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Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 9:25 am
by dakky21
Samlen wrote:
madmitch wrote:of course there is a picture,pyramids and Cleo

Weird cause this game is based off of civ V and everyone's civ picture has been based off of civ V(As far as I'm aware) and Civ V egypt has Ramesses II as it's leader and Cleopatra in Civ VI.


You skimmed through my post where I said I am Hojo Tokimune from Civ VI.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 10:53 am
by Samlen
Rip thought I was onto something.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 11:13 am
by Djfireside
yeah it appears that they may not be sectioned off to a single game judging by that. I am from Civ 5 though.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 11:14 am
by Ragian
So... who wasn't on the hotshot and the benga lynch? I know I wasn't on the first one.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 11:26 am
by Ragian
I can only come up with dakky... He has no gun, though. A little help, please...

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 11:48 am
by strike wolf
On second look, it appears that my character is supposed to be washington. The hair just looks different.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 12:10 pm
by dakky21
Ragian wrote:I can only come up with dakky... He has no gun, though. A little help, please...


I was on the benga lynch while you were not. I wasn't on the hotshot lynch while you were. It makes us pretty much the same, only I am confirmed civilized.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 12:34 pm
by Ragian
You were? Brilliant. I only know you don't have a gun. How do I know you are civilised?

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 12:40 pm
by dakky21
Ragian wrote:You were? Brilliant. I only know you don't have a gun. How do I know you are civilised?


You are right and you just given me a thought... maybe Arsenal is required to have a "gun". Maybe not having the gun doesn't clears one up, but just confirms the arsenal wasn't built?

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 12:49 pm
by strike wolf
I thought about that too but it would be rather misleading if it was based not on some way of determining town vs scum but only who had built an arsenal. I wouldn't say not having a gun clears you entirely as there may be a way for scum to come out negative but it does have to in some way indicate scum vs. Town to be of any use in the game.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 12:53 pm
by Fircoal
I think we all know who I am.

Anyway night action chart:

Image

A couple of notes. I know what Strike did N2 or well N1, but I figure it isn't in the town's interest to out that. If you're in the know you should know.

In what was probably easy to figure out I watched Frenchie-chan Night 2. Both Skittles and Tim had visited him. As it turns out both of them claimed that with their actions which does make me believe them more than not. That said I'm a bit confused. If Tim had been blocked would I have been able to see him there? It was said his action was unsuccessful. Is that something different entirely? Given what we know that's what I'm lead to believe.

On NIght 3 I watched Nag and no one visited him. Sadly no one claimed to visit him last night, I was hoping to catch some lying scum. :P

Anyway that's what we got.

I wonder if we should make a chart for country claims as well. Probably couldn't hurt I imagine, although if done I still advise against posting it until it's complete.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 12:56 pm
by Fircoal
strike wolf wrote:I thought about that too but it would be rather misleading if it was based not on some way of determining town vs scum but only who had built an arsenal. I wouldn't say not having a gun clears you entirely as there may be a way for scum to come out negative but it does have to in some way indicate scum vs. Town to be of any use in the game.


This is my thought, if it was town vs. scum then it'd be way too good for it's cost. Considering the real thing costs 2 days, something that can do that with 1 day seems a bit too much. Besides Barbarians are BARBARIANS. Not skilled gun members. This is mafia but it doesn't have a mafia theme. If you had a gunsmith in a werewolf gave, the theme would either have to be edited or they wouldn't find anything.

So then what might it do? Well it might be a way for other members with an arsenal to be able to check each other and see that if they have one or not. As how it stands those are the ones that make sense to have the guns.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 1:24 pm
by nagerous
dakky21 wrote:
Ragian wrote:You were? Brilliant. I only know you don't have a gun. How do I know you are civilised?


You are right and you just given me a thought... maybe Arsenal is required to have a "gun". Maybe not having the gun doesn't clears one up, but just confirms the arsenal wasn't built?


You realise you are incriminating yourself so to speak? If we discount the no gun evidence as per civilisation lore on barbarians as maybe a mod trick all we are left with is the fact that it is known that you visited skoffin in the night as per the chart.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 1:31 pm
by strike wolf
Disregarding the gun thing, Dakky probably still would be my no. 1 choice.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 2:10 pm
by dakky21
nagerous wrote:You realise you are incriminating yourself so to speak? If we discount the no gun evidence as per civilisation lore on barbarians as maybe a mod trick all we are left with is the fact that it is known that you visited skoffin in the night as per the chart.


I don't see how. I did visit skoffin and blocked her, so what? Does that makes me barbarian roleblocker? Or I didn't carry a gun (or didn't have the Arsenal) and had a candlestick as mitch would say? Incriminating or not, I guess it's up to you to judge.

On the other hand, Samlen confirms ga7 is town, does that make them both town or they're both scum? In a game like this where buildings give actions, it is possible to have multiple investigations and therefore scum can lie about their actions. No one can counterclaim since we don't know what building they built. If Skittles blocked ga7 N2 then it leaves Samlen as possible killer that night. Think about that before going after me.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 6:45 pm
by TimWoodbury
so im thinking either strike or DJ.....they both claim to have been building one...

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Mon Mar 13, 2017 11:58 pm
by strike wolf
Yeah. I don't know what choosing to build the wonder has to do with town vs. Scum, Tim. I would also think that at this point in the game, I've pretty well proven my towniness.

Frankly, I'm still not completely convinced on DJ though rereading how he claimed, it does appear that he had some knowledge of what he was claiming and wasn't just bluffing a random building. Even if he's lying, it should be revealed soon. The two cases that make the most sense to me are:

1. Dakky
Pros:
a. generally has seemed scummy.
b. Seemed quick to unvote Hotshot D3 after Hotshot gave a very weak claim.
c. Voted Aage who is now proven town.
d. Caught visiting someone who died the same night.

Cons:

a. Was early on the Benga wagon.
b. Doesn't have a gun. As has now been pointed out. This does not equate to a cop investigation and it's unclear how much this actually means (though I stick by what I said that if it doesn't have some kind of way of helping to distinguish town vs scum it's useless).

2. Rage
Pros:
a. Did not vote Benga
b. Late to vote Hotshot after it was clear the lynch would go through. (did not vote him D2 and was late on it d3)
c. Does not have much confirmable knowledge about the game.

Cons:
a. Generally hasn't given me a scummy vibe in posting pattern.

All things considered...I would be more comfortable lynching Dakky over Rage. Rage may not have as much confirmable knowledge of game mechanics but he does appear quick to comprehend what others are talking about when they talk about town related abilities. Therefore:

Vote Dakky

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 12:09 am
by strike wolf
@Chu's if you're in the know you should know": I feel like we're an elite club. Lol.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 1:03 am
by Ragian
Should we not consider the discrepancy between Tim bring blocked and Chu seeing him visiting Ga7 anyway? Surely, there's something there.

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 12:00 pm
by TimWoodbury
strike wolf wrote:Yeah. I don't know what choosing to build the wonder has to do with town vs. Scum, Tim. I would also think that at this point in the game, I've pretty well proven my towniness.


you are correct i just reread and its only 1 can compleate not only 1 can build.

Ragian wrote:Should we not consider the discrepancy between Tim bring blocked and Chu seeing him visiting Ga7 anyway? Surely, there's something there.

we can consider and discuss it id actually really like to know why my track on GA7 was unsuccessful(which i attributed to being blocked) did anyone target me N1 thats not yet claimed?? if not GA7 does one of your buildings affect actions taken on you??

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 12:29 pm
by strike wolf
Ragian wrote:Should we not consider the discrepancy between Tim bring blocked and Chu seeing him visiting Ga7 anyway? Surely, there's something there.


Forgot about that as it wasn't mentioned in chus chart. I forget who claimed to block Tim?

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 2:27 pm
by Ragian
I found it in the chart, though ;)

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 2:30 pm
by strike wolf
Ragian wrote:I found it in the chart, though ;)


I don't see it...

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 3:31 pm
by strike wolf
Tim were you told that you were role blocked, that the action was unsuccessful or did the mod use a different wording?

Re: Civilization Mafia - Day 4: The Industrial Era

Posted: Tue Mar 14, 2017 3:37 pm
by nagerous
TimWoodbury wrote:
strike wolf wrote:Yeah. I don't know what choosing to build the wonder has to do with town vs. Scum, Tim. I would also think that at this point in the game, I've pretty well proven my towniness.


you are correct i just reread and its only 1 can compleate not only 1 can build.

Ragian wrote:Should we not consider the discrepancy between Tim bring blocked and Chu seeing him visiting Ga7 anyway? Surely, there's something there.

we can consider and discuss it id actually really like to know why my track on GA7 was unsuccessful(which i attributed to being blocked) did anyone target me N1 thats not yet claimed?? if not GA7 does one of your buildings affect actions taken on you??


No one blocked you, the watcher stated that you did in fact visit ga7. It is just that your tracking of ga7 was unsuccessful. Skittles said that he blocked ga7 and Fircoal saw you both visit him.

Maybe you could ask for mod on clarification on what unsuccessful means?

As per the Dakky vs Rag scenario, I am leaning more towards Dakky being scum than Rag now though even though my vote has been on Rag. This is as per being his seen at the scene all the crime.

Looking back I have to view his reaction to myself and others saying he didn't have a gun as quite strange - saying we were looking for town cred by spotting the obvious? He was pretty suspicious the previous day which is why I checked him out for a gun but his reaction made it seem like he found this suspicious that myself and Tim declared him non-gun wielding.

The lynch count is now at 4 to lynch and will be at 3 tomorrow however so time is running out. unvote ragian though I won't vote Dakky quite yet as it will make him -1 in a number of hours and I know what Mitch and Tim are like with their itchy trigger fingers and it would be good to hear others opinions first.