Page 13 of 14

Pearl harbor map

Posted: Tue Sep 25, 2007 8:38 am
by DresdenSooner
I agree with thekidstrumpet. I just looked at the map and it is very confusing at the moment.

DresdenSooner

Posted: Tue Sep 25, 2007 3:52 pm
by Norse
Norse wrote:Hi, can I have default wins for all of the games I was unable to play, due to no-shows?

cheers.

Posted: Wed Sep 26, 2007 7:11 am
by dividedbyzero
thekidstrumpet wrote:I wouldn't want to allow Pearl Harbor in tourney play esp. with the amount of controversy that is going on with it in map forums. At least til they get things sorted out and balance out the map more.


I wasn't aware that there was controversy. I guess I'll go read the map forum and see why the hubbub.

My question - and perhaps better in the map forum - shouldn't any questions of balance and such have been caught in the forging/quenching process ?

Re: Pearl harbor map

Posted: Wed Sep 26, 2007 7:12 am
by dividedbyzero
DresdenSooner wrote:I agree with thekidstrumpet. I just looked at the map and it is very confusing at the moment.

DresdenSooner


I've played multiple games on it so far and have enjoyed it. You really have to pay a lot of attention to placement and movement, that's for sure.

Posted: Wed Sep 26, 2007 12:47 pm
by dieyoubastards
dice66111 wrote:
dieyoubastards wrote:Why can't there be a new division, made up of the winners of divisions 1-11? It would be nice to have a tournament winner. And the scores for our division haven't been posted yet - have I won?



i will post a chart tonight


That was a week and a half ago.

Posted: Wed Sep 26, 2007 2:42 pm
by TheKidsTrumpet
hahaha, interesting...

Posted: Thu Sep 27, 2007 2:43 pm
by yorkiepeter
dividedbyzero wrote:Yorkiepeter -

If possible for the next round, I would like to change to:

Pearl Harbor/std/seq/flat/chained

Thanks!


sorry dbz i have to agree with the kids trumpet and others. Pearl harbour is so far removed from the game of risk that ii is really a completely different game with new tactics such as bombardments, that I think it would give you an unfair advantage as most players wouldn't have a clue.

Posted: Thu Sep 27, 2007 3:09 pm
by dividedbyzero
yorkiepeter wrote:sorry dbz i have to agree with the kids trumpet and others. Pearl harbour is so far removed from the game of risk that ii is really a completely different game with new tactics such as bombardments, that I think it would give you an unfair advantage as most players wouldn't have a clue.


I just sent this bit to you in a PM confirming for the next round:

'm not sure I agree with that assessment - I find it no different than Age of Merchants with trade routes and such. If Pearl isn't allowed than Age shouldn't either by the logic that there are more aspects than the normal risk game. In fact, I personally find AoM far more troublesome to play than Pearl.

I've decided on USApoc then as noted in the PM. Of course, that has radiation zones that affect deployment. Will that be an issue for anyone ?

dbz

Posted: Thu Sep 27, 2007 7:33 pm
by TheKidsTrumpet
If I had my say Age of Merchants wouldn't be allowed as well. But, hey, I'm not a tourney organizer.

Posted: Thu Sep 27, 2007 8:20 pm
by dividedbyzero
thekidstrumpet wrote:If I had my say Age of Merchants wouldn't be allowed as well. But, hey, I'm not a tourney organizer.


I would concur that if Pearl won't be acceptable because of a more complicated gameplay that Age of Merchants should also get the heave ho.

Any feelings on this, Yorkiepeter ?

Posted: Fri Sep 28, 2007 1:59 am
by TipTop
Actually I would be against Pearl for a different reason. The easy to attain and very generous bonus's that the first player is sure to have on his opening turn would make going first an almost certain victory.

Posted: Fri Sep 28, 2007 2:05 am
by TheKidsTrumpet
I agree most certainly. What I was saying about AoE was in response to Yorkie's comment about these maps being "Un-Risk'Like"

Posted: Sat Sep 29, 2007 10:12 am
by yorkiepeter
dividedbyzero wrote:
thekidstrumpet wrote:If I had my say Age of Merchants wouldn't be allowed as well. But, hey, I'm not a tourney organizer.


I would concur that if Pearl won't be acceptable because of a more complicated gameplay that Age of Merchants should also get the heave ho.

Any feelings on this, Yorkiepeter ?


Hmm, I am quite easy on this subject. I have played away games on aom and won, but I do see your point and i don't like the map cos its not really like risk. So if opinion says that it should not be allowed then I will disallow it. But hey, where do you draw the line, there are other non risk like maps....crossword usapoc circus maximus doodle earth to name a few.

Posted: Sat Sep 29, 2007 10:21 am
by Norse
Yorkie...in division `10 i played the most games, and won the most games in the division, yet im second?

Can you award me the wins for games that werent played, like you did for hrvat please?

Posted: Sat Sep 29, 2007 6:54 pm
by dividedbyzero
yorkiepeter wrote:
Hmm, I am quite easy on this subject. I have played away games on aom and won, but I do see your point and i don't like the map cos its not really like risk. So if opinion says that it should not be allowed then I will disallow it. But hey, where do you draw the line, there are other non risk like maps....crossword usapoc circus maximus doodle earth to name a few.


Hey, I can be convinced, but I think the difference between the non-Risk-like maps and Pearl/AoM comes down in the extras. The other maps are still pretty much risk - territories and bonuses. The AoM and Pearl maps add in things like trade routes and AA/Planes/bombardment. There's a lot more to both maps than just taking territories to hold continents. Crossword, et al, are still risk at heart.

At any rate, I'll live without Pearl. Just confirm me as USApoc/std/seq/flat/chained.

I'd still push for AoM to be sidelined as well, though, using the argument above. That's just my opinion.

dbz

Doakstar confirming

Posted: Mon Oct 01, 2007 12:13 am
by Doakstar
Benelux, No Cards, Unlimited, Sequential


Thanks
Doakstar

Posted: Mon Oct 01, 2007 12:20 am
by TheKidsTrumpet
Oh Yorkie I said I wanted to play again a while back. Won my division, thought I advanced through anyways.

Philippines / Flat / Chained

Posted: Mon Oct 01, 2007 7:35 am
by DiM
i'd like to join if there are any spots left. if there aren't any put me on reserves list.

AoM-no cards-chained

Posted: Mon Oct 01, 2007 10:10 am
by Timminz
Not that I'm complaining, but how did I move up 2 divisions? I thought the winner only moved up one.

Posted: Tue Oct 02, 2007 10:26 am
by Easy n Dirty
Confirming my particpation in the new league to begin October 8th - pls change my settings to Portugal/No Cards/Chained.

Thanks.

Posted: Tue Oct 02, 2007 11:00 am
by Lufsen75
I can be the division marshall for div 4 next season.

Posted: Wed Oct 03, 2007 1:21 am
by benjikat
Many apologies for the delay in posting a table for div 4. A had a leave of absence from CC which some of you may be aware of (score is back to 1500 now...).

I guess that I get to go up a division?

Also I sucked as a marshall, so shall bow out for next time.

And seeing as AoM is now banned (why oh why), I shall choose Doodle Earth, no cards, adjacent, if only to prove that I believe it isn't all luck :)


Edit - it's not there anymore so here it is below:

Image

I'm in again

Posted: Thu Oct 04, 2007 12:23 pm
by Miandw
I did IM, but just to make double sure, I'm in again with same settings - Div 1.

Thanks.

Posted: Tue Oct 09, 2007 9:17 am
by DiM
i have just been pmed that AoM and pearl harbor are no longer allowed in this tourney because they're too hard to understand.

this in my opinion is wrong. why ban maps just because people don't like them?

i don't like crosswords and battle of actium or usapocalypse and yet i haven't said a single word about it and i would play on them if my opponent has one of those maps chosen.

unfair advantage? where? the instructions are the same for everybody and just because some people are too lazy to read or too slow to understand i don't think maps should be removed.

AoM has trade routes and that makes it hard? what if i told you AoM doesn't use any of the new xml features? the logic behind AoM can be applied to any of the existing maps. let's take classic for example.

instead of SA being formed by argentina peru brazil and venezuela. let's say it is formed by argentina alaska siam and ukraine. that's the same with AoM continents formed by terits scattered around a map and wrapped in a logical form. resources and trading.

in this league everybody is allowed to chose any map. just because 2 people think pearl harbour and AoM are too hard to understand i don't see why they should be removed.

what if i say classic is too hard for me to understand will it also be removed?

what if i say all maps except AoM are too hard for me? will all maps be banned and the tourney canceled?

Posted: Tue Oct 09, 2007 11:00 am
by Lufsen75
I would like to just put the divisions together and play the games. Take the order and make sure it is 10 in every division instead of waiting for proper persons to join. If anyone join now they should start from the bottom.