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Posted: Fri Apr 13, 2007 12:08 pm
by t.e.c
i think the bridges should be a straight line. it would give a definitive distinction between the two

Posted: Fri Apr 13, 2007 12:33 pm
by EvilOtto
johloh wrote:are the bridges better now? or should I keep trying other things? (i know the dashes arent perfect, i just wanted to see if people liked them or not, i can straighten the pixels easily)

The dashes are an improvement. As you say they need to be cleaned up, and I think they are a bit heavy, but they clearly distinguish the bridges from the ferries. However, if you aren't familiar with SF you don't know which is which. You need a little legend somewhere (maybe just little bridge and ferry icons, as oak suggested?).

Also, I'd prefer if the ferry lines were all smooth curves. The one from Alameda to China Basin is cool... although it'd be better if it wasn't covered up by the word "Basin". The other ferry lines are either crooked or cramped. I'd rather see them deviate from reality (longer lines that go out of their way) to show up better on the map. Maybe Tiberon-Angel Island could go over the top? Angel Island-Alcatraz could leave from left of the army shadow and loop under "Alcatraz? Bigger arcs for both of those? Etc.

Posted: Fri Apr 13, 2007 12:42 pm
by johloh
and I think they are a bit heavy
by heavy do you mean each dash is too 'thick' or each dash is too 'long'
You need a little legend somewhere (maybe just little bridge and ferry icons, as oak suggested?).
I dont like the icons on the paths, i think it makes it looked cluttered...BUT, I could have a legend with an icon for each and the path for each...ill try that...
The other ferry lines are either crooked or cramped.
ill smooth those out and make them a little more fancy in their paths...

i think the bridges should be a straight line. it would give a definitive distinction between the two
They are straight lines, the ones that have kinks in them, are because in real life the bridge does that...but I think you mean a non-dashed line? i thought about that...but i think it makes it look too much like the region borders that are near some of the bridges...


what do you guys think about the 'for each' alcatraz text being moved? should i keep it or switch it back?

Posted: Fri Apr 13, 2007 12:58 pm
by EvilOtto
johloh wrote:what do you guys think about the 'for each' alcatraz text being moved? should i keep it or switch it back?

It works for me. Maybe indent "bonus region held"? Also you lost your underlines and "No" should be capitalized.

Posted: Fri Apr 13, 2007 2:37 pm
by luckiekevin
I was the one who made the suggestion of using different graphics for the bridge than the ferries and I actually don't like it.

It's making the map too busy. I'd like to see the other suggestions but am beginning to regret my own suggestion as I've always liked the ferry routes and bridges from the beginning.

Posted: Fri Apr 13, 2007 2:45 pm
by KEYOGI
I prefer the dotted lines. There's no guess work or need for a legend, plus it was consistent across the whole map. I think you'll be hard pressed to come up with a way to represent the bridges in a style that compliments the ferry routes and the rest of the map.

Posted: Fri Apr 13, 2007 2:47 pm
by johloh
I'd like to see the other suggestions but am beginning to regret my own suggestion as I've always liked the ferry routes and bridges from the beginning.
I agree. I see no reason to change them...however, enough people asked for me to warrant giving it a try...I have the old layer still there, so it will take me approx. 5 seconds to switch it back at any point...lets see how it turns out, and if people like it or not once I get a good looking product up there...

Posted: Fri Apr 13, 2007 2:52 pm
by Coleman
If there is any chance those dashes stay it is a huge mistake.

Posted: Fri Apr 13, 2007 3:20 pm
by Guiscard
KEYOGI wrote:I prefer the dotted lines. There's no guess work or need for a legend, plus it was consistent across the whole map. I think you'll be hard pressed to come up with a way to represent the bridges in a style that compliments the ferry routes and the rest of the map.


Definitely. Two different graphics for what is, game wise, one thing seems slightly pointless. Unless you're going to actually draw in the real bridges (which it doesn't need really) then they should be uniform, in my opinion, and you should go back to dots.

Posted: Fri Apr 13, 2007 3:28 pm
by johloh
ok, decision made! we're going back to the dots!

(its a lot less work for me anyway)

Posted: Fri Apr 13, 2007 3:31 pm
by johloh
I am however going to still work on how the ferry routes are drawn...I think evil has a good point on that...

upcoming
-bringin' back the dots
-redrawing the ferry routes less realistically, more 'swooping' curves
-indenting second line of alcatraz text
-capitalizing N in No escape!

Posted: Fri Apr 13, 2007 6:47 pm
by johloh
Image

-indented second line of alcatraz text
-capitalized N in 'No escape from Alcatraz!'
-brought back underlines that I lost somehow...
-redrew 'angel island' to 'alcatraz'
-redrew two versions of 'tiburon' to 'angel island'


so which of the two tiburon to angel island ferry routes do you like the best?? top or bottom?

Posted: Fri Apr 13, 2007 7:04 pm
by wrightfan123
I like the top, and I don't like the map

Posted: Fri Apr 13, 2007 7:07 pm
by luckiekevin
I have no preference on the angel island line

Is there any way to eliminate the haze around the bay and golden gate bridge lines? Might make the lines even more uniform.

And should the line, "bonus region held", be moved back a little bit so that it aligns with the rest of the text?

Posted: Fri Apr 13, 2007 7:09 pm
by luckiekevin
wrightfan123 wrote:I like the top, and I don't like the map


Twins suck about as much as your taste in maps

Posted: Fri Apr 13, 2007 7:10 pm
by mibi
luckiekevin wrote:I
Is there any way to eliminate the haze around the bay and golden gate bridge lines? Might make the lines even more uniform.


yes.

Posted: Fri Apr 13, 2007 7:13 pm
by KEYOGI
I prefer the bottom Tiburon/Angel Island connection, the top one looks as though someone has jumped across the water. :P

Posted: Fri Apr 13, 2007 7:32 pm
by johloh
Is there any way to eliminate the haze around the bay and golden gate bridge lines?
I can play around with that...its part of the background ocean image, but I can use the nudge tool to try and clear it up...we'll see...the waves around the land will be pretty easy to get rid of...itll be harder to do the bridges...ill try.
And should the line, "bonus region held", be moved back a little bit so that it aligns with the rest of the text?
I moved it out because someone said it should be indented...thats two opinions now...
anyone else have an opinion on the second line of text?
I prefer the bottom Tiburon/Angel Island connection, the top one looks as though someone has jumped across the water.
i agree. the top one has a 3d cartoon jump look to it...

Posted: Fri Apr 13, 2007 7:35 pm
by johloh
Twins suck
oh yeah and the twins do suck, but so do the poor giants this year...and you gotta give him credit for having kirby...the puck was awesome, I remember watching him when I was growing up.

Posted: Fri Apr 13, 2007 7:39 pm
by mibi
i was bored.

Image

Posted: Fri Apr 13, 2007 7:44 pm
by DiM
mibi wrote:i was bored.



go do the barbican if you're bored :roll: :lol:

Posted: Fri Apr 13, 2007 8:03 pm
by johloh
Image
-took off top ferry route (i can put it back if more people vote it back)
-took away a lot of the 'blur' (waves) around bridges and along the coast...I can push it back even farther on the coast if need be too...

Posted: Fri Apr 13, 2007 8:08 pm
by luckiekevin
great improvement. I don't think the text alignment is that big of a deal.

The Puck was great, but I have three Willy's that I would take over the puck any day

Willy Mays
Willy McCovey
and my favorite Will Clark (clutch)

Posted: Sat Apr 14, 2007 4:58 pm
by johloh
Image
Image
Image
Image

XML: http://robothq.org/~johloh/sfbayb.xml

well, not getting a lot of comments...so here are all the copies and updated xml...

anything more?

Posted: Sat Apr 14, 2007 5:25 pm
by EvilOtto
johloh wrote:well, not getting a lot of comments...so here are all the copies and updated xml...

anything more?

Can we get a smooth path for the Emeryville->Alcatraz ferry route? It is a little 'elbowy'.

Thanks for moving that Corte Madera army shadow! I'm very pleased.