cairnswk wrote:
Starters, great map (can't be said enough)
Continents:
Region A:
- The line between the 2 robbers seems less obvious then between the other robbers
What is that half "+" above Amenhotep I?
Region B:
- Is it me or look the pharao's headpeaces all weird? like they have been turned 1° or so? You see the blue lines not go perfect horizontal as the others.
- Akhanaten, isn't it Akhanaton? as he was a worshipper of Aton.
Region C:
No comments
Region D:
- Again such a weird half "+" next to Thutmose IV.
Region E:
- Yuya, it almost looks like Yuga (or is it?)
- Perhaps the curve of the robber area's more down, thus creating some more room for the name tag "Robber E1", you can then also move the other robber and army shade a tad to the south.
Underworld Region:
- How would Leb look like without the white around it?
Overall:
- The scarbs are not always the same (I probably read over why)
- All arrows on the map are nice except the one going to Robber A1, he seems way bigger then the others.
- Is it me or do I see a green smeer at Maat? Perhaps in stead of such a smeer you can just gradually fade out the stars going to the middle?
Gameplay:I am not that good at this discussion, will give it a shot
I am counting parts of Underworld, go under the assumption Ankh can only attack via arrows
Region A:
11 territories - 5 outgoing attack routes - 5 incomming attack routes
Very nice
Region B:
11 territories - 5 outgoing attack routes - 5 incomming attack routes
very nice
Region C:
9 territories - 5 outgoing/incomming attack routes
perhaps also 4? althou less territories, it has 2 robbers
Region D:
9 territories - 5 incomming/outgoing attack routes
here I don't mind a bonus of 3
Region E:
12 territories - 5 incomming/outgoing attack routes
very nice
Region bonusses:
you get one for holding a complete region plus any Amente? or just the one a pharao is linked to? either way the bonus os nice enough.
Underworld Bonusses:
Again, only the linked Underworld Token (for Regian A => Maat) or anyone? Nonetheless fine
Afterlife:
Hereby I perhaps ask for you to make so that Ankh can't attack the underworld tokens, this makes regions bit easier to hold but strategics still need army's on the underworld tokens as when someone else takes it they already have troops on "stand-by" so to speak.
A very nice map again cairnswk, and if I said something already said before, appology's