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Posted: Tue Apr 03, 2007 7:55 am
by MR. Nate
AndyDufresne wrote:I'll give this topic a proper look over tomorrow most likely. Storms coming here!

Really? I thought Zihuatanejo was paradise.
Posted: Tue Apr 03, 2007 10:01 am
by Nikolai
ClessAlvein wrote:Maybe make the text say "-1 for Mind without Reason" instead of just enumerating the penalty? The play on words is rather nice

I like this plan. I don't know if it's really necessary to enumerate that if you have mind and reason, you don't get the neg. bonus.
And... I, along with many others, really hate the new impassable barriers. I actually didn't see huge problems with the old ones, but the new ones are... disgusting.
Posted: Tue Apr 03, 2007 7:10 pm
by hecter
Bumpity bump bump.
Posted: Tue Apr 03, 2007 7:55 pm
by WidowMakers
Posted: Tue Apr 03, 2007 7:56 pm
by EvilOtto
KEYOGI wrote:I'm still not sure the Allied bonus system is worded clearly enough. I realise it's a hard part to get right, but I think it's a pretty important part of the map.
I agree this could be better. At one time, we discussed naming the "symbol territories" seats of the continents. For example "Seat of Death" or "Seat of Law". If that were the case we could simplify the instructions by simply refering to them collectively as "Seats".
Any Alliance +2
(diagram)
An Alliance requires 3 seats: any Seat plus the opposite Seat's two neighbors.
Isn't that shorter/simpler/clearer?
Posted: Tue Apr 03, 2007 8:07 pm
by hecter
Ya, I think that EvilOtto. It makes a lot of sense. I like it, anybody else?
Posted: Tue Apr 03, 2007 8:11 pm
by WidowMakers
If no one has any issues with this I will update it for tomorrow.
Posted: Wed Apr 04, 2007 12:41 am
by Coleman
I'm not sure I like having to rename a bunch of territories, but oh well.
Posted: Wed Apr 04, 2007 2:28 am
by Nikolai
Eh... it's worth having a look at it, I suppose... but I think the current instructions are fairly clear.
Posted: Wed Apr 04, 2007 4:46 am
by Captain Crash
I still think you can do a much better skull than that WM. It looks lopside and bigheaded.

Posted: Wed Apr 04, 2007 5:35 am
by anamainiacks
Yea... I think the cast shadow on the right side of the skull makes it look wonky. And the skull looks like he's smiling...
Posted: Wed Apr 04, 2007 5:40 am
by sam_levi_11
just seen this and i havwe only two thoughts
wow and wheres andy
Posted: Wed Apr 04, 2007 6:39 am
by WidowMakers
Captain Crash wrote:I still think you can do a much better skull than that WM. It looks lopside and bigheaded.

Well I did change it and others liked the way this one looked. However I will exlain why the skull looks like this. The
ENTIRE 8 Thoughts map is done in photoshop with black paint. ONLY BALCK PAINT! All color you see is done with layer style/blending effects. I was trying to make (to see if I could do it) an entire map like this for two reasons. 1) To see if it could be done. Can I make a map only using black paint and the power of photoshop s effects and blending? 2) If I can then others might get a better idea of its power. All of the texture and blending and layering, all of that is done with black paint.
The map was an exercise in photoshop. With all of the other map makers out there I wanted to show them that with a little work you can make a good looking map with only black paint and your imagination.
Still. I will look into making new skull and we can vote.
Posted: Wed Apr 04, 2007 6:55 am
by Captain Crash
WidowMakers wrote:Captain Crash wrote:I still think you can do a much better skull than that WM. It looks lopside and bigheaded.

Well I did change it and others liked the way this one looked.
And this is better than the one with the wonky jaw but, from the graphics you have produced already, I really think that you can improve the skull some more!

Posted: Wed Apr 04, 2007 2:03 pm
by KEYOGI
Should there be a bonus effect on the center countries?
Yes, +1 if you hold both Mind & Reason.
52% [ 47 ]
Yes, -1 if you hold Mind
7% [ 7 ]
Yes, -1 if you hold both Mind & Reason.
6% [ 6 ]
No!
32% [ 29 ]
Total Votes : 89
Posted: Wed Apr 04, 2007 2:31 pm
by mibi
ahhh, the power of black paint!
while your map WM looks great because its over the top with blending options i really dont want to see every map maker start over using them. as it is, I am already a little sick of all the sloppy beveling and profuse outer glow.
Posted: Wed Apr 04, 2007 5:45 pm
by WidowMakers
Here are the two styles related to the current poll about bonus text wording
Plus I fixed the skull.
New Style SEATS
Old Style

Posted: Thu Apr 05, 2007 1:12 am
by Captain Crash
Now that's a skull!
See I told you you could do better!

Posted: Thu Apr 05, 2007 3:34 am
by Nikolai
WM, you're going to want to shoot me, but... regarding the new skull... I can't get past the feeling that the black shading on the left side is something growing on it, or tarred on, or something... not an actual part of the skull. I like the shape much better than the old one, but I like the clean white look of the old one better. Can you get rid of the black goop?
Posted: Thu Apr 05, 2007 3:46 am
by Coleman
Nikolai wrote:WM, you're going to want to shoot me, but... regarding the new skull... I can't get past the feeling that the black shading on the left side is something growing on it, or tarred on, or something... not an actual part of the skull. I like the shape much better than the old one, but I like the clean white look of the old one better. Can you get rid of the black goop?
I couldn't disagree more, but whatever.

Posted: Thu Apr 05, 2007 4:13 am
by Nikolai
Hey, it's your map. You don't have to listen to me.
Posted: Thu Apr 05, 2007 5:17 am
by WidowMakers
Nikolai wrote:Hey, it's your map. You don't have to listen to me.
We know. The skull stays as is. The black left side is called shading.
Posted: Thu Apr 05, 2007 5:56 am
by Wisse
i don't understand how you make an alliance
Posted: Thu Apr 05, 2007 6:00 am
by anamainiacks
I think the Seats make it easier to explain the Alliance thing. But it makes the territories look more cluttered.
Posted: Thu Apr 05, 2007 6:09 am
by Captain Crash
Nikolai wrote:WM, you're going to want to shoot me, but... regarding the new skull... I can't get past the feeling that the black shading on the left side is something growing on it, or tarred on, or something... not an actual part of the skull. I like the shape much better than the old one, but I like the clean white look of the old one better. Can you get rid of the black goop?
The black 'goop' looks, IMO, like it's emerging from a shadow, and is very cool!