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Posted: Sun Jan 27, 2008 2:25 pm
by Lone.prophet
thnx for the typo pointout will change

here is another version dunno what i changed all
Image

and dim go do thing in another thread

Posted: Sun Jan 27, 2008 2:39 pm
by Unit_2
Good job L.P :wink: thats looking awsome!

As for you DiM(wit) I made the map...i did not copy it fro many where, i lookes at some maps and made the basic map and L.P. is doing the graphics.

Posted: Sun Jan 27, 2008 2:52 pm
by DiM
Unit_2 wrote:As for you DiM(wit) I made the map...i did not copy it fro many where, i lookes at some maps and made the basic map and L.P. is doing the graphics.


dimwit is another user. he made the doodle map. he's my multi. don't confuse me with me. ;)

as for you making the map...hmmm...i look at the image above and all i see is lp's work. not yours.


and to be ontopic.
i love the current state of the map. textures are great.

the minimap could use some fancier gfx and the border between water and the green dead terit is a bit pixelly with shades of white.

Posted: Sun Jan 27, 2008 2:55 pm
by Lone.prophet
and to be ontopic.
i love the current state of the map. textures are great.

the minimap could use some fancier gfx and the border between water and the green dead terit is a bit pixelly with shades of white.


ok yeah i just put the minimap in as a impression for now i will be working on that

and the space between sea and dead territory is weird but i will come up with a solution :)

Posted: Sun Jan 27, 2008 3:03 pm
by DiM
Lone.prophet wrote:
and to be ontopic.
i love the current state of the map. textures are great.

the minimap could use some fancier gfx and the border between water and the green dead terit is a bit pixelly with shades of white.


ok yeah i just put the minimap in as a impression for now i will be working on that

and the space between sea and dead territory is weird but i will come up with a solution :)


also could you perhaps mute the green dead space. it may be my monitor but as it is now it sort of has a plastic like glow.

Posted: Sun Jan 27, 2008 3:14 pm
by Lone.prophet
yeah i need to chang the saturnation a bit

Posted: Sun Jan 27, 2008 3:25 pm
by Unit_2
DiM wrote:
Unit_2 wrote:As for you DiM(wit) I made the map...i did not copy it fro many where, i lookes at some maps and made the basic map and L.P. is doing the graphics.


dimwit is another user. he made the doodle map. he's my multi. don't confuse me with me. ;)

as for you making the map...hmmm...i look at the image above and all i see is lp's work. not yours.


and to be ontopic.
i love the current state of the map. textures are great.

the minimap could use some fancier gfx and the border between water and the green dead terit is a bit pixelly with shades of white.


Image

Posted: Sun Jan 27, 2008 3:32 pm
by DiM
Unit_2 wrote:as for you making the map...hmmm...i look at the image above and all i see is lp's work. not yours.



read again the bolded part. now tell me exactly what part of lp's map was your creation.

Posted: Sun Jan 27, 2008 9:42 pm
by valeria
I'm digging it. I can't wait to see some borders. I don't understand what you mean about the space between the dead territory and the sea...
Another typo: Grandfalls, Nfld, not Gandfalls. I don't know if that's annoying or not, for people to correct something, so, sorry.

Posted: Mon Jan 28, 2008 4:06 am
by Lone.prophet
updated allot

Image

now if you see something you dont like or you think should be changed plz comment

myself i think the PEI-breton connection should be cut and breton should border halifax

Posted: Mon Jan 28, 2008 7:30 am
by valeria
Good job L.P.

My suggestions:
Saint John's could be St. John's. That's generally how it's spelled, plus it might look neater.
Grandfalls could be Gross Morne.
Sainte Barbe, which I've never actually even heard of, could be L'Anse aux Meadows, which a pretty populated area.
Also, I agree with the PEI/Cape Breton border. Cape Breton should border with Halifax instead.

So stoked.

Posted: Mon Jan 28, 2008 9:05 am
by Lone.prophet
do you have a shorter alternative name for saint barbe?

Posted: Mon Jan 28, 2008 1:55 pm
by Lone.prophet
can this thread be advanced to the foundry ?

Posted: Mon Jan 28, 2008 2:32 pm
by valeria
Gros Morne is actually further North than originally thought... so:

The most northern one could be:
Gros Morne **
Long Range
Barr'd Harbour

The south-east one could be:
Grandfalls **
Codroy
St. George's Bay

St. John's should stay.
**Indicates my favorites.

One other thing: Magdelan Islands... maybe Iles de la Madeleine. It's part of Quebec, and should probably be written in French.

I'd also like to second the motion to move this to the Foundry.

Posted: Mon Jan 28, 2008 2:34 pm
by Lone.prophet
what is it grand falls or gand falls ?

Posted: Mon Jan 28, 2008 2:35 pm
by DiM
Lone.prophet wrote:what is it grand falls or gand falls ?

Posted: Mon Jan 28, 2008 2:38 pm
by valeria
Grand Falls
with an s, two words

Posted: Mon Jan 28, 2008 2:51 pm
by Lone.prophet
yeah i though someone said it should be gand falls :(

heres a new update
Image

Posted: Mon Jan 28, 2008 3:14 pm
by Lone.prophet
Update

Gros morne
And connection cape breton changed

Image

Posted: Mon Jan 28, 2008 3:25 pm
by valeria
Glad to see the bridge between Cape Breton and Halifax... you know it's actually a 4.5 hour drive?

So, what's the next step? I've looked over all the borders and connections and they all look pretty good to me.. although I'm no specialist.

Does someone start on the XML now?
Do the circles have to be a certain size or color?
Does the title need to be added to the map? Is Gulf St. Lawrence the working title? I think it's appropriate.
Is there a Quebec specialist around to verify all the territory names there?

Posted: Mon Jan 28, 2008 4:04 pm
by Lone.prophet
well the XML is units job i think and we have to discuss the bonusses for the continents, as anyone who is opposed to something needs to speak up :)

Posted: Mon Jan 28, 2008 5:54 pm
by Kaplowitz
I agree with DiM. ONly put Unit's name if he does the xml. I mean, LP: you are making the map.

Posted: Mon Jan 28, 2008 6:03 pm
by Lone.prophet
we will see what he is goinbg to do dont judge the actions which arent committed yet

Posted: Mon Jan 28, 2008 6:13 pm
by Unit_2
Kaplowitz wrote:I agree with DiM. ONly put Unit's name if he does the xml. I mean, LP: you are making the map.


Ok, you are all just being butts now, i came up with this, i came up with the names and the territorys, the conts, the conections(most of them(and L.P, you missed the connection from Gros Morne to Cartwright)).

Make your sig smaller also LP... :roll: Also i think you might want to add the lakes back in, it i think would look better. I am also going to do the XML.

Posted: Mon Jan 28, 2008 6:20 pm
by Lone.prophet
Unit_2 wrote:Ok, you are all just being butts now, i came up with this, i came up with the names and the territorys, the conts, the conections(most of them(and L.P, you missed the connection from Gros Morne to Cartwright)).

Make your sig smaller also LP... :roll: Also i think you might want to add the lakes back in, it i think would look better. I am also going to do the XML.


well i know about the sig i just like it big now, ill reduce it in time

and about that connection i think that is a nice balance now in connections well see what other people think

and for the rest just ignore what people say about you for now.