always disagrees with me!

M-hmm… :roll:

All I'm saying is, any more clarity that would make the boats look less "treasure map"-like.

what about the territory names, anything about them you could help me with
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sailorseal
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by sailorseal »

Ya but you can make the boats stained or smudged (ohh a smudged spot would be a good idea) without making them look like they are fading away
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the.killing.44
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by the.killing.44 »

LED ZEPPELINER wrote:
the.killing.44 wrote:
sailorseal wrote:Jake always disagrees with me!

M-hmm… :roll:

All I'm saying is, any more clarity that would make the boats look less "treasure map"-like.

what about the territory names, anything about them you could help me with

just fastposted me, read above ^^
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sailorseal
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Re: Treasure Map v12 pgs. 1 & 5 (please comment!!!)

Post by sailorseal »

Alright you didn't add anything?
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sailorseal
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by sailorseal »

Dude I have been telling you to put real names in from the start!
bryguy
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by bryguy »

Ugh... sorry to put this to you at point blank, but this map needs serious work...


1) The parchment background hurts my eyes. Looks more to me like u to a piece of paper and ran a gardening tool on it to get a texture...
2) The mountains are to small and blur together
3) The skull in the lower left looks more like a lion
4) The boats dont look like u made them, more like u copied them and put them in
5) Some colors are to similar
6) Are the skulls in there for a reason?
7) Why 2 arrows from open to Defender? Why not on large curving arrow?
8) You probably will want to have the X start out as a large neutral
9) Its hard to see the different colors for the bonuses
10) The bottom legend doesnt really fit in in my opinion
11) The borders are really rough
12) The docks are blurry
13) Why is there a dock connecting W haven and E haven?

Sorry if im putting it rather bluntly. Plz dont take any offense, Im just stating what i see wrong with it.

If you tell me what program your using though, i may or may not be able to be of some help :)
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captainwalrus
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by captainwalrus »

I think the backgroung actualy reminds me of matzah the more I look at it. ;) Mabey use the burn tool to burn the egdes a lot so it will get an aged look.
~ CaptainWalrus
LED ZEPPELINER
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by LED ZEPPELINER »

captainwalrus wrote:I think the backgroung actualy reminds me of matzah the more I look at it. ;) Mabey use the burn tool to burn the egdes a lot so it will get an aged look.

doing it at the moment
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
tlane
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by tlane »

i did not read the whole thing so i don't know if any one said this already but i think the just number one would be great if you add letters before them

like
b1, b2, r1, r2
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sailorseal
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by sailorseal »

He's right that would help
LED ZEPPELINER
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by LED ZEPPELINER »

so should i do that, or the names :?:
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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the.killing.44
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by the.killing.44 »

If you can make the names less cramped, names hands down.
LED ZEPPELINER
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by LED ZEPPELINER »

ok i have prepared an option with names and an option with letters/numbers (for example: A3). I will open another poll, after this poll is finished, to see
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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sailorseal
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by sailorseal »

Good!
LED ZEPPELINER
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Re: Treasure Map v12 pgs. 1&5 [¡¡new poll!!] please vote/comment

Post by LED ZEPPELINER »

i don't really know where to go from here. nobody seems to be commenting, so um, what now
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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