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Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 11:56 am
by gregwolf121
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.

i would say no on the day kill because if your scum this gives you a chance to kill a town member without more suspicion falling on you

nag why do you believe his claim of vanilla townie

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 1:17 pm
by nagerous
gregwolf121 wrote:
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.

i would say no on the day kill because if your scum this gives you a chance to kill a town member without more suspicion falling on you

nag why do you believe his claim of vanilla townie


My previous role was vanilla townie, with the number of potential day kills I wouldn't be surprised if there are a lot of vanilla townies in this game - it is my opinion that scum would attempt something more ambitious than a vanilla townie claim.

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 1:50 pm
by Rainbow Eater
do we think that mafia has guns? That might be a key.

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 2:37 pm
by safariguy5
I have asked PCM to update the game thread on the first page. Going to prod AceArtemis, Crazyirishman, and LSU Tiger Josh

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 3:53 pm
by strike wolf
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.


I don't think that would really prove anything as I am under the impression that mafia members have guns. So you should keep it holstered for now.

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 4:10 pm
by captainwalrus
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.

lol.
No we wouldn't want that.

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 4:11 pm
by wercool
strike wolf wrote:
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.


I don't think that would really prove anything as I am under the impression that mafia members have guns. So you should keep it holstered for now.
ok. soooooo... who were we suspices of before we started arguing and killing cowboyz :-s

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 4:13 pm
by spurgistan
wercool wrote:
strike wolf wrote:
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.


I don't think that would really prove anything as I am under the impression that mafia members have guns. So you should keep it holstered for now.
ok. soooooo... who were we suspices of before we started arguing and killing cowboyz :-s


..You, primarily. I had a beef with gregwolf, as I recall.

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 4:31 pm
by strike wolf
Mostly Gregwolf, you (mostly) and Duday though colton has gone after nag slightly.

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 6:06 pm
by colton24
wercool wrote:im just a vanilla townie with a day kill. i can prove my day kill by using it if you want.


Alright, we don't want anyone killing at random(see Shoot 'Em Up Mafia), and just shooting doesn't mean you aren't mafia. I am inclined to believe you at this time, but don't kill random people

Re: Gunslinger Mafia- Day 2

Posted: Thu Dec 03, 2009 11:45 pm
by Crazyirishman
Sorry that i haven't posted in a while, got caught up in playoffs and filling out college apps. will catch up soon and voice my opinion

Re: Gunslinger Mafia- Day 2

Posted: Fri Dec 04, 2009 10:01 am
by Rainbow Eater
unvote without everyone here commenting, I do not trust this vote.

Re: Gunslinger Mafia- Day 2

Posted: Sat Dec 05, 2009 12:08 pm
by duday53
I love how I post one thing about wanting to shoot someone, like many others have.. and now I am suspicious. Whatever. :P I don't really care.

Re: Gunslinger Mafia- Day 2

Posted: Sat Dec 05, 2009 4:26 pm
by safariguy5
Announcement

You have 48 hours before a no lynch is declared. The day can be extended one week by a daykill in this format.

Re: Gunslinger Mafia- Day 2

Posted: Sat Dec 05, 2009 4:27 pm
by safariguy5
Vote Count

gregwolf-2 (spurgistan, captainwalrus)
colton-1 (LSU Tiger Josh)
wercool-5 (Colton, strike wolf, LSU Tiger Josh, gregwolf, F1fth)


With 15 alive, it takes 8 to lynch.

Re: Gunslinger Mafia- Day 2

Posted: Sat Dec 05, 2009 4:37 pm
by nagerous
vote wercool

I think it is better to come to a lynch of a claimed townie, than end a day with a no lynch.

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 12:51 am
by duday53
nagerous wrote:vote wercool

I think it is better to come to a lynch of a claimed townie, than end a day with a no lynch.


Agreed. In a game this large it is a fine idea..

unvote vote wercool

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 2:09 am
by safariguy5
Announcement

Army of GOD has replaced AceArtemis.


This must be a record for most replacements ever in a mafia game.

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 2:10 am
by safariguy5
Vote Count

gregwolf-2 (spurgistan, captainwalrus)
colton-1 (LSU Tiger Josh)
wercool-7 (Colton, strike wolf, LSU Tiger Josh, gregwolf, F1fth, nagerous, duday53)

wercool is at L-1
With 15 alive, it takes 8 to lynch.

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 2:12 am
by Army of GOD
30 f****** pages?


Can someone give me the Sparknotes on the goings-on?


Oh, and I'm a n00b so take it easy on me. Or ye shall fear the wrath

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 2:19 am
by safariguy5
Ahem, PCM was the mod, computer broke, I took over, had to replace more than half the people and modkill a couple of them. And there has been a lot of accusing and posing with fake weapons. Oh, and they killed the cult leader who claimed to be bulletproof bodyguard. Who didn't have a daykill.

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 2:21 am
by Army of GOD
safariguy5 wrote:Ahem, PCM was the mod, computer broke, I took over, had to replace more than half the people and modkill a couple of them. And there has been a lot of accusing and posing with fake weapons. Oh, and they killed the cult leader who claimed to be bulletproof bodyguard. Who didn't have a daykill.


I'm not exactly sure what all the big font means....

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 12:49 pm
by safariguy5
A cult leader recruits people into a cult. If the cult becomes the majority of players in the game, the cult win. Since the leader is dead, no more cult members can be recruited (though some may still be out there). He claimed that he was a bulletproof bodyguard. Bodyguard is a pro town role where he chooses to protect someone every night. If that person is targeted, one of several things may happen. The bodyguard can die in the person's stead, can kill the targeter, or can simply block the action. Bulletproof simply refers to the fact that that role cannot be night killed and can only be killed by a lynch or daykill. He used that as a justification for why he did not have a one-shot daykill.

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 12:50 pm
by safariguy5
Announcement

You have 24 hours until a no lynch is declared. The day can be extended by another week by a daykill in purple bold letters.

Re: Gunslinger Mafia- Day 2

Posted: Sun Dec 06, 2009 12:53 pm
by colton24
We need a lynch people, we don't need a no lynch.