BeNeLux [Quenched]

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Nikita_2006
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Post by Nikita_2006 »

yes, yes, yes
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MarVal
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UPDATE 23

Post by MarVal »

Below the latest development of the map BeNeLux.

UPDATE 23
Larger map :
(600x550)

Image
(Click to reduce to mapsize 500x458)

So let us know what U think about the map BeNeLux without the armycircles so far.

Grtz
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s.xkitten
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Post by s.xkitten »

i like it...
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AndyDufresne
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Post by AndyDufresne »

It looks alright, until you see areas where the same color army coordinate is on the same background. Then they don't seem to stand out so well.

Which map is ready to be quenched?

The map WITHOUT the armyshadows/circles
50% [ 51 ]

The map WITH the armyshadows/circles
50% [ 51 ]

Total Votes : 102


--Andy
Nikita_2006
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Post by Nikita_2006 »

I agree, that the map maybe needs the shadows.
It was a good idea to make a map without them but probably it is better that we use them. Green and blue for instance are looking the same.
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Qwert
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Post by Qwert »

Well i dont see old version, and i can tell if these version diferent from old version.
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NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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boberz
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Post by boberz »

what does white on white loo like (or am i being stupid and missed this somewher before
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MarVal
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Post by MarVal »

boberz wrote:what does white on white loo like (or am i being stupid and missed this somewher before

Not good.
I'm working on new kind of shadows.

Grtz
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MarVal
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UPDATE 24

Post by MarVal »

Below the latest development of the map BeNeLux.

UPDATE 24
Larger map :
(600x550)

Image

- New armyshadows on the Netherlands.
- Old armyshadows on Belgium.
- No armyshadows on uxembourgh.

So let us know what U think of the new armyshadows on the map BeNeLux so far.

Grtz
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Qwert
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Post by Qwert »

I think that better is old army shadows, ofcourse my opinion
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NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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Bad Speler
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Post by Bad Speler »

qwert wrote:I think that better is old army shadows, ofcourse my opinion

agreed
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PimpCaneYoAss
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Post by PimpCaneYoAss »

No army circles at all (Regular or new type)
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mibi
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Post by mibi »

The army numbers are more muted that the real army numbers used on CC which area all way out of gamut. It's hard to tell if they stand out or not if they arnt the right color.
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Samus
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Post by Samus »

I like them. Utrecht and Groningen are a tad hard to read, but no too bad. It does make me want to see how this would look in the Belgium and Luxembourg regions with those corresponding colored army numbers.

And switch in a light blue number into Zuid-Nederland so that we can compare it to the grey numbers.
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Ruben Cassar
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Post by Ruben Cassar »

Look this cannot go on ad infinitum. This map needs the army shadows and Marval himself has said that so stop saying otherwise.

Personally I do not like the new army shadows. I think the old ones are better. I also think that you should have only one type of army shadow in a map for uniformity.

Marval I think that if you use the old army shadows for all the territories you should be done with this one unless there are other outstanding issues which I do not think there are.
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Qwert
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Post by Qwert »

you just prolonge your map with these army shadow changing, old army shadow its a best solution for these map.
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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Enigma
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Post by Enigma »

Bad Speler wrote:
qwert wrote:I think that better is old army shadows, ofcourse my opinion

agreed

yup
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
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AndyDufresne
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Post by AndyDufresne »

I like the idea of other shaped army shadows, but those don't cut it.


--Andy
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Wisse
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Post by Wisse »

yup
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MarVal
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UPDATE 25

Post by MarVal »

Below the latest development of the map BeNeLux.

UPDATE 25
Larger map :
(600x550)

Image

- The Dutch coat of arms armyshadows on the Netherlands.
- The Belgium coat of arms armyshadows on Belgium.
- The Luxembourgh coat of arms armyshadows on Luxembourgh.

So let us know what U think of the new armyshadows on the map BeNeLux so far.

Grtz
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boberz
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Post by boberz »

to be honest i do like the idea of shaped circles but not on this map which already feels crowded i thin just throw some ordinary circles on (i know the intensive debate we have had) so we can see all the numbers clearly and get on with the next update
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nagerous
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Post by nagerous »

it looks better now and good
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MarVal
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Post by MarVal »

nagerous wrote:it looks better now and good

Thanks.

Grtz
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Nikolai
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Post by Nikolai »

I'm gonna be lazy now. Without reading the rest of the thread to see if it's been mentioned, I have a suggestion. The green star on a white background looks blue. Make it red. Or switch stars. Or something. Feel free to smack me with a trout if this was already discussed.
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Enigma
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Post by Enigma »

boberz wrote:to be honest i do like the idea of shaped circles but not on this map which already feels crowded i thin just throw some ordinary circles on (i know the intensive debate we have had) so we can see all the numbers clearly and get on with the next update

i have to agree. i liked the no circles variation because it looked crowded, and now these circles make it more so. though these are better than the last ones.
suggestion- if you really want to use the shaped circles, is it possible to make them as transparent as your first unshaped army circles? they were just a lighter version of the colour behind them. making the shaped ones that way might help.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
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