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Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Mon May 05, 2008 9:58 am
by t-o-m
so is this XML Passed when andy comes round?

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Mon May 05, 2008 9:59 am
by yeti_c
t-o-m wrote:so is this XML Passed when andy comes round?


Yep

C.

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Mon May 05, 2008 10:31 pm
by mibi
yeti_c wrote:
t-o-m wrote:so is this XML Passed when andy comes round?


Yep

C.



Already missed the 'A' train I'm afraid. Looks I will have to catch it next month. :|

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Mon May 05, 2008 10:58 pm
by AndyDufresne
Thanks Forza!

Image


--Andy

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Tue May 06, 2008 2:50 am
by yeti_c
Woohoo - QUENCH!

C.

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Tue May 06, 2008 3:47 pm
by AndyDufresne
The Final XML is http://www.fileden.com/files/2008/1/19/ ... _fixed.xml correct?

Could you also post the final links to the large and small maps? I looked back a few pages, but didn't see them, and just want to make sure. :D


--Andy

Re: Battle for Iraq! - v11 P33 -looking for yei_c [Final Forge]

Posted: Tue May 06, 2008 4:25 pm
by yeti_c

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Tue May 06, 2008 4:45 pm
by DiM
quench =D>

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Tue May 06, 2008 5:36 pm
by t-o-m
DiM wrote:quench =D>

QFT!

Re: Battle for Iraq! - ...yawn... tumbleweeds... [Final Forge]

Posted: Thu May 08, 2008 11:37 am
by AndyDufresne
              Quenching

---The Final Forge period has concluded for the Battle For Iraq! Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for live play (barring any Lack vetoes).

Conquer Club, enjoy!
              Image

--Andy

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 11:40 am
by mibi
Zing!, thanks andy, thats bananas!

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 11:50 am
by DiM
congrats to Sgt. Coleman and Sheik Al-Mibi :mrgreen:

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 11:51 am
by t-o-m
CONTRATZZZZZZZZZZZ
cant wait to play =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D>

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 3:00 pm
by yeti_c
DiM wrote:congrats to Sgt. Coleman and Sheik Al-Mibi :mrgreen:


Hey - don't forget the Yeti Abdullah!!?!

Nice work Mibi... another masterpiece finished - now lets get supermax over the line eh?

C.

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 3:13 pm
by cairnswk
Congrats Mibi....you're going bunches at the mo!! =D> =D>

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 3:54 pm
by Incandenza
=D> =D> =D>

Re: Battle For Iraq! [Quenched]

Posted: Thu May 08, 2008 3:55 pm
by pepperonibread
Woooo!

Re: Battle For Iraq! [Quenched]

Posted: Sat May 10, 2008 2:18 am
by brandoncfi
Congrats Mibi this happened to be the first map I looked at way back when I first joined CC and I glad to see I can finally play it

Re: Battle For Iraq! [Quenched]

Posted: Sat May 10, 2008 8:18 am
by bryguy
Congratz!

Re: Battle For Iraq! [Quenched]

Posted: Sat May 10, 2008 8:23 am
by RjBeals
Well done my friend.

Re: Battle For Iraq! [Quenched]

Posted: Sun May 18, 2008 4:37 am
by bigdaddyslim2
good job

Re: Battle For Iraq! [Quenched]

Posted: Fri May 23, 2008 12:40 am
by hulmey
well done MIBI =D> =D> =D>
now lets go get saddam

Re: Battle For Iraq! [Quenched]

Posted: Fri May 23, 2008 11:22 am
by t-o-m
hulmey wrote:now lets go get saddam

:shock: havnt you heard?
saddam's dead!

Re: Battle For Iraq! [Quenched]

Posted: Fri May 23, 2008 12:39 pm
by PLAYER57832
Like the map. Complicated, but fun.

However, having a hard time reading the penalties and bonuses on the far right. I truly cannot read the ones on the far right, bottom due to the shading.

Can you tweak it just a little? either lighten teh shadowing a notch OR, move the words a little so they are not quite so shaded?

Please.

Re: Battle For Iraq! [Quenched]

Posted: Fri May 23, 2008 6:33 pm
by mibi
PLAYER57832 wrote:Like the map. Complicated, but fun.

However, having a hard time reading the penalties and bonuses on the far right. I truly cannot read the ones on the far right, bottom due to the shading.

Can you tweak it just a little? either lighten teh shadowing a notch OR, move the words a little so they are not quite so shaded?

Please.


I will see what I can do. In the mean time, you can manual calibrate your monitor and that should lighten it up. Your gamma may be too low.