Malta [Quenched]

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RjBeals
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Post by RjBeals »

Have these errors been fixed? I haven't played the map yet.
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Forza AZ
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Post by Forza AZ »

RjBeals wrote:Have these errors been fixed? I haven't played the map yet.

Not yet. I was just about to post it here also.
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crzyblue
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Post by crzyblue »

BUG IN MAP XML
Capital city doesn't give +1 and holding both lands end doesn't give you +2
game 1494585
t.e.c
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Post by t.e.c »

anyone going to fix these bugs? :roll:
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tim02
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Post by tim02 »

Maybe we'll just have to take it out and wait another year for it to be re-quenched while it lives in the final-forge

:lol: jk
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cairnswk
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Post by cairnswk »

t.e.c wrote:anyone going to fix these bugs? :roll:


Fixed here....and sent ot lackattack for uploading.

http://h1.ripway.com/cairnswk/Malta_F1.xml

Sorry i didn't watch the thread, but if someone had PMed me....anyway! :wink:
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Fireside Poet
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Post by Fireside Poet »

Can something be done about the text in Fgura? It hides the border to Luqa and it is hard to tell if that is an attack point or not. Minor, but irritating. :) Great map though.
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Blitzaholic
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Post by Blitzaholic »

ty for fixing some

and agreed, neat looking map and i am playing it now

FP has good point here too
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RjBeals
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Post by RjBeals »

i have the layered file and will fix if it is okay?
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Ruben Cassar
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Post by Ruben Cassar »

RjBeals wrote:i have the layered file and will fix if it is okay?


From my end it's okay to go ahead if it's not too much of a hassle for you RJ. Thanks.
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RjBeals
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Post by RjBeals »

not sure where to move the name as it's pretty cramped, but i'll have a look then post the revised small map here.
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RjBeals
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Post by RjBeals »

Fireside Poet wrote:Can something be done about the text in Fgura? It hides the border to Luqa and it is hard to tell if that is an attack point or not. Minor, but irritating. :) Great map though.


Moved the name Fgura up 2 pixels so the southern border is visible. No other changes. This map can replace the current small map in live play.

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Fireside Poet
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Post by Fireside Poet »

Thanks - that will work beautifully. Another excellent map, Rj...
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WarRat
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Malta Bug?

Post by WarRat »

Bug? Blue reinforced from Mosta to Attard with 5 armies. That ends his turn and now I play but I only see 1 army on Attard. Can someone look at game 3491488 and check.

Ignore Post. My eyes are poor. The colour fooled me.
Last edited by WarRat on Sun Oct 19, 2008 7:38 pm, edited 1 time in total.
asl80
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Re: Malta [Quenched]

Post by asl80 »

there are 11 armies on attard.
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Donald Fung
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Re: Malta [Quenched]

Post by Donald Fung »

Hey this is my favorite map!
Last edited by Donald Fung on Tue Oct 20, 2009 5:49 pm, edited 1 time in total.
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Hatchman
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Re: Malta [Quenched]

Post by Hatchman »

Valetta should be a neutral start... It isn't as far as I know.
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captainwalrus
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Re: Malta [Quenched]

Post by captainwalrus »

Yeah, it isn't. It doesn't change that much, but it would be nice if it was.
~ CaptainWalrus
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captainwalrus
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Re: Malta [Quenched]

Post by captainwalrus »

Yeah, it isn't. It doesn't change that much, but it would be nice if it was.
~ CaptainWalrus
Proupin
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Re: Malta [Quenched]

Post by Proupin »

Man this map is NEAT. I usually play 4 player, flat rate non-foggy. thanks for this map!!
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