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Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 5:10 am
by mandalorian2298
Skoffin wrote: There was quite a difference there Mandy; the bigs ones being that you advocated my lynch in Lion King 100% based on me not having voted day 1 and assuming it was some sort of post restriction on Scar,
and then that I lied about being one of the main characters in the game ;) But it's kay, we all get one.



In regards to the voice about me; uhhh... okay mate, that's not even true tho. D:

Also I am offended.
The colour thing was probably done by someone like Pika or DDS, or skittles. Fucking rood


fite me!

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 5:16 am
by Pikanchion
FOS: YouCan'tTellMeWhatToDo

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 7:41 am
by Skittles!
Skoffin wrote:
Also I am offended.
The colour thing was probably done by someone like Pika or DDS, or skittles. Fucking rood

NOW IM OFFENDED, THIS IS LIES AND SLANDER AGAINST ME.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 7:57 am
by aage
Regardless of who imposed the post restriction, I think we can all agree it is Skoffin's fault.

Also this voice of the spirits seems like a scam. You never talked to Michael Jackson's spirit. I bet that isn't even his hat you're holding!

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 7:59 am
by aage
Also, Dakky is suspiciously not noted as dead in the player list. Intentional? Who knows what is real and what isn't in these games.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 9:50 am
by Metsfanmax
Fucking red text? I might not make it through D2.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 11:57 am
by DirtyDishSoap
Skittles! wrote:
Skoffin wrote:
Also I am offended.
The colour thing was probably done by someone like Pika or DDS, or skittles. Fucking rood

NOW IM OFFENDED, THIS IS LIES AND SLANDER AGAINST ME.

THIS IS BULLSHIT BECAUSE I WOULD HAVE MADE YOU TYPE IN BLUE DAMNIT!

FIGHT US, SICKFINN!

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 1:35 pm
by BuJaber
aage wrote:Regardless of who imposed the post restriction, I think we can all agree it is Skoffin's fault.


Yes this is obvious.

Obviously whoever is responsible for the incognito hammer is highly suspicious but we have no info on that.

Anybody who has played a game by TFO before, do his scenes usually mean something or should we ignore completely?


My theory is that Pika is communicating with these so called spirits and we get to hear the response.

madmitch wrote:@ Dakky YOU WANT L1 YOU GOT IT [color=#00BF00]VOTE DAKKY


This is the type of angry voting mitch usually makes while scum. And it basically accounted to a hammer.
Unvote vote mitch

Skoffin are you saying the spirits lie? We all know you have a night action because of how much you wanted day 1 to end :p. TFO posting this is the biggest indicator of your towniness so why would you poke holes in it?

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 1:44 pm
by DirtyDishSoap
Derp I completely forgot about that hammer.

There's a strong chance that someone here is a double voter, though I'm not sure of which alignment since Dakky didn't exactly play well lol.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 2:42 pm
by Metsfanmax
I agree that it's hard to infer alignment from the D1 votes. I was wrong about dakky (though not surprised, as I indicated on D1), but I don't at all regret my vote. Continued discussion about him post-D1 would have just been a giant distraction.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 3:27 pm
by TheForgivenOne
I'll give mitch and Mets a pass this time. (As I know PR's aren't common, especially townwide)

But here on out, no more passes.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 4:38 pm
by Metsfanmax
I'm going to forget again by the end of the day. It's basically guaranteed.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 5:06 pm
by TheForgivenOne
Metsfanmax wrote:I'm going to forget again by the end of the day. It's basically guaranteed.


I'll prepare your funeral than :D

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 6:34 pm
by strike wolf
The mod has now posted out of red 3 times. By his own rules the mod is now modkilled. Anarchy! Anarchy! As your new self-proclaimed leader I vote that docs have unlimited protects and cops can even read millers and godfathers accurately.. Oh and roleblockers will instead give town players two actions while still blocking non-town.

As far as Dakkys concerned, it may sound harsh but his day 1 was pretty much a lesson in what not to do as a VT. He basically put all the attention on himself and made it near impossible to focus on anyone else. In short, his actions were equivalent to suiciding.

The Oracle's revelation, despite her denial makes Skoffin a bad candidate to pursue.
Scene seems to imply a universal protect over night so thank you who ever was responsible. I imagine that's an one shot ability or something similar to limit it, too OP otherwise but still no role fishing *cough* Mitch *cough*.

Mandys posts seem off to me but he's always crazy so it's difficult to pinpoint why or if I'm imagining it.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 6:43 pm
by DirtyDishSoap
strike wolf wrote:The mod has now posted out of red 3 times. By his own rules the mod is now modkilled. Anarchy! Anarchy! As your new self-proclaimed leader I vote that docs have unlimited protects and cops can even read millers and godfathers accurately.. Oh and roleblockers will instead give town players two actions while still blocking non-town.

As far as Dakkys concerned, it may sound harsh but his day 1 was pretty much a lesson in what not to do as a VT. He basically put all the attention on himself and made it near impossible to focus on anyone else. In short, his actions were equivalent to suiciding.

The Oracle's revelation, despite her denial makes Skoffin a bad candidate to pursue.
Scene seems to imply a universal protect over night so thank you who ever was responsible. I imagine that's an one shot ability or something similar to limit it, too OP otherwise but still no role fishing *cough* Mitch *cough*.

Mandys posts seem off to me but he's always crazy so it's difficult to pinpoint why or if I'm imagining it.

This is assuming the oracle isn't some day time power that someone possess. To out Skoffin that way is basically painting a red target on her. Maybe it's just me, but I'm assuming the Oracle isn't a friendly one.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 6:52 pm
by TheForgivenOne
strike wolf wrote:The mod has now posted out of red 3 times. By his own rules the mod is now modkilled. Anarchy! Anarchy! As your new self-proclaimed leader I vote that docs have unlimited protects and cops can even read millers and godfathers accurately.. Oh and roleblockers will instead give town players two actions while still blocking non-town.


With a loud crash and boom, a body fell out of the sky and landed on the outskirts of town. All of the town rushed over to the fallen body, only to discover that it wasn't someone they recognized

TheForgivenOne, ALMIGHTY GOD, has been modkilled.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 6:55 pm
by strike wolf
I have a theory on that, I just don't think it's beneficial to potentially expose the person. That said, we can't assume why the Oracle outed Skoffin, it's possible that the Oracle doesn't have much of a choice though the day 1 incident doesn't bode towards that. Either way, it seems premature to assume the worst on why Skoffin so she's still a bad target.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 7:23 pm
by DirtyDishSoap
Well, what would be your theory? Because I'm leaning towards someone with the a role/ability that speaks through the mod. If that's the case, then I can only assume 1 of 2 things. 1. It isn't friendly, or at the very least, it's someone who's misplaying their role horribly. 2. It's someone like Pika trying to get her killed.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 7:43 pm
by strike wolf
DirtyDishSoap wrote:Well, what would be your theory? Because I'm leaning towards someone with the a role/ability that speaks through the mod. If that's the case, then I can only assume 1 of 2 things. 1. It isn't friendly, or at the very least, it's someone who's misplaying their role horribly. 2. It's someone like Pika trying to get her killed.


My theory is that I think I know who the person is and I don't think it's Pika.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 8:21 pm
by DirtyDishSoap
strike wolf wrote:
DirtyDishSoap wrote:Well, what would be your theory? Because I'm leaning towards someone with the a role/ability that speaks through the mod. If that's the case, then I can only assume 1 of 2 things. 1. It isn't friendly, or at the very least, it's someone who's misplaying their role horribly. 2. It's someone like Pika trying to get her killed.


My theory is that I think I know who the person is and I don't think it's Pika.

I gochu homebread, don't mod kill my wolf please.

Re: CYOC #5 [16/16] D1 [Insert Town Name Here]

Posted: Fri Oct 27, 2017 10:13 pm
by kwanton
Skittles! wrote:
madmitch wrote:Looks like everyone has an opion on Dakky but has anyone wonder why Kwanton keeps voting for himself? I find that strange , maybe he wants to die or he is a jester ?

He does this every game regardless of alignment. He will play properly come day 2. It's his way of voting no lynch.


Yup. I hate day 1 unless there is a night 0. Infer what you want from my self-voting but I do it every game.

Moving on, a couple things stick out to me:

Could the line in the scene about the candle mean we have an arsonist role in this game? Might be a bit of a stretch considering this is CYOC and there probably isn't a firefighter (the chances of both someone picking an arsonist themed character and someone else picking a firefighter themed character are probably pretty low). But its a possibility we should probably keep in mind. Could even just be a fire-themed SK. Or could be the scene is purely flavor and means nothing at all.

Lack of kill and flavor of the scene probably means the doc chose his target well. We also probably shouldn't speculate any further on this.

mandalorian2298 wrote:[color=#FF0000]In other news, I had been visited by a Crier (identity unknown) so if I start bellowing strange utterings into the game there is a 50% chance that they have not been born in the dark shadows of my own psyche.
70% if it makes sense to you. :D
TTFN


Mandy can you expand on this? To my knowledge a crier is a role that can send a message through the mod (something it looks like we have). It is not a role that normally can target other players or visit them. Why would he have to visit you to talk through the mod?

About the crier/voice I'm not sure if its too reliable. Remember it comically misled us on day 1 (also note that it could use its power/mod voice more than once in a day). It is a traditionally town role, but if you're town why would you reveal any info at all about another power role that also is traditionally ton-aligned? This is either someone who is egregiously misplaying their role or something is up with skoffin and the crier/voice is trying to manipulate scum into NKing her.

I don't think we can glean too much information on dakky's lynch. Let's be honest here, none of us had any real idea why he claimed so early and while under no pressure to do so. It was baffling.

I noticed the post restriction applies to town only. Maybe we can just all type in not-red once and whoever doesn't get a warning we know is scum :lol: :lol:


Speaking of post the post restriction, this is pink lol (maybe? I'm a bit color blind)[/color]

madmitch wrote:I screwed up

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Fri Oct 27, 2017 10:45 pm
by Thorthoth
This game has a definite haunted house horror movie vibe to it, sort-of like Suspiria.
Spooky things I've noticed include the spirit oracle, the mystery lynch-voter, the blown-out candle, the possible ghost of a suicidal VT and this writing in blood (redrum, redrum, redrum.). Day 2 and the only strong evidence we have is spectral.
It would be great if we could have a seance and really grill that oracle-spirit, though it does occur to me if the oracle is player-directed it could be lying.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Sat Oct 28, 2017 2:23 am
by BuJaber
WOW....LIKE NOTHING HAPPENED.
At least show remorse for killing dakky. He's not new to any of us and we should have done a better job reading him. Plus we shut down any chance for useful discussion. But yay we have day 2 now. So different.. so much info from the lynch to analyze. :roll:

I will concede that everyone should now have learnt that you never claim if you don't have any pressure to do so. So there is one advantage.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Sat Oct 28, 2017 4:10 am
by Skoffin
Well at least my not-lynching dakky has been vindicated.

It would have been very easy for scum to have jumped on that wagon and I think that is the best place to start. So far I think skittles and mandy had the most valid reasons for voting him so I won't consider them for potential lynch at the moment from those on the dakky wagon.

Re: CYOC #5 [15/16] D2 [Oh silent Night]

Posted: Sat Oct 28, 2017 4:52 am
by madmitch
That is exactly what scum would say :x Any way Dakky was interested in lynching you, maybe in this game you have the abilty to vote without showing your name ?