Thank you for all your HARD work, putting this together!
The winner takes a little bit [Abandoned]
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Re: The winner takes a little bit (Starting Round 1)[Prize!]
Oliver,
Thank you for all your HARD work, putting this together!
Thank you for all your HARD work, putting this together!
Re: The winner takes a little bit (Starting Round 1)[Prize!]
I am still waiting for game 25 to be created
Re: The winner takes a little bit (Starting Round 1)[Prize!]
ctgottapee wrote:your going to resend invitations to some people as my mailbox was flooded with autorplies or sends or whatever, and the invitation was buried in 30 msgs that all looked the same
most people will just delete all 30 msgs without hunting in each msgs that looks near identical for their game number
Yes. I am going to resend the invitations if people don't join the games after some time. In fact yesterday I resent invitations for groups 1 and 2.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
2dank wrote:Oliver,
Thank you for all your HARD work, putting this together!
Thanks! I really apreciate it
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
ploor wrote:I am still waiting for game 25 to be created
I am creating games again. Let's see if I can create the 16 remaining games.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
I see that game 32 was created (which is the group I'm in) but I never received a password.....
Re: The winner takes a little bit (Starting Round 1)[Prize!]
Finally, all 32 games have been created!
For the moment, only 3 games have started. Now I will chase the remaining games and see what happens with the players who have not joined yet.
Good luck all!
For the moment, only 3 games have started. Now I will chase the remaining games and see what happens with the players who have not joined yet.
Good luck all!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
btown80 wrote:I see that game 32 was created (which is the group I'm in) but I never received a password.....
I have sent it a couple of minutes ago. You should have received it by now.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
Scores updated.
If the image is not updated, use the "reload" button or clear the browser cache.
[bigimg]http://www.arrakis.es/~oliverfa/Round1a.jpg[/bigimg]
[bigimg]http://www.arrakis.es/~oliverfa/Round1b.jpg[/bigimg]
If the image is not updated, use the "reload" button or clear the browser cache.
[bigimg]http://www.arrakis.es/~oliverfa/Round1a.jpg[/bigimg]
[bigimg]http://www.arrakis.es/~oliverfa/Round1b.jpg[/bigimg]
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
13 games of 32 have started.
Some groups are waiting for one or two of their freemium players to have a free slot so they can join.
In others, there is no response from their player. I will send reminders and if I have no answer by Monday, will replace those players with reserves.
Some groups are waiting for one or two of their freemium players to have a free slot so they can join.
In others, there is no response from their player. I will send reminders and if I have no answer by Monday, will replace those players with reserves.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
15 games started. Chasing down the reamining players for the other 17 games.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
Please in Reserve!!
Sphagnis
Age of Realms 1
sequencial
Escalating
Adjacent
No fog
Sphagnis
Age of Realms 1
sequencial
Escalating
Adjacent
No fog
Re: The winner takes a little bit (Starting Round 1)[Prize!]
Sphagnis wrote:Please in Reserve!!
Sphagnis
Age of Realms 1
sequencial
Escalating
Adjacent
No fog
Added as a reserve
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
19 games started. Only 13 more to complete the 32 first games. 17 players have not joined. Tomorrow night I will replace players from groups 1-16 if not joined.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
21 games started. Some reserves replaced the original players.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Starting Round 1)[Prize!]
Sorry mate but group 26 still didnt start. We are still, 6 or more days, waiting for a player.
Just to let U know.
I want to have fun!!!!!
Cheers
Just to let U know.
I want to have fun!!!!!
Cheers
GANDALF - The Greatest Mage
Higest Score:1631
Rank: Lieutenant
Higest Score:1631
Rank: Lieutenant
Re: The winner takes a little bit (Starting Round 1)[Prize!]
game nbr. 4742726
GANDALF - The Greatest Mage
Higest Score:1631
Rank: Lieutenant
Higest Score:1631
Rank: Lieutenant
Re: The winner takes a little bit (Starting Round 1)[Prize!]
iblaskov wrote:Sorry mate but group 26 still didnt start. We are still, 6 or more days, waiting for a player.
Just to let U know.
I want to have fun!!!!!![]()
Cheers
I sent the last reminder. If we have no answer in 24 hours, I will replace the missing player
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
Almost all the games have started. And one game already has had some eliminations! I have updated the charts to reflect it.
Last edited by OliverFA on Tue Apr 28, 2009 5:13 pm, edited 1 time in total.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
Hey OliverFA,
could you put those huge images in a 'spoiler'?
They slow down the page pretty much if you just want to come and read the last post...
Thanks!
could you put those huge images in a 'spoiler'?
They slow down the page pretty much if you just want to come and read the last post...
Thanks!
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
saaimen wrote:Hey OliverFA,
could you put those huge images in a 'spoiler'?
They slow down the page pretty much if you just want to come and read the last post...
Thanks!
Sure. Done
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
Only 4 more groups left to start now.
Also, group 28 has had 6 eliminations. So many that I already created its second game.
Scores updates (on page 1)
Also, group 28 has had 6 eliminations. So many that I already created its second game.
Scores updates (on page 1)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
Two groups are still waiting to start. I have made the last attempt at getting players for them. If I don't succeed, those groups will start without the missing players because they cannot be delayed forever.
Group 28 is the only one who has finished the first game (and started the second one)
Scores updated on page 1
Group 28 is the only one who has finished the first game (and started the second one)
Scores updated on page 1
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
Looks like finally we have all players in place! The last "game 1" will start very soon.
Also, group 7 has had its first elimination, and I created the second game.
Scores updated on page 1
Also, group 7 has had its first elimination, and I created the second game.
Scores updated on page 1
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- ppgangster
- Posts: 557
- Joined: Thu Jan 15, 2009 12:17 am
Re: The winner takes a little bit (Round 1 - 0%)[Prize!]
No Spoils 8 players should have been TERMINATOR at least...
There is no incentive to try to kill someone... that will take forever... if the other games are set up like that, think changing the settings...
There is no incentive to try to kill someone... that will take forever... if the other games are set up like that, think changing the settings...

