SteamWorks

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by DiM »

zimmah wrote:please update the link to the xml in the opening post, the c should be a d.



done
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
zimmah
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Gender: Male
Location: VDLL

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by zimmah »

as soon as it's in beta let's make a doubles game on it.

DiM and Me vs whoever wants to join :)
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by DiM »

sure
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by Victor Sullivan »

zimmah wrote:as soon as it's in beta let's make a doubles game on it.

DiM and Me vs whoever wants to join :)

Me and cairnswk. Boom, it's a date. :P

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
mr. CD
Posts: 1692
Joined: Fri Aug 22, 2008 12:31 pm
Gender: Male
Location: In a tree

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by mr. CD »

zimmah wrote:as soon as it's in beta let's make a doubles game on it.

DiM and Me vs whoever wants to join :)


If you want another taker, I'm in. Would love to. Love all DiM's maps and doing well on them, so you're going down <3
And it's looking awesome DiM, well done!
User avatar
zimmah
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Gender: Male
Location: VDLL

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by zimmah »

mr. CD wrote:
zimmah wrote:as soon as it's in beta let's make a doubles game on it.

DiM and Me vs whoever wants to join :)


If you want another taker, I'm in. Would love to. Love all DiM's maps and doing well on them, so you're going down <3
And it's looking awesome DiM, well done!


max of 4 teams can join, so get yourself a partner and join in.

currently:

team 1:
[player]DiM[/player] and [player]zimmah[/player]
team 2:
[player]Victor Sullivan[/player] and [player]cairnswk[/player]
team 3:
[player]mr. CD[/player] and
team 4:
open or unused (if noone claims team 4 we will make a 6 player game)
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by cairnswk »

Victor Sullivan wrote:
zimmah wrote:as soon as it's in beta let's make a doubles game on it.

DiM and Me vs whoever wants to join :)

Me and cairnswk. Boom, it's a date. :P

-Sully

I'm in. :)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by ender516 »

I will team with mr. CD, if he will have me.
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by Victor Sullivan »

cairnswk wrote:
Victor Sullivan wrote:
zimmah wrote:as soon as it's in beta let's make a doubles game on it.

DiM and Me vs whoever wants to join :)

Me and cairnswk. Boom, it's a date. :P

-Sully

I'm in. :)

:D

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by DiM »

thenobodies80 wrote:Dim, let me say now that you have to wait for another couple of days....so please be patient, be patient!


that was posted Thu Sep 08, 2011 1:48 am
and now it is Tue Sep 13, 2011 3:56 pm
so it's been 5 days and 14 hours not just a couple of days :mrgreen:
so you see, i really am patient. i waited an extra 2 days and 14 hours before saying anything :P
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
zimmah
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Gender: Male
Location: VDLL

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by zimmah »

DiM wrote:
thenobodies80 wrote:Dim, let me say now that you have to wait for another couple of days....so please be patient, be patient!


that was posted Thu Sep 08, 2011 1:48 am
and now it is Tue Sep 13, 2011 3:56 pm
so it's been 5 days and 14 hours not just a couple of days :mrgreen:
so you see, i really am patient. i waited an extra 2 days and 14 hours before saying anything :P


you got it all wrong DiM, only 16 hours have passed in the CC realm.
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
User avatar
thenobodies80
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Gender: Male
Location: Milan

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by thenobodies80 »

          Beta - Quenching

---The Final Forge period has concluded for the SteamWorks Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


thenobodies80
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by cairnswk »

Congrats Dim, finally ! =D>
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by DiM »

Final Images for lack to upload.
XML: http://zimmah.webs.com/Steamworks%20v1.1d.xml
Large: http://img545.imageshack.us/img545/9400/steamworksl.png
[bigimg]http://img545.imageshack.us/img545/9400/steamworksl.png[/bigimg]
Small: http://img52.imageshack.us/img52/1061/steamworkss.png
[bigimg]http://img52.imageshack.us/img52/1061/steamworkss.png[/bigimg]
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by DiM »

cairnswk wrote:Congrats Dim, finally ! =D>



thanks mate. :D
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by DiM »

thenobodies80 wrote:Image


yay :mrgreen: =D>


PS: uploaded all the necessary files in the first post and also on this page.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
thenobodies80
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Gender: Male
Location: Milan

Re: SteamWorks

Post by thenobodies80 »

Damn! I sent to lackattack the old ones (and he has already received them)....going to send him the new files. [-( :lol:
User avatar
zimmah
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Gender: Male
Location: VDLL

Re: SteamWorks

Post by zimmah »

yay, soon we wil be able to play this map :)
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
User avatar
thenobodies80
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Gender: Male
Location: Milan

Re: SteamWorks

Post by thenobodies80 »

Sent, don't change them again now! :evil: :lol:
Kabanellas
Posts: 1482
Joined: Fri Feb 27, 2009 12:21 pm
Gender: Male
Location: Porto, Portugal

Re: SteamWorks

Post by Kabanellas »

Congrats guys!!
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: SteamWorks [03 Aug 2011] V26 pg.1&26 - XML done?

Post by ender516 »

DiM wrote:Final Images for lack to upload.
XML: http://zimmah.webs.com/Steamworks%20v1.1d.xml
Large: http://img545.imageshack.us/img545/9400/steamworksl.png
[bigimg]http://img545.imageshack.us/img545/9400/steamworksl.png[/bigimg]
Small: http://img52.imageshack.us/img52/1061/steamworkss.png
[bigimg]http://img52.imageshack.us/img52/1061/steamworkss.png[/bigimg]

What last minute changes did you make here?
User avatar
zimmah
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Gender: Male
Location: VDLL

Re: SteamWorks

Post by zimmah »

he added some microscopicly small text about the CA, if you zoom in a lot on the ships sail you'll see.

i think DiM will kill me for telling this secret
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: SteamWorks

Post by cairnswk »

games are setup and invites sent peoples...let's rumble
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Seamus76
Posts: 1574
Joined: Fri Feb 25, 2011 5:41 pm
Gender: Male
Location: Atlanta, GA

Re: SteamWorks

Post by Seamus76 »

congrats!! Can't wait to play on it.
ImageImageImage
User avatar
thenobodies80
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Gender: Male
Location: Milan

Re: SteamWorks

Post by thenobodies80 »

The map is now available! ;)
Post Reply

Return to “The Atlas”