You can always ask.
Just click on the mapimage of BeNeLux in the regular updates.
See also the text underneath the mapimage of BeNeLux, example:
UPDATE 21 (with XML) on the first post.
qwert wrote Ok i find small version, and i think that yours names its very bright to read, and some army numbers taching borders(these map without army shadows)
MarVal wrote:Just click on the mapimage of BeNeLux in the regular updates. See also the text underneath the mapimage of BeNeLux, example: UPDATE 21 (with XML) on the first post.
the map looks better without army shadows. plus you don't have to do all that crappy tinkering to the circles, move 1 px left and 2 px up stuff.
so all in all it a great map. both graphics wise and gameplay wise.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
It basically boils down to this. The army shadows make the numbers more legible.
However if you can play a bit with the background colours you can do without them and get rid of the tedious centring stuff.
But in the current state of the map the numbers are not legible enough on some backgrounds without the army shadows, so you either put back the army shadows or work on that issue.
Edit: Listen to a person who has been to the Benelux countries and loved them all.
the numbers are just as visible without the numbers as with--
no army circles!
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Oké, I see postive things about the map without shadowscircles.
I will work on the suggestions of the backgrounds.
Then I will place the next update and hopefully everybody can live with it.
Second of all, its off course a new format without shadowcirlces and its a challenge to make it possible.