CC Map Masters - The Ultimate 1v1 Battle!

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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

...and we are good to go new iteration is up and will automatically generate new iteration up to 5.
".....Under Phucumol treatment....."
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by jytreberg »

WOOHOO!!! Thanks for all the work on this so far...and for the next several years!
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by xroads »

Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

xroads wrote:
Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?

It will depend how fast those iteration got filled, but since we had to put an amount we decided 5 per map for now.
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
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josko.ri
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

Mad777 wrote:
xroads wrote:
Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?

It will depend how fast those iteration got filled, but since we had to put an amount we decided 5 per map for now.

you can set time limit, not iterations limit. they get repeated exactly one week since the first iteration went out.
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

josko.ri wrote:
Mad777 wrote:
xroads wrote:
Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?

It will depend how fast those iteration got filled, but since we had to put an amount we decided 5 per map for now.

you can set time limit, not iterations limit. they get repeated exactly one week since the first iteration went out.

It is more complex than that josko, there is a time set at 30 days but you can’t predict either way...
".....Under Phucumol treatment....."
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uckuki
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by uckuki »

this will be fun.
thanks for the effort.

gla
8-)
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by iAmCaffeine »

DBandit70 wrote:
Mad777 wrote:
iAmCaffeine wrote:in pls


:lol: of course you had to do it :lol:



:lol: I did it to :lol: :oops:

Yes, out of stupidity, unlike me. Don't compare us.
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by celliottii »

in please
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josko.ri
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

Mad777 wrote:
josko.ri wrote:
Mad777 wrote:
xroads wrote:
Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?

It will depend how fast those iteration got filled, but since we had to put an amount we decided 5 per map for now.

you can set time limit, not iterations limit. they get repeated exactly one week since the first iteration went out.

It is more complex than that josko, there is a time set at 30 days but you can’t predict either way...

It would be pity to limit someone's participation due to technicality. Especially as players also have vacations etc.
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by xroads »

josko.ri wrote:
Mad777 wrote:
josko.ri wrote:
Mad777 wrote:
xroads wrote:
Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?

It will depend how fast those iteration got filled, but since we had to put an amount we decided 5 per map for now.

you can set time limit, not iterations limit. they get repeated exactly one week since the first iteration went out.

It is more complex than that josko, there is a time set at 30 days but you can’t predict either way...

It would be pity to limit someone's participation due to technicality. Especially as players also have vacations etc.


The pity is that you have to whine about everything all the time.
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

josko.ri wrote:
Mad777 wrote:
josko.ri wrote:
Mad777 wrote:
xroads wrote:
Mad777 wrote:...and we are good to go new iteration is up and will automatically generate new iteration up to 5.



OK quick question I didnt see stated.

Is there a limit to how many interation there will be per map?

It will depend how fast those iteration got filled, but since we had to put an amount we decided 5 per map for now.

you can set time limit, not iterations limit. they get repeated exactly one week since the first iteration went out.

It is more complex than that josko, there is a time set at 30 days but you can’t predict either way...

It would be pity to limit someone's participation due to technicality. Especially as players also have vacations etc.

Usa Supertournament had 1 week of new iterations period per each map. I think it is not hard to code and it gives everyone fair chances into entering each desired tournament.
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by dhallmeyer »

5 iterations filled in less than a day? Will there be more coming out?
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

Webmaster and myself both think to extend the iteration amount but will monitor for possible slow down to fill...

Enjoy
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

josko.ri wrote:...
Usa Supertournament had 1 week of new iterations period per each map. I think it is not hard to code and it gives everyone fair chances into entering each desired tournament.


Josko, the coding is not the most complex to figure, we have to be careful not to have too much Map out for sign in and stuck this is the most difficult to predict, as we can't stay behind an automated system 24/7, the goal is to found the best formula overall, should be up to 10 Maps coded at once and set to start one after another, but in the mean time monitoring the audience, every new CC event is bringing lot's of attention at first but should decline over the months, I meant if it doesn not then good for us and the site but still, need to ensure what we are putting out there, we are not just working one Map at the time but multiple, that is what add the complexity to setup and that you don't see ;) keep in mind this is a 5+ years span event if not longer ;)

Therefore, just join, play and have fun! Let me work the logistic for you all ;)
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Keefie »

Of course we could have more than one map running at the same time :o :D
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

Keefie wrote:Of course we could have more than one map running at the same time :o :D

It is likely but the goal is not to drawn players and found the best way for you all to enjoy...couple of best of 3 in the same time is not gonna hurt many of you :lol:
".....Under Phucumol treatment....."
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by iAmCaffeine »

xroads wrote:The pity is that you have to whine about everything all the time.
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

Can you add Tribal contest to the tournament?
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

josko.ri wrote:Can you add Tribal contest to the tournament?


No intention doing that, sorry.
".....Under Phucumol treatment....."
https://youtu.be/zlusWzDY4qw
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by misteryforall »

What will happen if/when last iterration wasnt fullfiled....will u put few bots in...?

P.S. I am in.....
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

misteryforall wrote:What will happen if/when last iterration wasnt fullfiled....will u put few bots in...?

P.S. I am in.....

It always get filled just is question of time.
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

For better visibility of your tournaments, until it gets more known, I suggest to put the filling iteration visible below banners on Central Command page. Currently, it is only visible if you click on the tournament banner.
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Mad777
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by Mad777 »

josko.ri wrote:For better visibility of your tournaments, until it gets more known, I suggest to put the filling iteration visible below banners on Central Command page. Currently, it is only visible if you click on the tournament banner.


It is fine the way it is, not everyone likes to get extra space taken away from your game display and being invaded with multi banner and subsequent links.
".....Under Phucumol treatment....."
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josko.ri
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Re: CC Map Masters - The Ultimate 1v1 Battle!

Post by josko.ri »

Mad777 wrote:
josko.ri wrote:For better visibility of your tournaments, until it gets more known, I suggest to put the filling iteration visible below banners on Central Command page. Currently, it is only visible if you click on the tournament banner.


It is fine the way it is, not everyone likes to get extra space taken away from your game display and being invaded with multi banner and subsequent links.

I was aiming to do it just in the beginning while your tournament is not yet well known on CC, but if you disagree then OK.

Good job filling 8 iterations in less than a week, and more to come.
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