Page 18 of 21
Re: Treasure Map [D] (NEW: small map) v22.4 pgs.1&28
Posted: Sun Apr 05, 2009 10:29 am
by LED ZEPPELINER
i personally don't find the small text hard to read, i just find it harder to read. the small map reaches the restrictions, and it can not go any bigger width wise.
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Fri Apr 10, 2009 1:16 pm
by LED ZEPPELINER
ok, so i was bored, and decided to start working on the xml. I know gameplay probably isn't finished, but i just felt like doing this anyway. I roughened the borders on other continents, and made a few other graphical touches. The xml does not have the coordinates yet, as they will probably shift. Hope you enjoy!
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<map>
<title>Treasure Map</title>
<smallwidth>630</smallwidth>
<smallheight>476</smallheight>
<largewidth>840</largewidth>
<largeheight>635</largeheight>
<filetype>jpg</filetype>
<objective>
<name>X</name>
<components>
<territory>X</territory>
</components>
</objective>
<continent>
<name>Porderstain</name>
<bonus>8</bonus>
<components>
<territory>East North</territory>
<territory>West North</territory>
<territory>E.M.</territory>
<territory>W. Haven</territory>
<territory>W.M.</territory>
<territory>Haven</territory>
<territory>E. Haven</territory>
<territory>Far West</territory>
</components>
</continent>
<continent>
<name>Üglerstein</name>
<bonus>3</bonus>
<components>
<territory>Dead</territory>
<territory>The Glue</territory>
<territory>Skull Beach</territory>
<territory>F.E.</territory>
<territory>Old Port</territory>
</components>
</continent>
<continent>
<name>Shreinfeld</name>
<bonus>4</bonus>
<components>
<territory>The Ear</territory>
<territory>North pass</territory>
<territory>South Shreinfeld</territory>
<territory>S. Mount</territory>
<territory>L.Z.</territory>
<territory>End</territory>
<territory>West Peak</territory>
<territory>Creeker</territory>
</components>
</continent>
<continent>
<name>Stardelfan</name>
<bonus>3</bonus>
<components>
<territory>Skeleton Beach</territory>
<territory>Pirate's Home</territory>
<territory>Button</territory>
<territory>Dog's Ear</territory>
<territory>New Port</territory>
</components>
</continent>
<continent>
<name>Ardenfolder</name>
<bonus>3</bonus>
<components>
<territory>Tibbar</territory>
<territory>Okapogo</territory>
<territory>Long Point</territory>
<territory>Middle World</territory>
<territory>N. Bound</territory>
<territory>S. Bound</territory>
</components>
</continent>
<continent>
<name>Pirate Armada</name>
<bonus>3</bonus>
<components>
<territory>Black Dog</territory>
<territory>Poor Tom</territory>
<territory>Night Flight</territory>
<territory>Ramble</territory>
<territory>Juno</territory>
<territory>The Queen</territory>
</components>
</continent>
<territory>
<name>East North</name>
<borders>
<border>West North</border>
<border>E.M.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>West North</name>
<borders>
<border>East North</border>
<border>E.M.</border>
<border>Skeleton Beach</border>
<border>Eastern Peninsula</border>
<border>Grand Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>E.M.</name>
<borders>
<border>East North</border>
<border>West North</border>
<border>W. Haven</border>
<border>Skeleton Beach</border>
<border>Pirate's Home</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>W. Haven</name>
<borders>
<border>E.M.</border>
<border>W.M.</border>
<border>Haven</border>
<border>Tibbar</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>W.M.</name>
<borders>
<border>W. Haven</border>
<border>Haven</border>
<border>Far West</border>
<border>Old Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Haven</name>
<borders>
<border>W. Haven</border>
<border>W.M.</border>
<border>E. Haven</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>E. Haven</name>
<borders>
<border>Haven</border>
<border>End</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Far West</name>
<borders>
<border>W.M.</border>
<border>F.E.</border>
<border>Old Port</border>
<border>The Ear</border>
<border>North Pass</border>
<border>End</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Dead</name>
<borders>
<border>The Glue</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>The Glue</name>
<borders>
<border>Skull Beach</border>
<border>F.E.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Skull Beach</name>
<borders>
<border>F.E.</border>
<border>Old Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>F.E.</name>
<borders>
<border>Far West</border>
<border>Skull Beach</border>
<border>Old Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Old Port</name>
<borders>
<border>W.M.</border>
<border>Far West</border>
<border>Skull Beach</border>
<border>F.E.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>The Ear</name>
<borders>
<border>Far West</border>
<border>North Pass</border>
<border>South Shreinfeld</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>North Pass</name>
<borders>
<border>Far West</border>
<border>The Ear</border>
<border>South Shreinfeld</border>
<border>S. Mount</border>
<border>L.Z.</border>
<border>End</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>South Shreinfeld</name>
<borders>
<border>The Ear</border>
<border>North Pass</border>
<border>S. Mount</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>S. Mount</name>
<borders>
<border>North Pass</border>
<border>South Shreinfeld</border>
<border>L.Z.</border>
<border>Creeker</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>L.Z.</name>
<borders>
<border>North Pass</border>
<border>S. Mount</border>
<border>End</border>
<border>West Peak</border>
<border>Creeker</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>End</name>
<borders>
<border>E. Haven</border>
<border>Far West</border>
<border>North Pass</border>
<border>L.Z.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>West Peak</name>
<borders>
<border>L.Z.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Creeker</name>
<borders>
<border>S. Mount</border>
<border>L.Z.</border>
<border>South Grendelia</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Skeleton Beach</name>
<borders>
<border>West North</border>
<border>E.M.</border>
<border>Pirate's Home</border>
<border>New Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Pirate's Home</name>
<borders>
<border>E.M.</border>
<border>Skeleton Beach</border>
<border>Button</border>
<border>Dog's Ear</border>
<border>New Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Button</name>
<borders>
<border>Pirate's Home</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Dog's Ear</name>
<borders>
<border>Pirate's Home</border>
<border>New Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>New Port</name>
<borders>
<border>Skeleton Beach</border>
<border>Pirate's Home</border>
<border>Dog's Ear</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Tibbar</name>
<borders>
<border>W. Haven</border>
<border>Okapogo</border>
<border>Long Point</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Okapogo</name>
<borders>
<border>Tibbar</border>
<border>Long Point</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Long Point</name>
<borders>
<border>Tibbar</border>
<border>Okapogo</border>
<border>Middle World</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Middle World</name>
<borders>
<border>Long Point</border>
<border>N. Bound</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>N. Bound</name>
<borders>
<border>Middle World</border>
<border>S. Bound</border>
<border>Far East</border>
<border>Eastern Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>S. Bound</name>
<borders>
<border>N. Bound</border>
<border>Night Flight</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Black Dog</name>
<borders>
<border>Poor Tom</border>
</borders>
<bombardments>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Poor Tom</name>
<borders>
<border>Black Dog</border>
<border>Night Flight</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Night Flight</name>
<borders>
<border>S. Bound</border>
<border>Poor Tom</border>
<border>Ramble</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Ramble</name>
<borders>
<border>Night Flight</border>
<border>Juno</border>
<border>The Queen</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Juno</name>
<borders>
<border>Ramble</border>
<border>The Queen</border>
<border>South Grendelia</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>The Queen</name>
<borders>
<border>Ramble</border>
<border>Juno</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Treasure Cove</name>
<borders>
<border>South Grendelia</border>
<border>New Cove</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>South Grendelia</name>
<borders>
<border>Creeker</border>
<border>Juno</border>
<border>Treasure Cove</border>
<border>The Horn</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>The Horn</name>
<borders>
<border>South Grendelia</border>
<border>The Out Skirts</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>The Outskirts</name>
<borders>
<border>The Horn</border>
<border>Dead Man's Neck</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>Dead Man's Neck</name>
<borders>
<border>The Out Skirts</border>
<border>Strong Hold</border>
<border>X</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Strong Hold</name>
<borders>
<border>Dead Man's Neck</border>
<border>New Cove</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>New Cove</name>
<borders>
<border>Treasure Cove</border>
<border>Strong Hold</border>
<border>Far East</border>
<border>Eastern Peninsula</border>
<border>Grand Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Far East</name>
<borders>
<border>N. Bound</border>
<border>New Cove</border>
<border>Eastern Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Eastern Peninsula</name>
<borders>
<border>West North</border>
<border>N. Bound</border>
<border>New Cove</border>
<border>Far East</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Grand Peninsula</name>
<borders>
<border>West North</border>
<border>New Cove</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>X</name>
<borders>
<border>Dead Man's Neck</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>6</neutral>
</territory>
</map>
small v23
large v23
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat Apr 11, 2009 1:06 pm
by aequitas08
Could you change the font and/or color red the X in the poem, right now it looks like a glorified H.
I like the balance and look of the islands, much more realistic good work.
-aequitas08
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat Apr 11, 2009 1:16 pm
by LED ZEPPELINER
aequitas08 wrote:Could you change the font and/or color red the X in the poem, right now it looks like a glorified H.
I like the balance and look of the islands, much more realistic good work.
-aequitas08
oh ya, sorry about the X, forgot to change it when I re-wrote the Riddle, it will be fixed in my next version
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Mon Apr 13, 2009 4:05 pm
by AndyDufresne
It's looking good Led Zeppliner---definitely. I wouldn't mind you roughing up the borders a little more to fit into the overall old and grunge-esque theme you have going, but it is a small point and isn't bothersome.
There are a few territory names that seem rather uninspired---though I know you've done well at fitting many names into the territories. If you happen to alter/change/substitute any names, a few suggestions:
Outer Banks
Devil's Fortune
Rumrunner's Cove
Shipwrecked Harbour
Scurvy Sandbar
Land's Bridge N./S. (or both perhaps on the map)
You get the idea. But as I mentioned, I know you've fit the names rather well, so no worries really.
You could also randomly add a name of the sea of the map---perhaps the Sea of Thieves or something.
Overall, this is quite splendid looking map.
--Andy
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Mon Apr 13, 2009 4:54 pm
by LED ZEPPELINER
AndyDufresne wrote:It's looking good Led Zeppliner---definitely. I wouldn't mind you roughing up the borders a little more to fit into the overall old and grunge-esque theme you have going, but it is a small point and isn't bothersome.
There are a few territory names that seem rather uninspired---though I know you've done well at fitting many names into the territories. If you happen to alter/change/substitute any names, a few suggestions:
Outer Banks
Devil's Fortune
Rumrunner's Cove
Shipwrecked Harbour
Scurvy Sandbar
Land's Bridge N./S. (or both perhaps on the map)
You get the idea. But as I mentioned, I know you've fit the names rather well, so no worries really.
You could also randomly add a name of the sea of the map---perhaps the Sea of Thieves or something.
Overall, this is quite splendid looking map.
--Andy
Thank you Andy, i will try to work out the names, i will add ocean names also, if it doesn't add too much clutter.

Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Fri Apr 17, 2009 3:40 pm
by pinkflaminko
Andy is definately right about the borders though

Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat Apr 18, 2009 10:29 am
by LED ZEPPELINER
pinkflaminko wrote:Andy is definately right about the borders though

ok, i'll get to work on it
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Mon Apr 20, 2009 8:12 pm
by sailorseal
I would bold the text at the bottom for clarity. Raise the word Long Point to make room for a coordinate.
Love the idea...
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Fri May 01, 2009 4:36 pm
by LED ZEPPELINER
XML (without coordinates)Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<map>
<title>Treasure Map</title>
<smallwidth>630</smallwidth>
<smallheight>476</smallheight>
<largewidth>840</largewidth>
<largeheight>635</largeheight>
<filetype>jpg</filetype>
<objective>
<name>X</name>
<components>
<territory>X</territory>
</components>
</objective>
<continent>
<name>Porderstain</name>
<bonus>8</bonus>
<components>
<territory>East North</territory>
<territory>West North</territory>
<territory>E.M.</territory>
<territory>W. Haven</territory>
<territory>W.M.</territory>
<territory>Haven</territory>
<territory>E. Haven</territory>
<territory>Far West</territory>
</components>
</continent>
<continent>
<name>Üglerstein</name>
<bonus>3</bonus>
<components>
<territory>Dead</territory>
<territory>The Glue</territory>
<territory>Skull Beach</territory>
<territory>F.E.</territory>
<territory>Old Port</territory>
</components>
</continent>
<continent>
<name>Shreinfeld</name>
<bonus>4</bonus>
<components>
<territory>The Ear</territory>
<territory>North pass</territory>
<territory>South Shreinfeld</territory>
<territory>S. Mount</territory>
<territory>L.Z.</territory>
<territory>End</territory>
<territory>West Peak</territory>
<territory>Creeker</territory>
</components>
</continent>
<continent>
<name>Stardelfan</name>
<bonus>3</bonus>
<components>
<territory>Skeleton Beach</territory>
<territory>Pirate's Home</territory>
<territory>Button</territory>
<territory>Dog's Ear</territory>
<territory>New Port</territory>
</components>
</continent>
<continent>
<name>Ardenfolder</name>
<bonus>3</bonus>
<components>
<territory>Tibbar</territory>
<territory>Okapogo</territory>
<territory>Long Point</territory>
<territory>Middle World</territory>
<territory>N. Bound</territory>
<territory>S. Bound</territory>
</components>
</continent>
<continent>
<name>Pirate Armada</name>
<bonus>3</bonus>
<components>
<territory>Black Dog</territory>
<territory>Poor Tom</territory>
<territory>Night Flight</territory>
<territory>Ramble</territory>
<territory>Juno</territory>
<territory>The Queen</territory>
</components>
</continent>
<territory>
<name>East North</name>
<borders>
<border>West North</border>
<border>E.M.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>West North</name>
<borders>
<border>East North</border>
<border>E.M.</border>
<border>Skeleton Beach</border>
<border>Eastern Peninsula</border>
<border>Grand Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>E.M.</name>
<borders>
<border>East North</border>
<border>West North</border>
<border>W. Haven</border>
<border>Skeleton Beach</border>
<border>Pirate's Home</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>W. Haven</name>
<borders>
<border>E.M.</border>
<border>W.M.</border>
<border>Haven</border>
<border>Tibbar</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>W.M.</name>
<borders>
<border>W. Haven</border>
<border>Haven</border>
<border>Far West</border>
<border>Old Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Haven</name>
<borders>
<border>W. Haven</border>
<border>W.M.</border>
<border>E. Haven</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>E. Haven</name>
<borders>
<border>Haven</border>
<border>End</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Far West</name>
<borders>
<border>W.M.</border>
<border>F.E.</border>
<border>Old Port</border>
<border>The Ear</border>
<border>North Pass</border>
<border>End</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Dead</name>
<borders>
<border>The Glue</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>The Glue</name>
<borders>
<border>Skull Beach</border>
<border>F.E.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Skull Beach</name>
<borders>
<border>F.E.</border>
<border>Old Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>F.E.</name>
<borders>
<border>Far West</border>
<border>Skull Beach</border>
<border>Old Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Old Port</name>
<borders>
<border>W.M.</border>
<border>Far West</border>
<border>Skull Beach</border>
<border>F.E.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>The Ear</name>
<borders>
<border>Far West</border>
<border>North Pass</border>
<border>South Shreinfeld</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>North Pass</name>
<borders>
<border>Far West</border>
<border>The Ear</border>
<border>South Shreinfeld</border>
<border>S. Mount</border>
<border>L.Z.</border>
<border>End</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>South Shreinfeld</name>
<borders>
<border>The Ear</border>
<border>North Pass</border>
<border>S. Mount</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>S. Mount</name>
<borders>
<border>North Pass</border>
<border>South Shreinfeld</border>
<border>L.Z.</border>
<border>Creeker</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>L.Z.</name>
<borders>
<border>North Pass</border>
<border>S. Mount</border>
<border>End</border>
<border>West Peak</border>
<border>Creeker</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>End</name>
<borders>
<border>E. Haven</border>
<border>Far West</border>
<border>North Pass</border>
<border>L.Z.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>West Peak</name>
<borders>
<border>L.Z.</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Creeker</name>
<borders>
<border>S. Mount</border>
<border>L.Z.</border>
<border>South Grendelia</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Skeleton Beach</name>
<borders>
<border>West North</border>
<border>E.M.</border>
<border>Pirate's Home</border>
<border>New Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Pirate's Home</name>
<borders>
<border>E.M.</border>
<border>Skeleton Beach</border>
<border>Button</border>
<border>Dog's Ear</border>
<border>New Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Button</name>
<borders>
<border>Pirate's Home</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Dog's Ear</name>
<borders>
<border>Pirate's Home</border>
<border>New Port</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>New Port</name>
<borders>
<border>Skeleton Beach</border>
<border>Pirate's Home</border>
<border>Dog's Ear</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Tibbar</name>
<borders>
<border>W. Haven</border>
<border>Okapogo</border>
<border>Long Point</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Okapogo</name>
<borders>
<border>Tibbar</border>
<border>Long Point</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Long Point</name>
<borders>
<border>Tibbar</border>
<border>Okapogo</border>
<border>Middle World</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Middle World</name>
<borders>
<border>Long Point</border>
<border>N. Bound</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>N. Bound</name>
<borders>
<border>Middle World</border>
<border>S. Bound</border>
<border>Far East</border>
<border>Eastern Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>S. Bound</name>
<borders>
<border>N. Bound</border>
<border>Night Flight</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Black Dog</name>
<borders>
<border>Poor Tom</border>
</borders>
<bombardments>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Poor Tom</name>
<borders>
<border>Black Dog</border>
<border>Night Flight</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Night Flight</name>
<borders>
<border>S. Bound</border>
<border>Poor Tom</border>
<border>Ramble</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Ramble</name>
<borders>
<border>Night Flight</border>
<border>Juno</border>
<border>The Queen</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Juno</name>
<borders>
<border>Ramble</border>
<border>The Queen</border>
<border>South Grendelia</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>The Queen</name>
<borders>
<border>Ramble</border>
<border>Juno</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
</territory>
<territory>
<name>Treasure Cove</name>
<borders>
<border>South Grendelia</border>
<border>New Cove</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>South Grendelia</name>
<borders>
<border>Creeker</border>
<border>Juno</border>
<border>Treasure Cove</border>
<border>The Horn</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>The Horn</name>
<borders>
<border>South Grendelia</border>
<border>The Out Skirts</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>The Outskirts</name>
<borders>
<border>The Horn</border>
<border>Dead Man's Neck</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>Dead Man's Neck</name>
<borders>
<border>The Out Skirts</border>
<border>Strong Hold</border>
<border>X</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Strong Hold</name>
<borders>
<border>Dead Man's Neck</border>
<border>New Cove</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>New Cove</name>
<borders>
<border>Treasure Cove</border>
<border>Strong Hold</border>
<border>Far East</border>
<border>Eastern Peninsula</border>
<border>Grand Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Far East</name>
<borders>
<border>N. Bound</border>
<border>New Cove</border>
<border>Eastern Peninsula</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Eastern Peninsula</name>
<borders>
<border>West North</border>
<border>N. Bound</border>
<border>New Cove</border>
<border>Far East</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Grand Peninsula</name>
<borders>
<border>West North</border>
<border>New Cove</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>X</name>
<borders>
<border>Dead Man's Neck</border>
</borders>
<coordinates>
<smallx></smallx>
<smally></smally>
<largex></largex>
<largey></largey>
</coordinates>
<neutral>6</neutral>
</territory>
</map>
small v23.5
large v23.5
changes:
- roughened up some border a little
- added ocean names
- Changed X on riddle
- changed riddle
Whats Wrong with Gameplay?
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 2:17 am
by oaktown
LED ZEPPELINER wrote:Whats Wrong with Gameplay?
Have you considered (and maybe you have because I've not been here in a while) replacing the South Grendelia to Creeker connection with a Creeker to Black Dog connection? It would look better, be more logical, and would eliminate the dead end from Night Flight to Black Dog through Poor Tom. You know somebody (me) is going to screw that up in a game, wondering how the hell they were attacked from all the way across the map. It would also give Pirate Armada a third territory, making it a very Africa-like 6/3/+3.
I think that what bugs me about the ships is that they are all identical - if this was a hand-drawn treasure map you wouldn't have six identically rendered images. Grunge 'em up, and this map will look
faaarrrrr better.

Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 8:29 am
by LED ZEPPELINER
oaktown wrote:LED ZEPPELINER wrote:Whats Wrong with Gameplay?
Have you considered (and maybe you have because I've not been here in a while) replacing the South Grendelia to Creeker connection with a Creeker to Black Dog connection? It would look better, be more logical, and would eliminate the dead end from Night Flight to Black Dog through Poor Tom. You know somebody (me) is going to screw that up in a game, wondering how the hell they were attacked from all the way across the map. It would also give Pirate Armada a third territory, making it a very Africa-like 6/3/+3.
Ok, that sounds like a good idea, i will definitely change that.I think that what bugs me about the ships is that they are all identical - if this was a hand-drawn treasure map you wouldn't have six identically rendered images. Grunge 'em up, and this map will look
faaarrrrr better.
I will see what i can do.
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 11:53 am
by sailorseal
I see so many problems with army counters on the small map that I would recommend making it a little bigger
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 11:59 am
by LED ZEPPELINER
sailorseal wrote:I see so many problems with army counters on the small map that I would recommend making it a little bigger
The small map is the maximum size, all of the 88's fit in.

Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 3:48 pm
by tlane
LED ZEPPELINER wrote:sailorseal wrote:I see so many problems with army counters on the small map that I would recommend making it a little bigger
The small map is the maximum size, all of the 88's fit in.
you actually forgot to put army numbers in two of the smallest places, the horn, and haven.
will be back later to comment more
tlane
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 5:04 pm
by LED ZEPPELINER
tlane wrote:LED ZEPPELINER wrote:sailorseal wrote:I see so many problems with army counters on the small map that I would recommend making it a little bigger
The small map is the maximum size, all of the 88's fit in.
you actually forgot to put army numbers in two of the smallest places, the horn, and haven.
will be back later to comment more
tlane
i realize i forgot, but they do fit
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 7:03 pm
by oaktown
You have room to play with around the ships, especially if you move that attack route. Right now the numbers are bumping the titles, attack routes, and ships - it looks sloppy.
The only number I'm concerned about is "Long Point" - I play with color codes, so all of my two-digit numbers are actually three digits.
That yellow is awfully bright - seems like an old mpa like this wouldn't retain such a vibrant color.
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Sat May 02, 2009 9:00 pm
by LED ZEPPELINER
oaktown wrote:You have room to play with around the ships, especially if you move that attack route. Right now the numbers are bumping the titles, attack routes, and ships - it looks sloppy.
I'll will try changing the ships a little, if it looks sloppy, i am sorry. I just wanted something for people to look at until the gameplay got sorted
The only number I'm concerned about is "Long Point" - I play with color codes, so all of my two-digit numbers are actually three digits.
I will switch the 88 and the word Long, which i feel should help
That yellow is awfully bright - seems like an old mpa like this wouldn't retain such a vibrant color.I will dampen it a little
Re: Treasure Map [D] (NEW: XML) Gameplay ? v23 pgs.1&29
Posted: Wed May 06, 2009 5:32 pm
by LED ZEPPELINER
Here it is: version 24. I have decided to leave small out of this, so we can focus a little more on gameplay. I changed the boats, and the connection from Creeker to South Grendelia, to Creeker to Black Dog.
XML (without coordinates)Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<map>
<title>Treasure Map</title>
<smallwidth>630</smallwidth>
<smallheight>476</smallheight>
<largewidth>840</largewidth>
<largeheight>635</largeheight>
<filetype>jpg</filetype>
<objective>
<name>X</name>
<components>
<territory>X</territory>
</components>
</objective>
<continent>
<name>Porderstain</name>
<bonus>8</bonus>
<components>
<territory>East North</territory>
<territory>West North</territory>
<territory>E.M.</territory>
<territory>W. Haven</territory>
<territory>W.M.</territory>
<territory>Haven</territory>
<territory>E. Haven</territory>
<territory>Far West</territory>
</components>
</continent>
<continent>
<name>Üglerstein</name>
<bonus>3</bonus>
<components>
<territory>Dead</territory>
<territory>The Glue</territory>
<territory>Skull Beach</territory>
<territory>F.E.</territory>
<territory>Old Port</territory>
</components>
</continent>
<continent>
<name>Shreinfeld</name>
<bonus>4</bonus>
<components>
<territory>The Ear</territory>
<territory>North pass</territory>
<territory>South Shreinfeld</territory>
<territory>S. Mount</territory>
<territory>L.Z.</territory>
<territory>End</territory>
<territory>West Peak</territory>
<territory>Creeker</territory>
</components>
</continent>
<continent>
<name>Stardelfan</name>
<bonus>3</bonus>
<components>
<territory>Skeleton Beach</territory>
<territory>Pirate's Home</territory>
<territory>Button</territory>
<territory>Dog's Ear</territory>
<territory>New Port</territory>
</components>
</continent>
<continent>
<name>Ardenfolder</name>
<bonus>3</bonus>
<components>
<territory>Tibbar</territory>
<territory>Okapogo</territory>
<territory>Long Point</territory>
<territory>Middle World</territory>
<territory>N. Bound</territory>
<territory>S. Bound</territory>
</components>
</continent>
<continent>
<name>Pirate Armada</name>
<bonus>3</bonus>
<components>
<territory>Black Dog</territory>
<territory>Poor Tom</territory>
<territory>Night Flight</territory>
<territory>Ramble</territory>
<territory>Juno</territory>
<territory>The Queen</territory>
</components>
</continent>
<territory>
<name>East North</name>
<borders>
<border>West North</border>
<border>E.M.</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>West North</name>
<borders>
<border>East North</border>
<border>E.M.</border>
<border>Skeleton Beach</border>
<border>Eastern Peninsula</border>
<border>Grand Peninsula</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>E.M.</name>
<borders>
<border>East North</border>
<border>West North</border>
<border>W. Haven</border>
<border>Skeleton Beach</border>
<border>Pirate's Home</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>W. Haven</name>
<borders>
<border>E.M.</border>
<border>W.M.</border>
<border>Haven</border>
<border>Tibbar</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>W.M.</name>
<borders>
<border>W. Haven</border>
<border>Haven</border>
<border>Far West</border>
<border>Old Port</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Haven</name>
<borders>
<border>W. Haven</border>
<border>W.M.</border>
<border>E. Haven</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>E. Haven</name>
<borders>
<border>Haven</border>
<border>End</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Far West</name>
<borders>
<border>W.M.</border>
<border>F.E.</border>
<border>Old Port</border>
<border>The Ear</border>
<border>North Pass</border>
<border>End</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Dead</name>
<borders>
<border>The Glue</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>The Glue</name>
<borders>
<border>Skull Beach</border>
<border>F.E.</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Skull Beach</name>
<borders>
<border>F.E.</border>
<border>Old Port</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>F.E.</name>
<borders>
<border>Far West</border>
<border>Skull Beach</border>
<border>Old Port</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Old Port</name>
<borders>
<border>W.M.</border>
<border>Far West</border>
<border>Skull Beach</border>
<border>F.E.</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>The Ear</name>
<borders>
<border>Far West</border>
<border>North Pass</border>
<border>South Shreinfeld</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>North Pass</name>
<borders>
<border>Far West</border>
<border>The Ear</border>
<border>South Shreinfeld</border>
<border>S. Mount</border>
<border>L.Z.</border>
<border>End</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>South Shreinfeld</name>
<borders>
<border>The Ear</border>
<border>North Pass</border>
<border>S. Mount</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>S. Mount</name>
<borders>
<border>North Pass</border>
<border>South Shreinfeld</border>
<border>L.Z.</border>
<border>Creeker</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>L.Z.</name>
<borders>
<border>North Pass</border>
<border>S. Mount</border>
<border>End</border>
<border>West Peak</border>
<border>Creeker</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>End</name>
<borders>
<border>E. Haven</border>
<border>Far West</border>
<border>North Pass</border>
<border>L.Z.</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>West Peak</name>
<borders>
<border>L.Z.</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Creeker</name>
<borders>
<border>S. Mount</border>
<border>L.Z.</border>
<border>Black Dog</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Skeleton Beach</name>
<borders>
<border>West North</border>
<border>E.M.</border>
<border>Pirate's Home</border>
<border>New Port</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Pirate's Home</name>
<borders>
<border>E.M.</border>
<border>Skeleton Beach</border>
<border>Button</border>
<border>Dog's Ear</border>
<border>New Port</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Button</name>
<borders>
<border>Pirate's Home</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Dog's Ear</name>
<borders>
<border>Pirate's Home</border>
<border>New Port</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>New Port</name>
<borders>
<border>Skeleton Beach</border>
<border>Pirate's Home</border>
<border>Dog's Ear</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Tibbar</name>
<borders>
<border>W. Haven</border>
<border>Okapogo</border>
<border>Long Point</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Okapogo</name>
<borders>
<border>Tibbar</border>
<border>Long Point</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Long Point</name>
<borders>
<border>Tibbar</border>
<border>Okapogo</border>
<border>Middle World</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Middle World</name>
<borders>
<border>Long Point</border>
<border>N. Bound</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>N. Bound</name>
<borders>
<border>Middle World</border>
<border>S. Bound</border>
<border>Far East</border>
<border>Eastern Peninsula</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>S. Bound</name>
<borders>
<border>N. Bound</border>
<border>Night Flight</border>
</borders>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Black Dog</name>
<borders>
<border>Poor Tom</border>
<border>Creeker</border>
</borders>
<bombardments>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Poor Tom</name>
<borders>
<border>Black Dog</border>
<border>Night Flight</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Night Flight</name>
<borders>
<border>S. Bound</border>
<border>Poor Tom</border>
<border>Ramble</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Ramble</name>
<borders>
<border>Night Flight</border>
<border>Juno</border>
<border>The Queen</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Juno</name>
<borders>
<border>Ramble</border>
<border>The Queen</border>
<border>South Grendelia</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
</coordinates>
</territory>
<territory>
<name>The Queen</name>
<borders>
<border>Ramble</border>
<border>Juno</border>
</borders>
<bombardment>Treasure Cove</bombardment>
<bombardment>South Grendelia</bombardment>
<bombardment>The Horn</bombardment>
<coordinates>
</coordinates>
</territory>
<territory>
<name>Treasure Cove</name>
<borders>
<border>South Grendelia</border>
<border>New Cove</border>
</borders>
<coordinates>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>South Grendelia</name>
<borders>
<border>Creeker</border>
<border>Juno</border>
<border>Treasure Cove</border>
<border>The Horn</border>
</borders>
<coordinates>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>The Horn</name>
<borders>
<border>South Grendelia</border>
<border>The Out Skirts</border>
</borders>
<coordinates>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>The Outskirts</name>
<borders>
<border>The Horn</border>
<border>Dead Man's Neck</border>
</borders>
<coordinates>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>Dead Man's Neck</name>
<borders>
<border>The Out Skirts</border>
<border>Strong Hold</border>
<border>X</border>
</borders>
<coordinates>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Strong Hold</name>
<borders>
<border>Dead Man's Neck</border>
<border>New Cove</border>
</borders>
<coordinates>
</coordinates>
<neutral>4</neutral>
</territory>
<territory>
<name>New Cove</name>
<borders>
<border>Treasure Cove</border>
<border>Strong Hold</border>
<border>Far East</border>
<border>Eastern Peninsula</border>
<border>Grand Peninsula</border>
</borders>
<coordinates>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Far East</name>
<borders>
<border>N. Bound</border>
<border>New Cove</border>
<border>Eastern Peninsula</border>
</borders>
<coordinates>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Eastern Peninsula</name>
<borders>
<border>West North</border>
<border>N. Bound</border>
<border>New Cove</border>
<border>Far East</border>
</borders>
<coordinates>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Grand Peninsula</name>
<borders>
<border>West North</border>
<border>New Cove</border>
</borders>
<coordinates>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>X</name>
<borders>
<border>Dead Man's Neck</border>
</borders>
<coordinates>
</coordinates>
<neutral>6</neutral>
</territory>
</map>
v24
- changed connection from creeker
- changed boats
- no small
feedback?
Re: Treasure Map [D] (NEW: XML) GAMEPLAY??? v24 pgs.1&30
Posted: Wed May 06, 2009 7:22 pm
by sailorseal
That XML is way out of date, take it down, it confuses people (me)
Also think about the Y assault routes, can every territory assault each other? That is what it looks like, if that it what you want, keep it, if not

Re: Treasure Map [D] (NEW: XML) GAMEPLAY??? v24 pgs.1&30
Posted: Wed May 06, 2009 7:27 pm
by LED ZEPPELINER
sailorseal wrote:That XML is way out of date, take it down, it confuses people (me)
Also think about the Y assault routes, can every territory assault each other? That is what it looks like, if that it what you want, keep it, if not

I think i will keep it that way, and the only thing out of date in the XML is i have to change the connection from Creeker to Black Dog.
Edit: it has been fixed
Re: Treasure Map [D] (NEW: XML) GAMEPLAY??? v24 pgs.1&30
Posted: Sun May 10, 2009 1:49 pm
by sailorseal
I would fade the colors more, maybe even make spots that have worn off, same goes for the lines,
love the GP of this map!
Re: Treasure Map [D] (NEW: XML) GAMEPLAY??? v24 pgs.1&30
Posted: Sun May 10, 2009 2:00 pm
by gimil
sailorseal wrote:I would fade the colors more, maybe even make spots that have worn off, same goes for the lines,
love the GP of this map!
A little fade may be nice but I think the currently levels of the colours work pretty good. What I don't like is the wood texture underneath the 'map'. I think if you stick with a white instead of a wood texture it will enhance the worn parts when the map is on the game page!
Re: Treasure Map [D] (NEW: XML) GAMEPLAY??? v24 pgs.1&30
Posted: Sun May 10, 2009 3:12 pm
by LED ZEPPELINER
gimil wrote:sailorseal wrote:I would fade the colors more, maybe even make spots that have worn off, same goes for the lines,
love the GP of this map!
A little fade may be nice but I think the currently levels of the colours work pretty good. What I don't like is the wood texture underneath the 'map'. I think if you stick with a white instead of a wood texture it will enhance the worn parts when the map is on the game page!
how about i make the background transparent, and save as png
Re: Treasure Map [D] (NEW: XML) GAMEPLAY??? v24 pgs.1&30
Posted: Sun May 10, 2009 3:27 pm
by gimil
LED ZEPPELINER wrote:gimil wrote:sailorseal wrote:I would fade the colors more, maybe even make spots that have worn off, same goes for the lines,
love the GP of this map!
A little fade may be nice but I think the currently levels of the colours work pretty good. What I don't like is the wood texture underneath the 'map'. I think if you stick with a white instead of a wood texture it will enhance the worn parts when the map is on the game page!
how about i make the background transparent, and save as png
Because white has just the same effect and the file size is smaller without transparency
