The New World [Quenched]

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t-o-m
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Re: The New World [Quenched]

Post by t-o-m »

when are all the maps being uploaded?
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rgbubba
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Re: The New World [Quenched]

Post by rgbubba »

Great job!!! Can't wait to play it.
"ENJOY THE GAME"
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lozzini
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Re: The New World [Quenched]

Post by lozzini »

im sure there is a mistake on thius map


is comanche 1 supposed to border comanche 4 because the borders touch but they do no border apparently

just noticed comanche homeland does not border comanche 4 either... :S

and just noticed it does border comanche 2 which it doesnt touch

comanche 1 also doesnt border comanche 3

am i missing something here or is this a mistake?
Last edited by lozzini on Wed May 21, 2008 12:19 pm, edited 1 time in total.
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gimil
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Re: The New World [Quenched]

Post by gimil »

lozzini wrote:im sure there is a mistake on thius map


is comanche 1 supposed to border comanche 4 because the borders touch but they do no border apparently

just noticed comanche homeland does not border comanche 4 either... :S

and just noticed it does border comanche 2 which it doesnt touch
this needs urgant attention


Its been fixed and awaiting upload by lack.
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lozzini
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Re: The New World [Quenched]

Post by lozzini »

good good... will that change it for games currently being played?
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Re: The New World [Quenched]

Post by AndyDufresne »

Believe so. All games will be running from the new uploaded xml.


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Sir. Ricco
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Re: The New World [Quenched]

Post by Sir. Ricco »

There is something wrong with Comanche 9 <Boarder> Comanche 4.

You cant attack Comanche 9 from Comanche 4 but you can the other way around.

Also Comanche 4 can bombard Comanche 2, Comanche 6, and Inuit 6.
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t-o-m
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Re: The New World [Quenched]

Post by t-o-m »

Game 2486139

XML troubles AGAIN! lol
???
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t-o-m
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Re: The New World [Quenched]

Post by t-o-m »

i found some abuse on the map. if you start in Commanche, all you've to do is army build on one turn then you'll have loads of armies (about 10 autodeployed) in the map and you can easily just take Mapuche. go south from the commanche homeland onto the port (which is ajacent) then the other mapuche homeland is 2 teirts away!
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Re: The New World [Quenched]

Post by whitestazn88 »

game 2487032

bug: i was able to attack from inuit 6 to comanche 4 and take the comanche homeland extremely easily, instead of having to go through comanche 3 and those 4 neutrals
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gimil
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Re: The New World [Quenched]

Post by gimil »

What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Renee_W
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Re: The New World [Quenched]

Post by Renee_W »

This map is rather unfair with starting positions even with 5 players. If you start on a European country you can easily get the landing point for +3 or +4(if you take 1 more territory) your next turn. If you start on a new world homeland you have no practical means to get comparable numbers.
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DomQuebec
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Bug in New World

Post by DomQuebec »

That's possible to attack from Inuit 6 to Comanche 4, but not from Inuit 6 to Comanche 3. It seems illogical.
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rocky mountain
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Re: The New World [Quenched]

Post by rocky mountain »

personally, i like the map. the first game i play on it and i win. Game 2488785 it's not quite done yet, but he has 2 terits and can't hand in cards, so i'd say its over... :D great map!!!
(of course i've only played a 2 player game where both of us get 4 homelands, and have not come into the circumstance above)
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Bruceswar
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Re: The New World [Quenched]

Post by Bruceswar »

OK first game on this map and I fear we have problems... http://www.conquerclub.com/game.php?game=2489698

Check that game and tell me why I cannot attack those last 3 places... I want to end this one....
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Re: The New World [Quenched]

Post by Crissipos »

Well done to the creator :) nice map

But sorry, I don't think this map is finished.. it still has bugs
I joined a 5 player map, and there are 5 european homelands, and I didn't get one, while the other players did.
this resulted in me not having a landing point, thus having a huge disadvantage
fix this please!
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Re: Bug in New World

Post by Crissipos »

Please post this in the new world topic :)
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Re: The New World [Quenched]

Post by Crissipos »

Even more bugs: Inuit 6 cannot attack Inuit 3, instead it is able to attack Comanche 4, and those 2 don't share a border
Also Comanche 4 cannot attack Comanche 9

Please look at the XML again too :)
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Re: The New World [Quenched]

Post by Skiman »

Yup, this map is not ready for prime time...the errors are substantial and are likely to determine who wins. Because of the flaws on what can attack what, I've not got a pile of trapped armies. Suggest we fix this one, maybe pull it fom production until that's done
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gimil
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Re: The New World [Quenched]

Post by gimil »

Crissipos wrote:Well done to the creator :) nice map

But sorry, I don't think this map is finished.. it still has bugs
I joined a 5 player map, and there are 5 european homelands, and I didn't get one, while the other players did.
this resulted in me not having a landing point, thus having a huge disadvantage
fix this please!


Instead of landing points the homeland terrs have it easier to gain the same level of bonus by taking terr in their empire.
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Crissipos
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Re: The New World [Quenched]

Post by Crissipos »

well that's maybe right :) allthough I think it's easier to defend an european homeland
so when the what can attack what bugs are gone I think this map is ready then
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gimil
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Re: The New World [Quenched]

Post by gimil »

Crissipos wrote:well that's maybe right :) allthough I think it's easier to defend an european homeland
so when the what can attack what bugs are gone I think this map is ready then


All the borders should now be fixed in the XML. I did the map a once over with BOB and everything should now be fixed.
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gimil
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Re: The New World [Quenched]

Post by gimil »

Lack just uploaded the XML. so there should be no more problems!

*touch wood*
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bryguy
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Re: Bug in New World

Post by bryguy »

this doesnt even belong in final forge, but foundry discussion
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gimil
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Re: Bug in New World

Post by gimil »

This shouldnt be here. Should be in the new worlds thread.

[merged]
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