Page 22 of 28
Posted: Sun Apr 29, 2007 8:24 am
by cairnswk
ParadiceCity9 wrote:in the key...it says unpassable....isn't the right word impassable?
Either is correct. I chose to go with unpassable!
Posted: Sun Apr 29, 2007 12:57 pm
by Wisse
the sea seems to come from anather direction as the land
(if this already been discussed than don't react on this)
Posted: Sun Apr 29, 2007 3:17 pm
by cairnswk
Wisse wrote:the sea seems to come from anather direction as the land
(if this already been discussed than don't react on this)
edit from PM\\ well, eum. it looks like the land is more 3d and the see is more flat
yes, wisse....the sea can be very flat inside the great barrier reef....the reef is quite large enough to stop the very large waves that roll in from the sea, and indeed gives it a very flat appearance. I dont really sea anything incorrect in this unless you simply don't like the texture of the water.
Posted: Sun Apr 29, 2007 3:18 pm
by ParadiceCity9
isnt there a 'cairns' on a current map? jw
Posted: Sun Apr 29, 2007 3:32 pm
by cairnswk
ParadiceCity9 wrote:isnt there a 'cairns' on a current map? jw
yes it is on the map of australia
Posted: Mon Apr 30, 2007 9:50 am
by cairnswk
Wisse wrote:the sea seems to come from anather direction as the land
(if this already been discussed than don't react on this)
answered in message edit in previous post.
Posted: Mon Apr 30, 2007 10:08 am
by Wisse
cairnswk wrote:Wisse wrote:the sea seems to come from anather direction as the land
(if this already been discussed than don't react on this)
edit from PM\\ well, eum. it looks like the land is more 3d and the see is more flat
yes, wisse....the sea can be very flat inside the great barrier reef....the reef is quite large enough to stop the very large waves that roll in from the sea, and indeed gives it a very flat appearance. I dont really sea anything incorrect in this unless you simply don't like the texture of the water.
well it just doesn't look good with the land
Posted: Mon Apr 30, 2007 12:40 pm
by Mike Doherty
I think this map is ready to play,lots of territories, good gameplay
best map I have seen yet, great job!
Posted: Mon Apr 30, 2007 1:06 pm
by cairnswk
Wisse wrote:the sea seems to come from anather direction as the land
(if this already been discussed than don't react on this)
well it just doesn't look good with the land
I like it the way it is, and so do many others i beleive as there have been no suggestions to change it.
but if anyone else have any objection to the sea in its current form?
Do you want a poll done Wisse?
Posted: Mon Apr 30, 2007 2:51 pm
by hulmey
The theme holds no interest to me but its a solid map...Good graphics and lots to fight for with good structure!!
Congrats and as they in aussie land..Good 'ay mate

Posted: Mon Apr 30, 2007 3:07 pm
by cairnswk
hulmey wrote:The theme holds no interest to me
Hulmey, thanks for dropping in and your feedback...the theme is mostly centred simply around the what the areas produce or are known for.
but its a solid map...Good graphics and lots to fight for with good structure!!
Yes this is the biuggest plus for this region...its geographic layout, which is why i thought it would make an excellent map.
Congrats and as they in aussie land..Good 'ay mate

On ya mate!

Posted: Mon Apr 30, 2007 3:50 pm
by Wisse
cairnswk wrote:Wisse wrote:the sea seems to come from anather direction as the land
(if this already been discussed than don't react on this)
well it just doesn't look good with the land
I like it the way it is, and so do many others i beleive as there have been no suggestions to change it.
but if anyone else have any objection to the sea in its current form?
Do you want a poll done Wisse?
polls are useless for those discussions to many people vote without looking
and i don't mind if there aren't more players who think this way, it isn't a huge issue

Posted: Mon Apr 30, 2007 4:06 pm
by cairnswk
Wisse wrote:polls are useless for those discussions to many people vote without looking
and i don't mind if there aren't more players who think this way, it isn't a huge issue

I understand about polls what u say.
thanks for your comments

Posted: Mon Apr 30, 2007 4:19 pm
by Wisse
cairnswk wrote:Wisse wrote:polls are useless for those discussions to many people vote without looking
and i don't mind if there aren't more players who think this way, it isn't a huge issue

I understand about polls what u say.
thanks for your comments

lol it doesn't matter keep it as it is

Posted: Wed May 02, 2007 2:49 am
by DiM
the sea has been discussed several times and people agreed it works just fine.
Posted: Wed May 02, 2007 3:50 am
by Wisse
DiM wrote:the sea has been discussed several times and people agreed it works just fine.
ok thats what i wanted to know
never mind me just go on with the map

Posted: Wed May 02, 2007 7:22 am
by DiM
Wisse wrote:just go on with the map

i agree
Posted: Sat May 05, 2007 10:26 pm
by Enigma
bump. y is this beautiful map getting totally ignored?
Posted: Sat May 05, 2007 10:34 pm
by Gozar
My work here is done.

Posted: Sun May 06, 2007 3:09 pm
by AndyDufresne
Thanks for the bananas, but they kind of ruin the flow of this page on the thread, so maybe you can remove them, as I've had my fill.
What's the latest update on this map? What is still being worked on, if anything?
--Andy
Posted: Sun May 06, 2007 3:29 pm
by cairnswk
AndyDufresne wrote:Thanks for the bananas, but they kind of ruin the flow of this page on the thread, so maybe you can remove them, as I've had my fill.

What's the latest update on this map? What is still being worked on, if anything?
--Andy
Andy...I'll have Gozar remove it...LOL.
As to the map, there was 1 call for a change on the sea, but that was placated. I think people are waiting for it to be "bumped", I have no plans for any enhancements and there is no work being done on it. Thanks.
Posted: Mon May 07, 2007 2:02 am
by DiM
cairnswk wrote:AndyDufresne wrote:Thanks for the bananas, but they kind of ruin the flow of this page on the thread, so maybe you can remove them, as I've had my fill.

What's the latest update on this map? What is still being worked on, if anything?
--Andy
Andy...I'll have Gozar remove it...LOL.
As to the map, there was 1 call for a change on the sea, but that was placated. I think people are waiting for it to be "bumped", I have no plans for any enhancements and there is no work being done on it. Thanks.
i agree. there are no more issues to be addressed. the map is done.
Posted: Mon May 07, 2007 6:32 pm
by AndyDufresne
Lets give the map the old once over then. Same drill as always, supply:
Large image of the map with coordinates centralized.
Small image " " " " " "
Normal images of both the large and small (along with text links to their locations).
Link to the XML.
--Andy
Maps and XML
Posted: Tue May 08, 2007 4:56 am
by cairnswk
AndyDufresne wrote:Lets give the map the old once over then. Same drill as always, supply:
Large image of the map with coordinates centralized.
Small image " " " " " "
Large Map

Small Map

Normal images of both the large and small (along with text links to their locations).
Small Map - 80 Quality gives good file size.

Large Map - 80 quality

Text Link - Small
http://i155.photobucket.com/albums/s282 ... t_v38S.jpgText Link - Large
http://i155.photobucket.com/albums/s282 ... t_v38L.jpgAnd as there has been discussion, here are the images at 90 quality below, Andy you can decided which ones u want.
Small:

Large:

Text link small:
http://i155.photobucket.com/albums/s282 ... 38S_90.jpgText link large:
http://i155.photobucket.com/albums/s282 ... 38L_90.jpgIf you want the png file, i'm happy to supply, but I think it is crazy asking people to download a png file to play the game. Both of these png files come in at 1.3 Mb and 1.9 Mb respectively.
Link to the XML.
http://www.sendspace.com/file/bowbrv/cairns_coral_coast.xml
Thanks Andy.
Re: Maps and XML
Posted: Tue May 08, 2007 10:08 am
by DiM
cairnswk wrote:Small Map - 80 Quality gives good file size.
i usually use 90 it is more than double the size of 80 but it is still 3 times smaller than 100 and for some reason on 80 i get some glitches on real photographic textures. but if standard textures are used yes 80 is best.
i know this is a useless post but before i started using 90 quality i actually had 10 people analyze 3 pics 70-80-90 to decide if the quality changes are visible. 5 people analyzed the pics on a crt and 5 on a tft. the most obvious quality changes were on the tft screen. anyway all pointed to 90
