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Conquer Club • Age of Realms: Age of Might [Quenched] - Page 12
Page 12 of 42

Posted: Tue Aug 14, 2007 3:28 am
by Gnome
I've been gone a long time...but your map got realy good :!:
I don't like the territ borders that much but it's ok...I don't know what it is I don't like about them...maybe they look so unreal in your map...
But ya, I like it :wink:
Now only the legend...

Posted: Tue Aug 14, 2007 4:08 am
by KEYOGI
A couple of obvious and quick improvements I have noticed. I'm not sure what your plans are with the Sanctuary territory, but the border is crowding the objects there. Maybe some better placement of border or object?

yeti_c has already mentioned text. Perhaps a less bold font would look better. Most of the objects on the map look flat and smooth. With some work on shading and textures you might be able to get more desirable castles, bridges, docks, etc.

The colouring on a few things looks a bit off. The beaches are more of a golden yellow rather than a sandy beach yellow. Water combined with the land, maybe I'm just being picky here, but the water gives me the sense of a tropical environment, while the grassy colour seems more suited to plains or highlands. Maybe a deeper more lush green for the land, or a greyish to green tinted water? I'm not sure what geography you're trying to represent, but I think it's important to consider if you're going for a colder climate or a warmer one and choose your colours to reflect this.

Posted: Wed Aug 15, 2007 3:41 am
by DiM
Gnome wrote:I've been gone a long time...but your map got realy good :!:
I don't like the territ borders that much but it's ok...I don't know what it is I don't like about them...maybe they look so unreal in your map...
But ya, I like it :wink:
Now only the legend...


they look unreal for gameplay purposes. if i make them any less then people will say they don't see them.

Posted: Wed Aug 15, 2007 3:45 am
by DiM
KEYOGI wrote:A couple of obvious and quick improvements I have noticed. I'm not sure what your plans are with the Sanctuary territory, but the border is crowding the objects there. Maybe some better placement of border or object?

yeti_c has already mentioned text. Perhaps a less bold font would look better. Most of the objects on the map look flat and smooth. With some work on shading and textures you might be able to get more desirable castles, bridges, docks, etc.

The colouring on a few things looks a bit off. The beaches are more of a golden yellow rather than a sandy beach yellow. Water combined with the land, maybe I'm just being picky here, but the water gives me the sense of a tropical environment, while the grassy colour seems more suited to plains or highlands. Maybe a deeper more lush green for the land, or a greyish to green tinted water? I'm not sure what geography you're trying to represent, but I think it's important to consider if you're going for a colder climate or a warmer one and choose your colours to reflect this.


i have changed the spacing in the font in V13. is it still hard to read? i will try an unbolded version.

you already mentioned the flat castles some time ago. i have done that in V10. please look in the first post and compare V9 with V10 to see the difference.

the beaches are like this because people complained the sandy yellow looks like a haystack. if i go back to that they'll start complaining again.

greenish water. hmmm could work. i'll try that.
the land was initially a lot greener but people complained about it beeing too green so i had to do it like this.

Posted: Wed Aug 15, 2007 5:05 am
by KEYOGI
I still think the castles are a bit flat? Is a caslte made up from one layer? Perhaps working with multiple layers might help?

I think you misunderstand me with the beaches. I'm thinking more of a Gobi Desert colour in the Mongol Empire map.

Posted: Wed Aug 15, 2007 7:05 am
by hulmey
Gobi - would be in a hot climate were beaches are this colour. Think you must take in the fact the ocation is probably in the north were the beaches are more dark!!

Posted: Wed Aug 15, 2007 7:18 am
by Spockers
ok Dim, am i missing something here?

I am looking at your small and large maps on the first page. They aren't the same.

Am I missing something, or is this wrong?

Posted: Wed Aug 15, 2007 8:45 am
by yeti_c
The first post contains V13 - followed by V11...

They're not 2 different sizes - two different versions!!

C.

Posted: Wed Aug 15, 2007 8:46 am
by DiM
KEYOGI wrote:I still think the castles are a bit flat? Is a caslte made up from one layer? Perhaps working with multiple layers might help?

I think you misunderstand me with the beaches. I'm thinking more of a Gobi Desert colour in the Mongol Empire map.


i'll look and see what else i can do with the castles. as for the beaches i agree with hulmey.

Posted: Wed Aug 15, 2007 8:49 am
by DiM
Spockers wrote:ok Dim, am i missing something here?

I am looking at your small and large maps on the first page. They aren't the same.

Am I missing something, or is this wrong?



exactly as yeti_c said:

yeti_c wrote:The first post contains V13 - followed by V11...

They're not 2 different sizes - two different versions!!

C.


they are different versions. when a version is considered final or close to final i will post both of them.

for the first updates i worked on 1000*1000 but due to size restrictions and all the talking i had to do the small so i simply switched to small and did all the updates on that. when the small is done i will do the large.

Posted: Wed Aug 15, 2007 8:49 am
by yeti_c
DiM wrote:
KEYOGI wrote:I still think the castles are a bit flat? Is a caslte made up from one layer? Perhaps working with multiple layers might help?

I think you misunderstand me with the beaches. I'm thinking more of a Gobi Desert colour in the Mongol Empire map.


i'll look and see what else i can do with the castles. as for the beaches i agree with hulmey.


Top Middle and Bottom Left Castles are the best...

Top Right and Middle Left are the worst...

C.

Posted: Wed Aug 15, 2007 9:29 am
by DiM
new font that's less bold and more readable. plus new water darker and colder.

castles and legend in the next update.
V14
Image

Posted: Wed Aug 15, 2007 9:39 am
by yeti_c
I suggest put some green tint into your blue(s)...

C.

Posted: Wed Aug 15, 2007 10:04 am
by DiM
yeti_c wrote:I suggest put some green tint into your blue(s)...

C.


even more? :roll:

Posted: Wed Aug 15, 2007 11:40 am
by cairnswk
Hey DiM....you made it out of the cradle LOL. Congrats.
Also I like the roads a lot more now, they don't clash with the border lines so much. Good work.

Posted: Wed Aug 15, 2007 11:45 am
by DiM
cairnswk wrote:Hey DiM....you made it out of the cradle LOL. Congrats.
Also I like the roads a lot more now, they don't clash with the border lines so much. Good work.


yeah finally :P

i'm glad you like em.

Posted: Wed Aug 15, 2007 5:59 pm
by KEYOGI
I agree with yeti_c about the water, still too blue.

Fair enough about the beaches, I guess I'm just used to the beaches we have here in Australia, even in our coldest climates the beaches are almost white.

Image

Posted: Thu Aug 16, 2007 2:14 am
by hulmey
i didnt relaise australia was beautiful..Thought it was full of kangroo's, rocks and empty XXXX's bottles!!!!

Posted: Thu Aug 16, 2007 2:58 am
by cairnswk
hulmey wrote:i didnt relaise australia was beautiful..Thought it was full of kangroo's, rocks and empty XXXX's bottles!!!!

Some of it is like this hulmey, but other parts like my backyard here in cairns are green as, with great beaches, waterfalls, rainforests, eucalypt bushland that is full of kingfishers, kookaburras, magpies and sunbirds. You should broaden your horizons and come for a visit. :) Daily on my way to work i travel past large sugar cane fields that are currently begin harvested, and at night they burn the cane and the air is full of sweet syrup.
In the words of a great aussie song...
Out on the patio we’d sit,
And the humidity we’d breathe,
We’d watch the lightning crack over canefields
Laugh and think, this is Australia.

Posted: Thu Aug 16, 2007 4:07 am
by DiM
here is another update.

i have further increased the green in the water and i have tweaked the castles that yeti_c said need improvement. i hope all is well now

V15
Image

Posted: Thu Aug 16, 2007 11:29 am
by tim02
cairnswk wrote:
hulmey wrote:i didnt relaise australia was beautiful..Thought it was full of kangroo's, rocks and empty XXXX's bottles!!!!

Some of it is like this hulmey, but other parts like my backyard here in cairns are green as, with great beaches, waterfalls, rainforests, eucalypt bushland that is full of kingfishers, kookaburras, magpies and sunbirds. You should broaden your horizons and come for a visit. :) Daily on my way to work i travel past large sugar cane fields that are currently begin harvested, and at night they burn the cane and the air is full of sweet syrup.
In the words of a great aussie song...
Out on the patio we’d sit,
And the humidity we’d breathe,
We’d watch the lightning crack over canefields
Laugh and think, this is Australia.




sounds dreamy

Posted: Thu Aug 23, 2007 2:39 pm
by Kaplowitz
KEYOGI wrote:I agree with yeti_c about the water, still too blue.

Fair enough about the beaches, I guess I'm just used to the beaches we have here in Australia, even in our coldest climates the beaches are almost white.

Image


Maybe black beaches! :twisted:

Image

Posted: Tue Sep 18, 2007 8:36 am
by cairnswk
So DiM...where is this map up to please?
Are you waiting until the size restrictions are lifted so that you can progress it?

I sincerely hope it is not given up!

Posted: Tue Sep 18, 2007 8:43 am
by DiM
cairnswk wrote:So DiM...where is this map up to please?
Are you waiting until the size restrictions are lifted so that you can progress it?

I sincerely hope it is not given up!


the map meets the size guidelines. as you can see i have supplied a standard 630*600 small version. but to do that i had to cut ~30 terits and i don't like it because i designed the map to have ~130 not 96. so this map is currently waiting to see if somehow the size restrictions will be lifted or at least bent.

if not then i guess i'll have to go on and either finish it with 96 terits or abandon it. i'm leaning more towards abandoning because i wanted to do something epic but 96 terits isn't epic and with the current size restrictions chapter 2 and 3 have to be redesigned and the story modified.


cairnswk wrote:if you know the current size restrictions are not going to be lifted in the immediate future, why don't you get a standard version up and running in the game play, and then later when the size restrictions POSSIBLY COME OFF or LARGER MAPS ALLOWED, then perhaps you can still keep the plans for the original large version you wanted. There is nothing to say that a map can't change later...look at the revamps.

I would prefer to see you have some satisfaction with this and meet in the middle than go off unsatisfied and remain that way until who know when.

With that...i am off to bed. Goodnight!

Posted: Sat Oct 06, 2007 6:47 pm
by The Weird One
=D>

good idea. and the latest map is looking great.