Page 17 of 34
boston
Posted: Thu Dec 21, 2006 6:29 am
by sam_levi_11
i like the idea of boston as it sounds unique
gangs
Posted: Thu Dec 21, 2006 6:29 am
by sam_levi_11
im new and dont want to read 27 pages so sorry if this has come up before but what about a map of london or ny-gang style so the triad area is one continent and other load of gangs areas are others
Posted: Sat Dec 23, 2006 3:34 am
by KEYOGI
Alexander's Empire has been done, what about some other ancient empires? Two off the top of my head are:
- Aztec Empire
- Mongol Empire
Posted: Sat Dec 23, 2006 9:15 am
by for dummies
i think mongol empire would be cool as that is an area sort of neglected in out current maps. i might try my hand at a boston map this winter break. i don't know if i will have the time or the skill but i'll give it a shot.
Posted: Wed Dec 27, 2006 11:36 am
by MustyMung
There should be a NYC map. Someone make it!
Sports Maps
Posted: Thu Dec 28, 2006 9:43 pm
by nunz
I, like a lot of other players, don't come from the US of A or Europe. Personally maps of those places tend to leave me a little cold, e.g. too USA-Centric for my liking.
However, sport is much more international.
How about any of the following:
Tri-nations rugby map or Rugby Sevens Map. Fiji, Tonga, NZ, Aussie, UK, Japan, Argentina, S. Africa Wales, France, Ireland, N. Ireland, Italy ... using the teams as continents.
Alternatively what about some of the soccer (most followed sport in the world) maps (Juventis, Rio-Madrid, Beyer-Munich ...)
THen of course ther eis the fast food wars maps ... KFC, Pizza Hutt, Wendys, Burger /king, McDonals etc ... all beating each other to a pulp (then selling the mush to the masses hehehe ).
Posted: Fri Dec 29, 2006 12:32 pm
by P Gizzle
i like boston idea and maybe a casino
Posted: Mon Jan 01, 2007 7:58 pm
by SnapperSam
Two ideas, related themes, neither using typical geography:
1. The human brain. The territories could be the parts of the brain i.e. neocortex, frontal lobe, brainstem, hippocampus, nerual node, &cetera. The 'continents' could be areas grouped according to major functions i.e. vision, speach, motor, memory &cetera.
Here's an image of the brain with lots of bits pointed out, altho it's kind of busy:
2. A map based on the debunked theory of Phrenology. The territories could be the various areas that phrenology claimed were related to the human traits i.e. combativeness, secretiveness, cautiousness &cetera. I'm not sure on the 'continents' breakdown for this idea.
Here's an image of a phrenologists chart, altho it's not in english.
EDIT: I've seen both these ideas in the Developmental Atlas, which I guess I should have checked first...
Posted: Mon Jan 01, 2007 8:29 pm
by happysadfun
There's one somewhere... the Phrenology thread.
Posted: Mon Jan 01, 2007 9:53 pm
by SnapperSam
Here's an idea that I'd make if I had any skill at graphics: Airports.
Each 'continent' would be represented by and based on a major airport i.e. JFK in New York, Pearson in Toronto, Heathrow in Middlesex, Fiumicino in Rome, Haneda in Tokyo, &cetera. The territories would be the various parts of the terminals including domestic, international, check in, baggage claim, runways &cetera. The airports or 'continents' would be linked together at the runways, much like in real life.
Posted: Tue Jan 02, 2007 2:25 am
by Fircoal
AndyDufresne wrote:I envision a city map. Not of any particular city (or at least one not widely known). The map would somewhat be like a normal map, except that in order to hold your 'continents', you need a 'Power Supply' or 'Transformer'. This idea branched from Jota's idea of shared countries for continents in the Space Map. I think some sort of 'Power Supply' idea could be interesting for play, since it wouldn't be too similar in feel to Jota's Space map idea, though you could argue that it is.
--Andy
I like the idea of this map and might try to make it, anybody want to see it or not.
rocksolid wrote:How about this for sheer lunacy: Classic Map on Steroids. Every country is a bonus-spawning continent - some worth 1, some worth 2 - it would be off the charts. Going first would be AWESOME. Not going first would be NOT AWESOME.
Same thing with this map idea.
Also, can somebody update the 1st post to see which are taken, and a better reffence of what's out there. It's long to look though the whole thing.
Posted: Tue Jan 02, 2007 10:06 am
by Lone.prophet
would any1 wanna play on a atom map or a dna map?
Posted: Wed Jan 03, 2007 1:43 pm
by skanska
wat about a forbidden city map??

Posted: Thu Jan 04, 2007 8:01 am
by RuS
Let's make a map of Disneyland (Europe, cause it's the one i know).
5 continents (like the theme areas, maybe even more) and the attractions as countries...
Can't work out the idea myself cause don't have the knowhow to make maps, but think it would look quite good

Posted: Thu Jan 04, 2007 8:17 am
by Lone.prophet
just make the graphice, there will always be some1 who would help u with the XML
Posted: Thu Jan 04, 2007 9:04 am
by RuS
I could provide the maps to start from and stuff, but don't even know how to rework graphically. I don't have any programs or something to do so...
Posted: Thu Jan 04, 2007 11:07 pm
by aphockey23
Posted: Fri Jan 05, 2007 2:04 am
by zarvinny
How about having a map that has some small countries (like S.A. for example) be worth a lot of bonus men, and big countries not worth as many (1-3).
You see, once somebody captures say South America, people think, oh its just 2 armies... but those 2 armies add up. However, when somebody is trying to hold Europe, lets say, nobody is going to let them cause its a Whooping 5 ARMIES! OMG
so, my idea is have smaller countries with 2 or so borders be easily accessible (i.e. in the middle of the map) and be worth alot of men. Nobody wants to let someone hold a country with a bonus of 4 of 5, so they'll do their best to destroy it, while those people who after many rounds defeat their enemies in that big country, people won't necessarily come after them, since they are only receiving 1-3 armies a turn.
Posted: Fri Jan 05, 2007 12:09 pm
by cramill
zarvinny wrote:How about having a map that has some small countries (like S.A. for example) be worth a lot of bonus men, and big countries not worth as many (1-3).
You see, once somebody captures say South America, people think, oh its just 2 armies... but those 2 armies add up. However, when somebody is trying to hold Europe, lets say, nobody is going to let them cause its a Whooping 5 ARMIES! OMG
so, my idea is have smaller countries with 2 or so borders be easily accessible (i.e. in the middle of the map) and be worth alot of men. Nobody wants to let someone hold a country with a bonus of 4 of 5, so they'll do their best to destroy it, while those people who after many rounds defeat their enemies in that big country, people won't necessarily come after them, since they are only receiving 1-3 armies a turn.
I've read this idea a few times now (you posted this in this same thread a month ago). I don't know how this would work out. In fact I don't think it would work out. I like the larger bonuses for contenents that are harder to keep - you have more contries and borders to protect its only fitting that you get more armies than holding a smaller continent. If smaller continents got bigger bonuses it would make those smaller continents a heck of a lot easier to hold. It would be nice for those people who hold the small continents, but everyone else would be unhappy and think it is unfair. So I think that it would go something like this: the person who first gets one of the small continents would probably win almost every time in a situation like this.
Posted: Sat Jan 06, 2007 6:51 pm
by btownmeggy
I'd love to see a map of the city of Sao Paulo.
How about the wealthier the neighborhood, the more armies you get? (Haha, just joking... kind of) Alternately, the more dangerous the neighborhood the more armies you get...
Veja:

Posted: Sat Jan 06, 2007 7:23 pm
by Anon
whata bout a roman empire map? i cant make it but maybe some else?
Posted: Sat Jan 06, 2007 7:51 pm
by Sam Jam
Posted: Sun Jan 07, 2007 10:08 pm
by Anon
actually thats the map i got the idea from. it has rougly 40 territories too
Posted: Tue Jan 09, 2007 6:26 pm
by sfhbballnut
how about a map that has the same number of territories as players in the game?
Posted: Fri Jan 12, 2007 5:10 pm
by ivoK
...