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Re: BOB 4.10.3

Posted: Wed Feb 03, 2010 5:24 pm
by Titanic
Some help please, installed Greasemonkey and BOB on my new computer and I can't figure out how to get rid of these colours.
I can only see what is written there by highlighting the thing manually.

Image

Re: BOB 4.10.3

Posted: Wed Feb 03, 2010 6:35 pm
by Titanic
Nevermind, sorted.

Re: Invalid round in snapshot

Posted: Thu Feb 04, 2010 10:15 pm
by Silver-
yeti_c wrote:
Silver- wrote:The round is invalid when you take a snapshot (round higher than 630).

The round listed is 2 or 3.


Could be a bit length issue - surprised that it's at 630 though!?

C.


I have another game in the 400 that is doing the same.

Re: BOB 4.10.3

Posted: Thu Feb 04, 2010 10:16 pm
by Silver-
mwcc wrote:Game 3250130

O man its still exciting. We still move. I think that I have made 2 new friends. And at the rate we are going this game may even outlast me I might have to leave it to my son in my will :twisted:


I hope we can fincish before the next summer Olympic!!!

Re: BOB 4.10.3

Posted: Tue Feb 09, 2010 10:46 am
by Dako
Can you please make showDiv hidden by default? It often creates some addition space at the bottom of the site (so when I press "end" I go to the end of the div and not end of the site).

it is easy for you to add display:none and toggle it.

If you are unsure about what I am talking about - I can provide a detailed screenshot.

Re: BOB 4.10.3

Posted: Wed Feb 10, 2010 5:33 pm
by sherkaner
Dako wrote:Can you please make showDiv hidden by default? It often creates some addition space at the bottom of the site (so when I press "end" I go to the end of the div and not end of the site).

it is easy for you to add display:none and toggle it.

If you are unsure about what I am talking about - I can provide a detailed screenshot.


Did something like that in the script, but I kinda promised myself to finish a feature before making a new version so have some patience please.

Re: BOB 4.10.3

Posted: Wed Feb 10, 2010 6:38 pm
by MarathonMax
And if you do make your future version Chrome compatible, I will no longer have to open Firefox. =D> :lol:

Re: BOB 4.10.3

Posted: Fri Feb 12, 2010 10:19 pm
by ender516
Now that the new graphics are up for Vancouver, BOB seems to lock up while processing the log: Game 6424940. It is not a problem before on this game, nor is it one on other games of mine, like Game 6421983.

Re: BOB 4.10.3

Posted: Fri Feb 12, 2010 10:22 pm
by dividedbyzero
ender516 wrote:Now that the new graphics are up for Vancouver, BOB seems to lock up while processing the log: Game 6424940. It is not a problem before on this game, nor is it one on other games of mine, like Game 6421983.


Same problem for me on Game 6440494 and 6 others...just spins, and only on that map.

Re: BOB 4.10.3

Posted: Fri Feb 12, 2010 10:46 pm
by ronsizzle
do you guys have the latest version installed? or does it say update available?

Re: BOB 4.10.3

Posted: Fri Feb 12, 2010 11:04 pm
by dividedbyzero
ronc8649 wrote:do you guys have the latest version installed? or does it say update available?


v. 4.10.3 - says Latest Version Installed. This just happened with the new Vancouver graphics changes. Worked fine yesterday morning.

Re: BOB 4.10.3

Posted: Sat Feb 13, 2010 5:13 am
by sherkaner
Agreed, the switch to vancouver olympics is the cause. I'll have to check something with Lack for this.

Re: BOB 4.10.3

Posted: Sat Feb 13, 2010 5:46 am
by sherkaner
In the mean time: a small change, it displays an error about xml at the right side for vancouver now, but at least continues loading.
And a few small fixes, like the ones Dako and Foxglove asked for. And I changed the update mechanism (I hope nobody will notice that :)).

Re: BOB 4.10.4

Posted: Sat Feb 13, 2010 5:52 am
by skeletonboy
Yes, I have that problem as well. BOB error: XML-file not found. When you mouse over a teritory or a name it doesnt show bordering territories or the players territories.

Re: BOB 4.10.4

Posted: Sat Feb 13, 2010 6:04 am
by Dako
Thx for the showDiv fix! Now it is not breaking my script :).

Thanks a lot!

Also, update mechanism is nice, I will steal it for my script later if you don't mind :).

Re: BOB 4.10.4

Posted: Sat Feb 13, 2010 9:20 am
by Big Whiskey
BOB doesn't work with Vancouver Olympics.This is what it reads:

BOB error: XML-file not found.

EDIT:I see others have posted this as well.

Re: BOB 4.10.4

Posted: Sun Feb 14, 2010 12:38 pm
by Herbas
Just a suggestion which could be quite handy in unlimited reinforcement games:
right now once you make an reinforcement, then CC loads the first region by alphabet in "From" field for the next reinforcement. Could BOB automatically load the last used "from" region?
This would save me (and I guess many others) from choosing the same region over and over again in unlimited reinforcements, once I'm finetuning my defence by moving bits of my troops from one region into various places.

Not sure if I explained my suggestion clearly enough :oops:

Re: BOB 4.10.4

Posted: Sun Feb 14, 2010 11:49 pm
by ender516
Herbas wrote:Just a suggestion which could be quite handy in unlimited reinforcement games:
right now once you make an reinforcement, then CC loads the first region by alphabet in "From" field for the next reinforcement. Could BOB automatically load the last used "from" region?
This would save me (and I guess many others) from choosing the same region over and over again in unlimited reinforcements, once I'm finetuning my defence by moving bits of my troops from one region into various places.

Not sure if I explained my suggestion clearly enough :oops:

If I get your meaning, you want reinforcement to work like the attack phase, where the "From" region stays the same until it is no longer possible to use it? I would find that a welcome addition as well.

Re: BOB 4.10.4

Posted: Mon Feb 15, 2010 1:10 am
by Army of GOD
My BOB keeps telling me that there is an update available, but it's not actually updating when I click on it. What gives?

Re: BOB 4.10.4

Posted: Mon Feb 15, 2010 11:48 am
by ender516
Army of GOD wrote:My BOB keeps telling me that there is an update available, but it's not actually updating when I click on it. What gives?

I had that problem too, and eventually I convinced it to update, but I can't quite remember what I did. Perhaps reloading the page, clicking again and being patient.

Re: BOB 4.10.4

Posted: Thu Feb 18, 2010 1:57 am
by Army of GOD
F***. Now I uninstalled BOB and tried re-installing it, but now it stays on the "Parsing XML" thing forever. Any ideas?

Re: BOB 4.10.4

Posted: Thu Feb 18, 2010 1:19 pm
by ender516
Army of GOD wrote:F***. Now I uninstalled BOB and tried re-installing it, but now it stays on the "Parsing XML" thing forever. Any ideas?

Well, I just this morning upgraded to Firefox 3.6, and I am running Greasemonkey 0.8.20100211.5, and things are working well, so check your revisions.

I will mention that when I use snapshots and revert to live, my troop numbers disappear completely until I reload the current page.

Re: Invalid round in snapshot

Posted: Sat Feb 20, 2010 9:45 pm
by Silver-
Silver- wrote:The round is invalid when you take a snapshot (round higher than 630).

The round listed is 2 or 3.


More information:
The issue only occurred when the Load Full Log option is off.

I had another game with 25 turns that is doing the same.

Re: BOB 4.10.4

Posted: Mon Feb 22, 2010 7:07 pm
by darthsawyer
Same here, Vista 64bit (i know, ugh) and latest firefox

Re: BOB 4.10.4

Posted: Tue Feb 23, 2010 4:36 am
by sherkaner
Ah, I get the problem now. I'll change it.