Page 19 of 26

Re: Malta map

Posted: Sat May 19, 2007 6:51 am
by Wisse
r1yan wrote:I can't wait to play on this map. Please make it become one of the maps that can be used. [-o< And so on and so forth. We all want to play on the new map!!!!!!!!!!!!!!!!!!



don't spam with emoticons pls

Posted: Sat May 19, 2007 7:13 am
by hulmey
why not???

Posted: Sat May 19, 2007 7:23 am
by Wisse
hulmey wrote:why not???

because it is anoying to see 50 emoticons in a post

Posted: Sat May 19, 2007 7:25 am
by hulmey
so...guy just wants the map finished coz he likes it!!! Big deal....

Its not like tis 1/2 a page long and u got to keep on scrolling down :?

Posted: Sat May 19, 2007 8:33 am
by Wisse
hulmey wrote:so...guy just wants the map finished coz he likes it!!! Big deal....

Its not like tis 1/2 a page long and u got to keep on scrolling down :?

so it is just annoying the same as using more than one ! in one row...

Posted: Sat May 19, 2007 3:22 pm
by Qwert
I think that you must put all numbers 8, these is best number for centralising. :wink:

Posted: Sat May 19, 2007 3:44 pm
by Wisse
qwert wrote:I think that you must put all numbers 8, these is best number for centralising. :wink:

or 88 :)

Posted: Sat May 19, 2007 3:52 pm
by Qwert
Of course 88 too. :wink:

Posted: Sat May 19, 2007 4:59 pm
by insertnamehere
JUST MAKE IT ALREADY , ive been supporting this for ages and i still cant play it!!!!!!!!!!!!!! also i call playing in hte first game with it .

Posted: Sat May 19, 2007 6:50 pm
by Ruben Cassar
Stop spamming this thread guys. :p I won't be touching this map for at least another month due to real life commitments. Qwert I will let you centralise my numbers when the time comes because I know you are an expert at that! :)

I am busy with exams and finals at university for the coming month and barely have time to take my turns let alone update this map.

However I have a graphical update that I haven't posted yet which is ready. I just need to tweak some stuff but I don't have time right now. I will do that come end of June hopefully. See you again on this thread then.

Posted: Fri May 25, 2007 6:16 pm
by DiM
stop it :evil:

Posted: Fri May 25, 2007 6:16 pm
by Gilligan
I'm really surprised this isn't in Final Forge.

Posted: Fri May 25, 2007 6:19 pm
by KEYOGI
That's enough r1yan, no more spamming please.

Gilligan, we're still waiting on an update from Ruben before any Final Forge decision will be made. Not trying to hurry you up Ruben, I know you're a busy man. :wink:

Posted: Fri May 25, 2007 6:32 pm
by Gilligan
KEYOGI wrote:That's enough r1yan, no more spamming please.

Gilligan, we're still waiting on an update from Ruben before any Final Forge decision will be made. Not trying to hurry you up Ruben, I know you're a busy man. :wink:


Ahh. Thanks :wink:

Posted: Thu Jun 07, 2007 3:53 pm
by RjBeals
Ruben - How'd your exams go & where's that update! You've been working on this longer than my italy map! Seriously though - I'm not spamming your thread and I know you'll post when you're ready, I'm just giving you a kick in the backside to get on with it :P

Posted: Thu Jun 07, 2007 4:08 pm
by Ruben Cassar
RjBeals wrote:Ruben - How'd your exams go & where's that update! You've been working on this longer than my italy map! Seriously though - I'm not spamming your thread and I know you'll post when you're ready, I'm just giving you a kick in the backside to get on with it :P


My exams end on the 14th. Hopefully I will do an update soon after that date RJ! :) I have actually been spending too much time posting comments in the foundry than I intended to do lately! Thanks for the friendly 'kick'! :lol:

Posted: Mon Jun 11, 2007 11:48 am
by Ruben Cassar
Here is the latest update to the Malta map.

Latest version 4.21a:

1. Modified the territory fonts to make them more legible and used a single colour for the fonts.
2. Changed the position of some of the army circles to better fit the map.
3. Darkened the borders as requested.
4. Changed the background as requested.
5. Added impassable objects were requested.

Image

This is version 4.20 as a comparison:

Image

Posted: Mon Jun 11, 2007 12:03 pm
by DiM
the trees are strange looking. maybe tweak them a bit. they look fuzzy

Posted: Mon Jun 11, 2007 12:07 pm
by Ruben Cassar
DiM wrote:the trees are strange looking. maybe tweak them a bit. they look fuzzy


The trees have been discussed extensively in the past and they have already been modified according to what the majority preferred.

Btw, while we are at it I want to thank Keyogi for giving me additional graphics like the trees and mountains and Yeti C for helping me with the code. I will give you credit in the final version of the map. Sorry I forgot to do that in this version guys!

Posted: Mon Jun 11, 2007 12:09 pm
by DiM
Ruben Cassar wrote:
DiM wrote:the trees are strange looking. maybe tweak them a bit. they look fuzzy


The trees have been discussed extensively in the past and they have already been modified according to what the majority preferred.




other than the trees everything looks really good. better than 4.20.

so i'm ok with them if you don't want to change them :roll:

Posted: Mon Jun 11, 2007 12:45 pm
by Wisse
doesn't it look better to have the text without shade (large file)?

and mayby you can post a pic with the xml numbers 88?

Posted: Mon Jun 11, 2007 12:53 pm
by Ruben Cassar
Wisse wrote:doesn't it look better to have the text without shade (large file)?

and mayby you can post a pic with the xml numbers 88?


I will post a picture with XML numbers but since I have changed the location of some of my army shadows that needs to be modified and I haven't done that yet.

I did not understand to what you are referring in the first part of your question though.

Posted: Mon Jun 11, 2007 12:54 pm
by Wisse
sorry; i meant the names of the countries, there is a shade behind it, wouldn't it be looking better if there wasn't?

Posted: Mon Jun 11, 2007 12:55 pm
by Ruben Cassar
Wisse wrote:sorry; i meant the names of the countries, there is a shade behind it, wouldn't it be looking better if there wasn't?


Ah okay. Hmm I kind of like them as they are, however I will see what other people think about them as well.

Posted: Mon Jun 11, 2007 12:57 pm
by Wisse
-sorry i asked a wrong question in this post i see it now, don't mind this post-