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Re: Treasures of Galápagos V21 (P17) [I,Gr,GP] Snorkel adjusted
Posted: Tue May 13, 2008 7:53 am
by cairnswk
yeti_c wrote:TaCktiX wrote:There's an inexplicable white patch above the Fernandina penguin.
It looks like a different penguin - perhaps this is an "old" penguin that Cairns hasn't replaced at some time?
It first appears on page 13...
C.
No it was the top of a two digit. Its' now removed in the next version 22.
Re: Treasures of Galápagos V21 (P17) [I,Gr,GP] Snorkel adjusted
Posted: Tue May 13, 2008 1:32 pm
by yeti_c
cairnswk wrote:yeti_c wrote:TaCktiX wrote:There's an inexplicable white patch above the Fernandina penguin.
It looks like a different penguin - perhaps this is an "old" penguin that Cairns hasn't replaced at some time?
It first appears on page 13...
C.
No it was the top of a two digit. Its' now removed in the next version 22.
The mystery is solved.
C.
Re: Treasures of Galápagos V22 Small and Large
Posted: Tue May 13, 2008 3:42 pm
by cairnswk
Version 22 Small and Large.

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v22L.jpg[/bigimg]
Re: Treasures of Galápagos V22 (P17) [I,Gr,GP] Anything Further?
Posted: Tue May 13, 2008 3:46 pm
by edbeard
I think it's good
definitely you should be open to making adjustments after the map is quenched though.
Are you making the snorkels have a decay or just give a -1 bonus? It doesn't say on the map. Though with 9 snorkels I think it has to be a decay (as I talked about before).
Re: Treasures of Galápagos V22 (P17) [I,Gr,GP] Anything Further?
Posted: Tue May 13, 2008 3:47 pm
by cairnswk
edbeard wrote:I think it's good
definitely you should be open to making adjustments after the map is quenched though.
Are you making the snorkels have a decay or just give a -1 bonus? It doesn't say on the map. Though with 9 snorkels I think it has to be a decay (as I talked about before).
yes it will be a decay...if that is best!
EDIT: the maps above have been adjusted to add (decay) under the snorkel bonus text. please refresh your browser to see the change.
Re: Treasures of Galápagos V22 (P17) [I,Gr,GP] Large and Small
Posted: Thu May 15, 2008 4:35 am
by cairnswk
Everyone seems to be happy with this one then??
Re: Treasures of Galápagos - Any changes b4 splitting?
Posted: Fri May 16, 2008 7:36 pm
by cairnswk
Current Version 22 Small and Large.
Are there any more changes to this needed before i split the maps properly.

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v22L.jpg[/bigimg]
Re: Treasures of Galápagos [I,Gr,GP] Changes B4 splitting??
Posted: Fri May 16, 2008 9:09 pm
by AndyDufresne
---
The Treasures of Galápagos Map has reached the
‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in
Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.
Post questions and concerns if any.--Andy
Re: Treasures of Galápagos - Changes B4 split? [Final Forge]
Posted: Fri May 16, 2008 9:15 pm
by Kaplowitz
nice.

Re: Treasures of Galápagos - Changes B4 split? [Final Forge]
Posted: Fri May 16, 2008 9:16 pm
by RjBeals
whew.. finally cairns. Nice work my friend.
Re: Treasures of Galápagos [I,Gr,GP] Changes B4 splitting??
Posted: Fri May 16, 2008 9:43 pm
by cairnswk
AndyDufresne wrote:--Andy
Wow, thanks Andy, i wasn't expecting that...i knew you were skin-skating the hallways, but this is most unexpected.
I was also just starting the xml. Sweet!!! Thanks again.

Re: Treasures of Galápagos - Changes B4 split? [Final Forge]
Posted: Fri May 16, 2008 10:01 pm
by rocky mountain
congrats!!!
Re: Treasures of Galápagos - Changes B4 split? [Final Forge]
Posted: Sat May 17, 2008 7:03 am
by t-o-m
well done cairns, add it to ur family

Re: Treasures of Galápagos - Changes B4 split? [Final Forge]
Posted: Sat May 17, 2008 2:43 pm
by cairnswk
With the exception of the centering, the xml has been written.
I could not put the xml into [code] brackets as i got this message
Your message contains 79333 characters. The maximum number of allowed characters is 60000.
So here is the link file.
http://h1.ripway.com/cairnswk/_galapagos.xml
Re: Treasures of Galápagos - XML written! [Final Forge]
Posted: Sat May 17, 2008 5:10 pm
by t-o-m
quench! (after XML is checked)
why dont you or didnt you just cut out 10,000 odd letters and put them in a different code bracket, e.g:
Code: Select all
*continueation of 1st*
and the rest:
Re: Treasures of Galápagos - XML written! [Final Forge]
Posted: Sun May 18, 2008 6:40 pm
by bryguy
looks good, once the XML is okeyed then this should get QUENCHED!!!
Re: Treasures of Galápagos - XML written! [Final Forge]
Posted: Mon May 19, 2008 9:42 am
by Forza AZ
I checked the XML and found these mistakes:
-bonus Marchena is named Marchean in XML
-bonusses Genovesa, Isabela North, Santiago, Santa Fe of 0 are not needed in XML
-bonus Floreana on map is called Floreola in XML
-bonusses of 8 luggers are 0 in XML and 2 on the map
-All 9 Reefs and Lugger Wolwin bonusses are 4 in XML in stead of 3
-On map it says: Dive Luggers connect between each other. Does this mean that all 8 border each other? In XML they don’t.
-There are 2 territories named MA2 on the map, the eastern 1 should be MA3
-In borders in XML Floreana is called Floreola
Re: Treasures of Galápagos - XML written! [Final Forge]
Posted: Mon May 19, 2008 11:32 am
by cairnswk
Forza AZ wrote:I checked the XML and found these mistakes:
-bonus Marchena is named Marchean in XML
-bonusses Genovesa, Isabela North, Santiago, Santa Fe of 0 are not needed in XML
-bonus Floreana on map is called Floreola in XML
-bonusses of 8 luggers are 0 in XML and 2 on the map
-All 9 Reefs and Lugger Wolwin bonusses are 4 in XML in stead of 3
-On map it says: Dive Luggers connect between each other. Does this mean that all 8 border each other? In XML they don’t.
-There are 2 territories named MA2 on the map, the eastern 1 should be MA3
-In borders in XML Floreana is called Floreola
Forza AZ, thanks for checking all that.
Below is the new file for checking, all should be fixed in there now.
http://h1.ripway.com/cairnswk/_galapagos_200508.xml
Re: Treasures of Galápagos [Final Forge] - Lge Tests
Posted: Wed May 21, 2008 7:46 am
by cairnswk
XML File
http://h1.ripway.com/cairnswk/_galapagos_200508.xmlLarge test centering.
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v24L.jpg[/bigimg]
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v24LT.jpg[/bigimg]
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v24LT3.jpg[/bigimg]
The small map test will be posted tomorrow.
Re: Treasures of Galápagos - XML written! [Final Forge]
Posted: Thu May 22, 2008 12:33 pm
by Forza AZ
Yes, all is fixed now. XML is OK. Stamp is on its way.

Re: Treasures of Galápagos [Final Forge] - Lge Tests
Posted: Fri May 23, 2008 12:36 am
by Suzy1
I really like this map. It looks really interesting and I would love to play it. I like your unique style. Your maps are always very original and stand out among others. Good luck Cairns, well deserved.
Re: Treasures of Galápagos [Final Forge] - Lge Tests
Posted: Fri May 23, 2008 7:25 pm
by cairnswk
XML File
http://h1.ripway.com/cairnswk/_galapagos_200508.xmlLarge test centering.
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v24L.jpg[/bigimg]
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v24LT.jpg[/bigimg]
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/galapogas/galapogas_v24LT3.jpg[/bigimg]
Small test centering



All centering complete.

Please note that Reef 5 tert name has been moved in the large and small main version.
Forza AZ wrote:Yes, all is fixed now. XML is OK. Stamp is on its way.

Suzy1 wrote:I really like this map. It looks really interesting and I would love to play it. I like your unique style. Your maps are always very original and stand out among others. Good luck Cairns, well deserved.
Thanks Suzy 1...let me hope for everyone's sake that this maps gameplay is good!

Re: Treas's of Galápagos [Final Forge] - XML/centering complete
Posted: Sat May 24, 2008 9:08 am
by bryguy
theres nothing i can find wrong with the map, havent checked the xml to be helpful yet, but the title of this thread is
Treas's of Galapagos i could have sworn there was a
ure in treasure. Just pointing out that at some point the ure was taken out

Re: Treas's of Galápagos [Final Forge] - XML/centering complete
Posted: Sat May 24, 2008 9:43 am
by cairnswk
bryguy wrote:theres nothing i can find wrong with the map, havent checked the xml to be helpful yet, but the title of this thread is
Treas's of Galapagos i could have sworn there was a
ure in treasure. Just pointing out that at some point the ure was taken out

Thanks bryguy...i took it out to fit XML...etc in.
Re: Treas's of Galápagos [Final Forge] - XML/centering complete
Posted: Mon May 26, 2008 8:08 pm
by t-o-m
is it just me or is Espanola's coodinates one pixel too far to the right?
does it need to be moved one pixel to teh left?
sorry to nit-pick
EDIT:
im refering to
>this image<