Magyarország [Quenched]

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koontz1973
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Re: Magyarország [10/11] Pg 1/20

Post by koontz1973 »

nole, can you get some positions put into the xml for me. Both Austria and 2 for Tiszantul. The small games are giving me thought that we need this in.

Code it as 4 seperate positions with and underlying neutral of 2. Give a max of 1 out to each player please. Also, change the neutral 1s to a neutral 2 as well. Thanks.

On a completely separate note and neither of these have been intentional, we have a dog in Rorke's Drift and a Hamster on this map. :lol:
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nolefan5311
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Re: Magyarország [10/11] Pg 1/20

Post by nolefan5311 »

koontz1973 wrote:nole, can you get some positions put into the xml for me. Both Austria and 2 for Tiszantul. The small games are giving me thought that we need this in.

Code it as 4 seperate positions with and underlying neutral of 2. Give a max of 1 out to each player please. Also, change the neutral 1s to a neutral 2 as well. Thanks.

On a completely separate note and neither of these have been intentional, we have a dog in Rorke's Drift and a Hamster on this map. :lol:


I also think we need to lower Fuime to a 2. Nobody is ever going to take a neutral 3 tucked away in the far corner for only a 1 autodeploy.
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koontz1973
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Re: Magyarország [10/11] Pg 1/20

Post by koontz1973 »

nolefan5311 wrote:
koontz1973 wrote:nole, can you get some positions put into the xml for me. Both Austria and 2 for Tiszantul. The small games are giving me thought that we need this in.

Code it as 4 seperate positions with and underlying neutral of 2. Give a max of 1 out to each player please. Also, change the neutral 1s to a neutral 2 as well. Thanks.

On a completely separate note and neither of these have been intentional, we have a dog in Rorke's Drift and a Hamster on this map. :lol:


I also think we need to lower Fuime to a 2. Nobody is ever going to take a neutral 3 tucked away in the far corner for only a 1 autodeploy.

Agreed.
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nolefan5311
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Re: Magyarország [10/11] Pg 1/20

Post by nolefan5311 »

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ViperOverLord
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Re: Magyarország [10/11] Pg 1/20

Post by ViperOverLord »

The neutral 1's seem random w/o rhyme or reason. It's very distracting and doesn't seem conducive to strategy.
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koontz1973
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Re: Magyarország [10/11] Pg 1/20

Post by koontz1973 »

ViperOverLord wrote:The neutral 1's seem random w/o rhyme or reason. It's very distracting and doesn't seem conducive to strategy.

The neutral ones are there to make the map balanced for all game types. They are going to turn into neutral 2s soon though. They are programmed in to stop 1v1 games, player going first getting a good head start.
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ManBungalow
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Re: Magyarország [10/11] Pg 1/20

Post by ManBungalow »

You could scale up the Budapest icon on the small map image a little.
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koontz1973
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Re: Magyarország [10/11] Pg 1/20

Post by koontz1973 »

ManBungalow wrote:You could scale up the Budapest icon on the small map image a little.

I see no reason not to do this, but will hold of for now till other things are seen and need doing.
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GoranZ
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Re: Magyarország [10/11] Pg 1/20

Post by GoranZ »

I still think that the storyline should be changed... In order to make the map historically correct.

From:
After the Great War of 1914-18, Europe lies in ruins. The Treaty of Trianon, which is being negotiated, will reduce the Kingdom of Hungary to 28% of its pre-war size. While foreign powers are still bickering over the spoils, stage an uprising and unite the country under your leadership.

To:
After the Great War of 1914-18, Europe lies in ruins. The Treaty of Trianon, which is being negotiated, will reduce the Kingdom of Hungary to 28% of its pre-war size. While foreign powers are still bickering over the spoils, save the Kingdom under your leadership


P.S. There was no uprising in Hungary for unification, but there was a struggle for keeping territories from Hungarian Kingdom under Hungarian rule... Starting with Croatia for Međimurje and especially with Romania(after they crossed WWI cease-fire line) and partially with Czechoslovakia. This fact should not be neglected and mixed with rebellion.
-
Even a little kid knows whats the name of my country... http://youtu.be/XFxjy7f9RpY

Interested in clans? Check out the Fallen!
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koontz1973
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Re: Magyarország [10/11] Pg 1/20

Post by koontz1973 »

GoranZ, I do not see any difference. :?

In the one on the map, it is an uprising, whilst not accurate, neither is the premise of the map now because of the back story. In your one, it says to save the kingdom which is another way of saying to stage an uprising or use political means. Again, not accurate as this never happened. But both are just ways to say save the kingdom. As this is a war game, the uprising text does seem to suit better though.
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nolefan5311
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Re: Magyarország [10/11] Pg 1/20

Post by nolefan5311 »

nolefan5311 wrote:Here is the updated XML

http://www.fileden.com/files/2012/5/13/ ... 004Dec.xml


This was never uploaded.
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rdsrds2120
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Re: Magyarország [10/11] Pg 1/20

Post by rdsrds2120 »

nolefan5311 wrote:
nolefan5311 wrote:Here is the updated XML

http://www.fileden.com/files/2012/5/13/ ... 004Dec.xml


This was never uploaded.


Sorry, must have missed it! Done!

BMO
nolefan5311
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Re: Magyarország [10/11] Pg 1/20

Post by nolefan5311 »

rdsrds2120 wrote:
nolefan5311 wrote:
nolefan5311 wrote:Here is the updated XML

http://www.fileden.com/files/2012/5/13/ ... 004Dec.xml


This was never uploaded.


Sorry, must have missed it! Done!

BMO


No worries rds. Thanks!
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koontz1973
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Re: Magyarország [10/11] Pg 1/20

Post by koontz1973 »

koontz1973 wrote:
ManBungalow wrote:You could scale up the Budapest icon on the small map image a little.

I see no reason not to do this, but will hold of for now till other things are seen and need doing.

Larger icon on the small map only as nothing else has been spotted.
[bigimg]http://img209.imageshack.us/img209/1319/mags.png[/bigimg]
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thenobodies80
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Re: Magyarország [10/11] Pg 1/20

Post by thenobodies80 »

Sent, sorry for the delay! :oops:

Nobodies
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thenobodies80
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Re: Magyarország [10/11] Pg 1/20

Post by thenobodies80 »

              Quenching

---The Beta period has concluded for the Magyarország Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations koontz1973, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
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thenobodies80
isaiah40
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Re: Magyarország [Quenched]

Post by isaiah40 »

=D> =D> =D> =D> Congrats koontz!! =D> =D> =D> =D>
nolefan5311
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Re: Magyarország [Quenched]

Post by nolefan5311 »

Well done koontz!
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koontz1973
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Re: Magyarország [Quenched]

Post by koontz1973 »

Thanks guys. You to nole for the xml.
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koontz1973
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Re: Magyarország [25/5] V11 PG 1/7

Post by koontz1973 »

y2manypbr wrote:Hi, just a color blind guy here that takes a look at maps, this map looks good to me. Not to be ny final voice for the color blinded but to me, looks good, thanks

Just wanted to bring this to the top of the thread for anyone that wants to see it. :P
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Oneyed
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Re: Magyarország [25/5] V11 PG 1/7

Post by Oneyed »

koontz1973 wrote:
y2manypbr wrote:Hi, just a color blind guy here that takes a look at maps, this map looks good to me. Not to be ny final voice for the color blinded but to me, looks good, thanks

Just wanted to bring this to the top of the thread for anyone that wants to see it. :P


so one guy. not people as you said. and as you mabe know, there are more types of color blindness. maybe y2manypbr has no problem with colors, but another people yes...

Oneyed
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josko.ri
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Re: Magyarország [Quenched]

Post by josko.ri »

I think nowhere on the map description is written that Fiume grants +1 autodeploy.
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Endgame422
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Re: Magyarország [Quenched]

Post by Endgame422 »

josko.ri wrote:I think nowhere on the map description is written that Fiume grants +1 autodeploy.

It's labeled as kingdom of Italy. AD +1
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juke
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Re: Magyarország [Quenched]

Post by juke »

I'm playing a doubles game on this map now. My partner took Fiume, expecting a +1 bonus, and then realised it was only an auto-deploy. I have to say, that is a terrible design for the map legend.
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