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Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 3:36 am
by cairnswk
persianempire wrote:it_Oddball, you are a real asshole. i make a comment for the betterment of this map and you act like a douchebag??? i thought we are suppose to post wat we would think would make this map better, isnt that the whole fking point of this thread? or you guys just wana finish it ASAP then 3 months later say we shouldve changed that to make it better. See through, do you no wat see through means??? it means whatever it overlaps is NOT a problem becuz its just dark enough so that you can see it, but also light enough it covers nothing even when overlapping. SEE THROUGH you jakass.
and persianempire, i've told you there are going to be no more arrows on the map, get the message. Final. so once again, i know you've only come into this recently, but that's too bad because i am almost finished with the graphics on this map and your suggestions while welcome will probably go nowhere, so give up while you're ahead.
and another piece of advice, keep your foul mouth clean in my thread thanks. it is not welcome if it's going to be foul go elsewhere.
Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 4:32 am
by cairnswk
persianempire wrote:so that is what i get for trying to better your map?? “go to hell” . and then you tell me to keep out of your threads? yah thats real gentleman like of you. you dont even wanna hear it if its not exactly what you are thinking so you have to act all smug towards me? i agree with everything youve sone to your map , give you info , and help and you just dont care. then why do i even post?? for others who think like me , thats why. do whatever you want to your map all i did was make suggestions, if its me you dont give a crap , if its some1 else then u care.
You know, you are really a pushy guy, aren't you. you just don't give up. well as i said you should learn to give up.
just because you post an idea does not mean i have to use it if i don't want to.
i use what i want, it's my map.
if you feel dissatisfaction then you are welcome to post another thread with your own version of this map.
as lt_oddbal said, there are several people who have put this together and you should repsect that. you should also repsect the time i put into it, and being patient while people like yourself didn't bother to post for whatever reason.
I have said no to see-through arrows because i don't consider they would benefit that graphics of the map, rather only confuse it.
and here is what i posted in the thread.
and persianempire, i've told you there are going to be no more arrows on the map, get the message. Final. so once again, i know you've only come into this recently, but that's too bad because i am almost finished with the graphics on this map and your suggestions while welcome will probably go nowhere, so give up while you're ahead.
and another piece of advice, keep your foul mouth clean in my thread thanks. it is not welcome if it's going to be foul go elsewhere.
I have not told you to go to hell, that is your interpretation. All i have said is that i am not going to use the arrows. so give up on it.
yes i told you to keep out of the thread if you want to use foul language to me or anyone else in my thread.
you think you have done me a big favour giving me information. well you prompted me to change a few names so that it would satisfy you both calling for some real names on the map.
I chose to use the name after i did more research which i needed to do to keep you guys somewhat satisfied.
Thanks for you time, and i will be posting this all in the thread.
Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 4:49 am
by cairnswk
pamoa wrote:is it my eyes
Sheykin targets seems to have 3 different border colour
r13th div b is the best for me
i think it is your eyes and illusion...
the orange over-powers that grey somewhat but these colours are also use to satisfy the CB issue.
the other greys get a little lost with the yellow unfortunately, but the line thickness is .2 mil, same as the others, and i don't want to increase that.
yes the 13th div does come out best.

Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 4:51 am
by cairnswk
isaiah40 wrote:Well here it is 4 pages since my last post and all I have to say that this map is really looking good cairns! Hope to see this in Beta soon!!

thanks isaiah40. me too !

Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 5:22 am
by jasnostj
Thanks for pulling me back into this (or else I don't understand who you mean with "you both" and "you guys"). I thought I was doing you a favour by pointing out some Russian spelling mistakes, mostly. But apparently I was wrong, which was already obvious from the fact that most mistakes are still there. If it was my 'train wreck' joke that offended you, I am sorry. My complaint about the time of response was based on misunderstanding and withdrawn. If those are reasons for you not to correct your mistakes (what I meant earlier with pride and ego), I am sorry for you.
If it comes to foul language: It was your friend Oddball that started telling people to go to hell, so if you are serious about your dislike of profanity (which I share with you) you reprimand him as well.
Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 3:28 pm
by cairnswk
jasnostj wrote:Thanks for pulling me back into this (or else I don't understand who you mean with "you both" and "you guys"). I thought I was doing you a favour by pointing out some Russian spelling mistakes, mostly. But apparently I was wrong, which was already obvious from the fact that most mistakes are still there. If it was my 'train wreck' joke that offended you, I am sorry. My complaint about the time of response was based on misunderstanding and withdrawn. If those are reasons for you not to correct your mistakes (what I meant earlier with pride and ego), I am sorry for you.
jasnostj, i am aware that you pointed out some pselling mistakes, some i took notice of...other i didn't because i didn't feel thay were "totally" important. As pointed out to persianempire, what you preceive as one thing many not be perceived by others. However you also participated in a debate with persianempire about names of generals on the map (i have provided what i consider a positive response and the reason for using those generals), and it was that i was referrring to with "you both". And you (not me) chose to come back in to this forum, i didn't drag you in here.
If it comes to foul language: It was your friend Oddball that started telling people to go to hell, so if you are serious about your dislike of profanity (which I share with you) you reprimand him as well.
nowhere in lt_oddball's response does lt_oddball use the term "fking" (and we all know what that is). This is what i was referring to as profanity, combined with the use of jakass, douchebag and asshole used in persianempire's same repsonse, mmmm not nice ! Telling someone in my books to go to hell does not help any communication situation (pls take note lt_oddball), however, i don't consider it profanity, however it was the previous terms in thie para that i was referring to.
Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 3:30 pm
by cairnswk
So now, back to the subject of this map please...i'd like to get it finished thanks.

Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Thu Apr 22, 2010 5:19 pm
by jasnostj
I couldn't think of an unholier place than hell, but OK. I won't start a discussion on religious dogma now.
Good luck with finishing this. I hope you maintain sensitivity to constructive criticism. You may receive some more of it (don't worry: not from me).
Re: WWII-Stalingrad [D,GP] V35
Posted: Fri Apr 23, 2010 6:49 am
by cairnswk
Version 35
I've added small same colour shapes to the target cells for the snipers....does this help any to identify who bombard where.

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/stalingrad/stalingrad_V35L.jpg[/bigimg]
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 7:27 am
by natty dread
Yes, that's a good addition. Makes them stand out more.
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 7:30 am
by pamoa
purfekt
maybe also in 13th B
Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Fri Apr 23, 2010 9:46 am
by lt_oddball
pamoa wrote:persianempire wrote:but wat about the colorblind players , or bad eyes etc. its very hard to tell wher the sniper targets are dude even for me , its easily confusing , i really thknk u should put in some see through thin arrows indicating bullet trajectory like that 1 version up a little ways in this thread
cairnswk wrote:There are no more arrows going on this map, if people are unsure about snipers, they can look at the front of the thread...a map is there.
come on cairns your map is great but this is not an acceptable answer
I mean "go to the front page of the thread"
is like go to hell
I know it's hard to find a good way to solve it
maybe the target names under each sniper...
Actually, It originated from Pamoa..
I picked it up..because the sentiment was true..
Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Fri Apr 23, 2010 10:07 am
by lt_oddball
persianempire wrote:it_Oddball, you are a real *1* i make a comment for the betterment of this map and you act like a *2* ??? i thought we are suppose to post wat we would think would make this map better, isnt that the whole *3* point of this thread? or you guys just wana finish it ASAP then 3 months later say we shouldve changed that to make it better. See through, do you no wat see through means??? it means whatever it overlaps is NOT a problem becuz its just dark enough so that you can see it, but also light enough it covers nothing even when overlapping. SEE THROUGH you *4*.
*4* times uglier than *hell*

.
Make better up to a point.. not infinitely dragging it on, not pleasing everybody in the world, not seeking perfection at the expense of precious time and enthusiasm of the mapmaker...
Besides you/Pe-empire ventilated a couple of historical errors which made me/us feel you are not the expert you profile yourself to be.
And now I do rather see it launched with some imperfections (about colours, names) with the possibility to collect remarks (about game balance, maximum game turns, gridlocks etc) over the next year and have it then fixed instead of continuing this drag.
The map is good, and whatever bothers (a name or a colour) can be ignored during the heat of gameplay.
It can wait until the end of beta-testing time, which is still less than the whole period since the start of the first mapconcept.
Let's go.

Re: WWII-Stalingrad [D,GP] V34 (P34)
Posted: Fri Apr 23, 2010 10:15 am
by lt_oddball
jasnostj wrote:I couldn't think of an unholier place than hell, but OK. I won't start a discussion on religious dogma now.
Good luck with finishing this. I hope you maintain sensitivity to constructive criticism. You may receive some more of it (don't worry: not from me).
The trouble is no-one (including me) knows where hell, or heaven, for that matter is.Let alone have proof either place in its biblical sense exists. So to wish one to go there is like giving in computer terms a "false command", resulting in a "error message".
But person to person graphical insults are a tad worse.
But I have a thick skin,..it happens often on the forum/fora.
And now back to the map ...I still say, let's go !

Re: WWII-Stalingrad [D,GP] V35
Posted: Fri Apr 23, 2010 10:19 am
by lt_oddball
cairnswk wrote:Version 35
I've added small same colour shapes to the target cells for the snipers....does this help any to identify who bombard where.
The S2 sniper targetcellblock in R13th is missing.
In the S2 targetcell on the riverbank looks like the river colour.
Perhaps make both target cells more "white" ?
ah, and move the S2 target cell in "chemical plant" in the left corner left of "plant".
So to be consistent with the others.
(that means yellow block next right of "Krasny" ).

Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 12:59 pm
by cairnswk
natty_dread wrote:Yes, that's a good addition. Makes them stand out more.
Good
pamoa wrote:purfekt
maybe also in 13th B
Fixed
lt_oddball wrote:cairnswk wrote:Version 35
I've added small same colour shapes to the target cells for the snipers....does this help any to identify who bombard where.
The S2 sniper targetcellblock in R13th is missing.
In the S2 targetcell on the riverbank looks like the river colour.
Perhaps make both target cells more "white" ?
ah, and move the S2 target cell in "chemical plant" in the left corner left of "plant".
So to be consistent with the others.
(that means yellow block next right of "Krasny" ).

Fixed, except for the white,
Please refresh your browsers all.

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/stalingrad/stalingrad_V35L.jpg[/bigimg]

Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 1:01 pm
by cairnswk
OK please anyone. don't ask for more on this...it's already too overcrowded

Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 1:24 pm
by cairnswk
Hehe! I've just run a map inspect on this....what a monster !
Waterloo will have nothing on this one.

and i must say...respect to saraith for the 1st draft of the xml....it's looking very good.

Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 2:15 pm
by natty dread
Is there a reason why the purple & yellow snipers only hit 2 territories when the other snipers hit 3? Just wondering...
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 2:28 pm
by cairnswk
natty_dread wrote:Is there a reason why the purple & yellow snipers only hit 2 territories when the other snipers hit 3? Just wondering...
yes natty...it's called that's all i could fit in....and there is less actual city in those area
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 2:29 pm
by natty dread
Ok... that's a good reason

Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Fri Apr 23, 2010 4:07 pm
by cairnswk
Large map (above) now has smaller army circles on it.
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Sat Apr 24, 2010 9:12 am
by thenobodies80
Does anyone have further suggestions or concerns about this map?
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Sat Apr 24, 2010 9:29 pm
by cairnswk
thenobodies80 wrote:Does anyone have further suggestions or concerns about this map?
Not i, i says let's get this into beta and see how it performs.
then i can make any adjustments in there.
Re: WWII-Stalingrad [D,GP] V35 (P36)
Posted: Mon Apr 26, 2010 8:58 am
by persianempire
looks much better now, cheers