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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 8:10 am
by yeti_c
bryguy wrote:question!
can you attack from the cannons to the places the arrows start at? like from C5 to Zapata? if so you may want to make that clearer
He already states "One way attacks" in the legend.
C.
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 10:52 am
by AndyDufresne
Thanks Forza!

--Andy
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 11:00 am
by t-o-m
AndyDufresne wrote:Thanks Forza!

--Andy

well done
nearly there

Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 11:01 am
by bryguy
yeti_c wrote:bryguy wrote:question!
can you attack from the cannons to the places the arrows start at? like from C5 to Zapata? if so you may want to make that clearer
He already states "One way attacks" in the legend.
C.
yes but with a picture of the cannons for attacking from the cannons, he doesnt say anything about the new arrows
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 11:42 am
by Ogrecrusher
bryguy wrote:yeti_c wrote:bryguy wrote:question!
can you attack from the cannons to the places the arrows start at? like from C5 to Zapata? if so you may want to make that clearer
He already states "One way attacks" in the legend.
C.
yes but with a picture of the cannons for attacking from the cannons, he doesnt say anything about the new arrows
Not quite sure what map you're looking at! It says "Arrows: One way attacks"...
Can't say fairer than that!
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 12:56 pm
by yeti_c
Ogrecrusher wrote:Not quite sure what map you're looking at! It says "Arrows: One way attacks"...
Can't say fairer than that!
Concur
C.
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 4:29 pm
by DiM
quick, put images with army tests and the xml. andy is on the quench patrol and this map deserves it.
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 6:04 pm
by bryguy
yeti_c wrote:Ogrecrusher wrote:Not quite sure what map you're looking at! It says "Arrows: One way attacks"...
Can't say fairer than that!
Concur
C.
it can be clearer, cause it says
"Arrows: One way attacks"
but that was when it had only the arrows from the cannons
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 6:41 pm
by edbeard
I don't understand how there can be confusion when there's an arrow. Obviously it'd be a one-way attack.
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 8:05 pm
by rgbubba
Is it because the arrows are straight then curved? Is that the problem?
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Tue May 06, 2008 9:56 pm
by AndyDufresne
You could simply alter the legend to say "All arrows" -- There is no doubt about what that would mean!
--Andy
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Wed May 07, 2008 3:03 am
by yeti_c
AndyDufresne wrote:You could simply alter the legend to say "All arrows" -- There is no doubt about what that would mean!
--Andy
Wha - there are ONLY arrows that mean 1 way attacks?! What's the difference between "Arrows" and "All Arrows" - when any Arrow means the same thing...
It's not like there are 5 different types of arrows... they're all the same!? Can we get over this?
C.
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Wed May 07, 2008 4:30 am
by rgbubba

[bigimg]http://i115.photobucket.com/albums/n302/rgbubba/5-7-08maplarge.png[/bigimg]
Code: Select all
<?xml version="1.0"?>
<map>
<title>The Texan Wars</title>
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<coordinates>
<smallx>30</smallx>
<smally>157</smally>
<largex>42</largex>
<largey>200</largey>
</coordinates>
</territory>
<territory>
<name>Towakwa</name>
<borders>
<border>Lubbock</border>
<border>Hanakwa</border>
</borders>
<coordinates>
<smallx>154</smallx>
<smally>163</smally>
<largex>206</largex>
<largey>208</largey>
</coordinates>
</territory>
<territory>
<name>Kiowa</name>
<borders>
<border>Hanakwa</border>
<border>El Paso</border>
</borders>
<coordinates>
<smallx>24</smallx>
<smally>216</smally>
<largex>32</largex>
<largey>281</largey>
</coordinates>
</territory>
<continent>
<name>Indian Territory</name>
<bonus>3</bonus>
<components>
<component>Seshukwa</component>
<component>Wabakwa</component>
<component>Hanakwa</component>
<component>Towakwa</component>
<component>Kiowa</component>
</components>
</continent>
<territory>
<name>Cannon 1</name>
<borders>
<border>El Paso</border>
<border>Cannon 2</border>
</borders>
<coordinates>
<smallx>59</smallx>
<smally>388</smally>
<largex>80</largex>
<largey>510</largey>
</coordinates>
</territory>
<territory>
<name>Cannon 2</name>
<borders>
<border>Cannon 1</border>
<border>Fort Davis</border>
</borders>
<coordinates>
<smallx>106</smallx>
<smally>457</smally>
<largex>142</largex>
<largey>601</largey>
</coordinates>
</territory>
<territory>
<name>Cannon 3</name>
<borders>
<border>Del Rio</border>
<border>Cannon 4</border>
</borders>
<coordinates>
<smallx>230</smallx>
<smally>475</smally>
<largex>306</largex>
<largey>626</largey>
</coordinates>
</territory>
<territory>
<name>Cannon 4</name>
<borders>
<border>Cannon 3</border>
<border>Eagle Pass</border>
<border>Cannon 5</border>
</borders>
<coordinates>
<smallx>283</smallx>
<smally>535</smally>
<largex>378</largex>
<largey>706</largey>
</coordinates>
</territory>
<territory>
<name>Cannon 5</name>
<borders>
<border>Cannon 4</border>
<border>Brownsville</border>
</borders>
<coordinates>
<smallx>310</smallx>
<smally>599</smally>
<largex>415</largex>
<largey>792</largey>
</coordinates>
</territory>
<continent>
<name>Mexican Army</name>
<bonus>3</bonus>
<components>
<component>Cannon 1</component>
<component>Cannon 2</component>
<component>Cannon 3</component>
<component>Cannon 4</component>
<component>Cannon 5</component>
</components>
</continent>
<territory>
<name>Dead Zone</name>
<borders>
<border>Austin</border>
<border>Waco</border>
<border>San Antonio</border>
<border>Victoria</border>
</borders>
<coordinates>
<smallx>435</smallx>
<smally>427</smally>
<largex>582</largex>
<largey>562</largey>
</coordinates>
</territory>
<continent>
<name>Dead Zone</name>
<bonus>0</bonus>
<components>
<component>Dead Zone</component>
</components>
</continent>
<continent>
<name>All Wheels</name>
<bonus>2</bonus>
<components>
<component>Dallas-Fort Worth</component>
<component>Houston</component>
<component>El Paso</component>
</components>
</continent>
<continent>
<name>All Longhorns</name>
<bonus>2</bonus>
<components>
<component>Tyler</component>
<component>Amarillo</component>
<component>San Antonio</component>
</components>
</continent>
<continent>
<name>Lone Star</name>
<bonus>1</bonus>
<components>
<component>Austin</component>
</components>
</continent>
</map>
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Wed May 07, 2008 4:43 am
by rgbubba
yeti_c wrote:AndyDufresne wrote:You could simply alter the legend to say "All arrows" -- There is no doubt about what that would mean!
--Andy
Wha - there are ONLY arrows that mean 1 way attacks?! What's the difference between "Arrows" and "All Arrows" - when any Arrow means the same thing...
It's not like there are 5 different types of arrows... they're all the same!? Can we get over this?
C.
I agree
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Wed May 07, 2008 6:16 am
by DiM
the army numbers look good to me both on small and large.
all you need to do is make a post like this:
small
[link]
[image]
large
[link]
[image]
small army test
[image with 88]
[image with 888]
large army test
[image with 88]
[image with 888]
xml
[as link not as code]
for the xml i recommend uploading it to sendspace.com and then copying the code you get there.
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Wed May 07, 2008 11:10 am
by AndyDufresne
rgbubba wrote:Is it because the arrows are straight then curved? Is that the problem?
My above post was in response to this.
I don't think "all" is needed, but supplied the idea anyway.

--Andy
Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]
Posted: Wed May 07, 2008 12:06 pm
by bryguy
nvm about the arrows, idk why i was so confused
Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Wed May 07, 2008 4:53 pm
by rgbubba
Smallhttp://i115.photobucket.com/albums/n302 ... ap6x62.png
Largehttp://i115.photobucket.com/albums/n302 ... ap8x81.png[bigimg]http://i115.photobucket.com/albums/n302/rgbubba/5-5-08newmap8x81.png[/bigimg]
Small Army Test
Large Army Test[bigimg]http://i115.photobucket.com/albums/n302/rgbubba/5-7-08maplarge.png[/bigimg]
[bigimg]http://i115.photobucket.com/albums/n302/rgbubba/5-7-0820888maplargepub.png[/bigimg]
XML
http://www.sendspace.com/file/36wngs
Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Thu May 08, 2008 4:19 am
by DiM
we got quench material here

Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Thu May 08, 2008 4:22 am
by yeti_c
DiM wrote:we got quench material here

Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Thu May 08, 2008 8:01 am
by bryguy
yeti_c wrote:DiM wrote:we got quench material here

I concur
quench!
Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Thu May 08, 2008 2:24 pm
by rgbubba
Thanks guys for all your help. This has a ride and a half and fun to make.
I have been working on this from January '07. Many times I thought I was done.
I'm glad that you guys push it threw to make it better. Again thanks to all who put in their time in making this happen. I hope that you guys enjoy this map.
Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Thu May 08, 2008 3:04 pm
by rgbubba
I WILL BE OUT OF TOWN UNTIL SATURDAY NIGHT. SEE YOU GUYS THEN!
Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Fri May 09, 2008 8:00 pm
by oaktown
OK, I found a major problem with this map that will require a complete rethink.
nah, it's looking good bubba... i know this has been a ride for you! Start up some games and send out some invites when it goes live.

Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]
Posted: Sat May 10, 2008 10:25 pm
by rgbubba
oaktown wrote:OK, I found a major problem with this map that will require a complete rethink.
nah, it's looking good bubba... i know this has been a ride for you! Start up some games and send out some invites when it goes live.

Thanks oaktown. This has been fun. I would have never have done it if you guys had not made this part of the conquer club avalible. One of my dreams has now been done, on to the next!