Page 22 of 25
Posted: Thu Mar 29, 2007 10:42 pm
by Hitman079
April 1
Posted: Fri Mar 30, 2007 5:38 am
by vgmmaster
I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
However, I'm looking at it this way. I'm still surprised Mach wasn't killed by the mafia and Fircoal (and myself) being alive is still a bit odd as well.
Now, killing Aimless was a smart move by the mafia (as he sounded like he knew what he was talking about), but the other kills I'm not so sure about.
I think we're dealing with a newbie mafia, and the people that fit that bill perfectly are Kill_Schmitty and Bafiselen.
SFOS: Kill_Schmitty and Bafiselen.
Posted: Fri Mar 30, 2007 5:40 am
by vgmmaster
Now that I think about it, FOS: Syzygy as well. I don't think she's mafia as much as the other two, but I do have a thought of her. Because we're friends from somewhere else (CN), I believe she may have kept me alive possibly if she is mafia since she doesn't think I'll pose a threat against her. And to be honest, she has slipped off my radar, I'll admit that much.
Posted: Fri Mar 30, 2007 12:52 pm
by Kill_Schmitty
vgmmaster wrote:I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
I find this suspicious... You say that if we dont lynch a mafia member tonight then we loose, but we dont know how many mafia members there are. So in order for you to think that, youd have to know how many mafia members there are.
Posted: Fri Mar 30, 2007 1:31 pm
by Anarkistsdream
Kill_Schmitty wrote:vgmmaster wrote:I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
I find this suspicious... You say that if we dont lynch a mafia member tonight then we loose, but we dont know how many mafia members there are. So in order for you to think that, youd have to know how many mafia members there are.
I agree... Also, remember that Kill_Schmitty replaced someone, didn't he?
Posted: Fri Mar 30, 2007 3:05 pm
by everywhere116
Anarkistsdream wrote:Kill_Schmitty wrote:vgmmaster wrote:I don't know if you guys have considered this, but if we make a wrong choice tonight (lynch Pro-Town), the game is over and mafia wins. The only way we don't lose tonight (other than by lynching a werewolf/mafia), is if the mafia doesn't perform their nightkill.
I find this suspicious... You say that if we dont lynch a mafia member tonight then we loose, but we dont know how many mafia members there are. So in order for you to think that, youd have to know how many mafia members there are.
I agree... Also, remember that Kill_Schmitty replaced someone, didn't he?
That is BS, both of you. With 14 players we can expect 3 mafia. I could expect a noob making that mistake, but not Annie.....
Fos: Kill Smitty
Vote: Anarkist
Posted: Fri Mar 30, 2007 4:07 pm
by Anarkistsdream
Wrong move, brother.. Lynch me, and I guarantee we lose.. (The TOWN, assholes, not the werewolves...)
Posted: Fri Mar 30, 2007 4:08 pm
by Kill_Schmitty
eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
Posted: Fri Mar 30, 2007 4:20 pm
by everywhere116
Kill_Schmitty wrote:eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
A normal game usually has about 1/4 to 1/3 mafia in it. That is why there cant be two.
Posted: Fri Mar 30, 2007 6:04 pm
by vgmmaster
everywhere116 wrote:Kill_Schmitty wrote:eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
A normal game usually has about 1/4 to 1/3 mafia in it. That is why there cant be two.
That would be correct. When I said my statement, I assumed there was 3.
And just because Kill_Schmitty replaced somebody doesn't mean they're not mafia. Many times, they're a townie (from experience), but I saw a mafia cop role get passed around 4 times or so in AK's game.
I think Anarkist is protecting KS.
VOTE: Anarkist
SSFOS: Kill_Schmitty
If Anarkist is mafia, Schmitty gets my vote tomorrow.
Posted: Fri Mar 30, 2007 6:05 pm
by everywhere116
My thought exactly.
Posted: Fri Mar 30, 2007 6:44 pm
by Anarkistsdream
vgmmaster wrote:everywhere116 wrote:Kill_Schmitty wrote:eh I guess your right but why cant there be just two? wouldnt that just make it harder for town to figure out the mafia?
A normal game usually has about 1/4 to 1/3 mafia in it. That is why there cant be two.
That would be correct. When I said my statement, I assumed there was 3.
And just because Kill_Schmitty replaced somebody doesn't mean they're not mafia. Many times, they're a townie (from experience), but I saw a mafia cop role get passed around 4 times or so in AK's game.
I think Anarkist is protecting KS.
VOTE: Anarkist
SSFOS: Kill_SchmittyIf Anarkist is mafia, Schmitty gets my vote tomorrow.
You specifically claimed how all fo the werewolves- quit saying mafia- were noobs... If that is true, Kill_Schmitty should not even be looked at, as he was not originally in this game... That is all I am saying...
And his point about how you have no idea how many werewolves there are make sense.. None of you know..
If Survivor was the same every season, no one would watch it... Why would you purport this game to be exactly the same every time...?
Posted: Fri Mar 30, 2007 6:56 pm
by vgmmaster
It's assumed that there is 3 mafia. 2 mafia just doesn't make sense in my opinion. I considered it when writing my one post earlier today, but I don't think that there is only 2 mafia. Just a gut feeling that I have.
Posted: Fri Mar 30, 2007 7:00 pm
by Fircoal
I think Anartisk looks the scummiest. He's protecting Kill_Schmitty too much.
Posted: Fri Mar 30, 2007 7:00 pm
by everywhere116
Exactly our point!
Posted: Fri Mar 30, 2007 7:00 pm
by Anarkistsdream
vgmmaster wrote:It's assumed that there is 3 mafia. 2 mafia just doesn't make sense in my opinion. I considered it when writing my one post earlier today, but I don't think that there is only 2 mafia. Just a gut feeling that I have.
Well then why not 4???
It still makes no sense...
obviously, if there were four, I know, I know... The game would be over... I am just saying.
Posted: Fri Mar 30, 2007 7:50 pm
by Hitman079
Town Vote Count
[2] Anarkistsdream(everywhere116, vgmmaster)
WITH 7 PLAYERS REMAINING, IT TAKES 4 TO REACH A MAJORITY.[/b][/u]
Posted: Sat Mar 31, 2007 5:50 pm
by vgmmaster
Come on people!
Posted: Sat Mar 31, 2007 5:51 pm
by s.xkitten
like seriously...

Posted: Sun Apr 01, 2007 12:31 am
by Anarkistsdream
s.xkitten wrote:like seriously...

FOS: s*xkitten
So you say that people need to post, but you add nothing else to the discussion. You also didn't vote me, which would make it seem like you don't want to start a bandwagon... Because that would make you look suspicious.
I've told everyone already that I am town. Floaters like s*xkitten make it under the radar and it is what makes the mafia win.
Posted: Sun Apr 01, 2007 12:38 am
by s.xkitten
i'm dead....night killed night one...

Posted: Sun Apr 01, 2007 12:38 am
by Hitman079
s.xkitten wrote:i'm dead....night killed night one...

actually, night two because the guardian angel minkish made a correct guess
Posted: Sun Apr 01, 2007 12:42 am
by Anarkistsdream
s.xkitten wrote:i'm dead....night killed night one...

Well then shut up!!!!! GOLLY!
Posted: Sun Apr 01, 2007 12:55 am
by s.xkitten
bring it anarky...i can kick your ass any day...

Posted: Sun Apr 01, 2007 12:56 am
by s.xkitten
Hitman079 wrote:s.xkitten wrote:i'm dead....night killed night one...

actually, night two because the guardian angel minkish made a correct guess
oh yeah...anyway...i'm dead...which was the point