Dungeon of Draknor - Halls of Testing [Quenched]
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- AndyDufresne
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WidowMakers
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On the game select page I want them to be:AndyDufresne wrote:Lack may veto part of the name...so we may have to shorten it...perhaps to something like 'Draknor - Halls of Testing'...just so you are aware.
--Andy
Draknor-Level 1
Draknor-Level 2
Draknor-Level 3
Unless they can be slightly longer. Regardless I want them to sort alphabetically
WM

Congrats, WM! Can't wait to play it!


CONFUSED? YOU'LL KNOW WHEN YOU'RE RIPE
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
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WidowMakers
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- rebelman
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cograts and some sequels are better than the first, off top of my head
godfather and aliens come to mind.
godfather and aliens come to mind.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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WidowMakers
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Thanks for the catchyeti_c wrote:You may need to change your contienents...
Anything that was written <component> is now <territory>
Note you can also use <continent> in your components if your logic needs it!!
C.
Here is the updated XML:
http://www.fileden.com/files/2007/6/15/ ... L1_v03.xml
and I will just post the pics too for lack while I am at it. That way everything is in one place
Large:
http://img175.imageshack.us/img175/3631/dodl114lut7.jpg
Small:
http://img177.imageshack.us/img177/3448/dodl114slr3.jpg

- Bad Speler
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WidowMakers
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Re: Dungeon of Draknor:Level 1 - Final Data Pg.15 [Final For
Bad Speler wrote:Great map, but ive noticed one thing...the map up for live play still has a 2 way border between sleeping arcade and altar, this is on both maps and the xml...perhaps the wrong links were provided?
I have no idea how this happened. I fixed the 2 way border issue and thought I posted the maps. I have a fixed version of the XML but never loaded it either. and since the old XML and maps worked, no one caught the issue until now. Thanks again for spotting it.
EDIT: I found the issue. Page 15 had the correct XML and images(v15). Then later on page 16 I reposted it but took the data from page 1 (which had v14). Since v14 worked (just had the 2-way issue) no one caught it.
Thanks again Bad Speler
-------------------------------------------------------------------------
This should be fine. I will send a PM to lack.
Version 15 of the maps and the CC hosted XML modified to reflect the faith border changes corresponding to V15.
XML:
http://www.fileden.com/files/2007/6/15/ ... 0fixed.xml
Large:
http://img212.imageshack.us/img212/9821/dodl115lhq5.jpg
Small:
http://img297.imageshack.us/img297/7932/dodl115sel8.jpg
Code: Select all
<?xml version="1.0"?>
<map>
<title>Draknor - Level 1</title>
<smallwidth>600</smallwidth>
<smallheight>540</smallheight>
<largewidth>800</largewidth>
<largeheight>720</largeheight>
<filetype>jpg</filetype>
<continent>
<name>Faith</name>
<bonus>4</bonus>
<components>
<territory>Temple</territory>
<territory>Confessional</territory>
<territory>Reliquary</territory>
<territory>Sleeping Arcade</territory>
<territory>Altar</territory>
<territory>Chapel</territory>
</components>
</continent>
<continent>
<name>Halls</name>
<bonus>5</bonus>
<components>
<territory>Great Hall</territory>
<territory>West Hall</territory>
<territory>Central Hall</territory>
<territory>East Hall</territory>
<territory>South Hall</territory>
</components>
</continent>
<continent>
<name>Stealth</name>
<bonus>3</bonus>
<components>
<territory>Trap Room</territory>
<territory>Vault</territory>
<territory>Rogue Quarters</territory>
<territory>Poison Storage</territory>
<territory>Covert Training</territory>
</components>
</continent>
<continent>
<name>Magic</name>
<bonus>7</bonus>
<components>
<territory>Component Closet</territory>
<territory>Library</territory>
<territory>Alchemical Laboratory</territory>
<territory>Sanctum</territory>
<territory>Potion Brewery</territory>
<territory>Astral Circle</territory>
<territory>Room of Illusions</territory>
<territory>Oracle</territory>
<territory>Meditation Chamber</territory>
<territory>Dormitory</territory>
<territory>Practice Range</territory>
</components>
</continent>
<continent>
<name>Might</name>
<bonus>6</bonus>
<components>
<territory>Forge</territory>
<territory>Archery Range</territory>
<territory>Sparring</territory>
<territory>Weaponry</territory>
<territory>Armoury</territory>
<territory>North Barracks</territory>
<territory>East Barracks</territory>
<territory>Gauntlet</territory>
<territory>Ready Room</territory>
</components>
</continent>
<!--Faith Territories-->
<territory>
<name>Temple</name>
<borders>
<border>Reliquary</border>
<border>Sleeping Arcade</border>
</borders>
<coordinates>
<smallx>72</smallx>
<smally>186</smally>
<largex>102</largex>
<largey>240</largey>
</coordinates>
</territory>
<territory>
<name>Altar</name>
<borders>
<border>West Hall</border>
</borders>
<coordinates>
<smallx>162</smallx>
<smally>257</smally>
<largex>216</largex>
<largey>344</largey>
</coordinates>
</territory>
<territory>
<name>Reliquary</name>
<borders>
<border>Sleeping Arcade</border>
</borders>
<coordinates>
<smallx>30</smallx>
<smally>237</smally>
<largex>42</largex>
<largey>335</largey>
</coordinates>
</territory>
<territory>
<name>Sleeping Arcade</name>
<borders>
<border>Confessional</border>
<border>Great Hall</border>
<border>Chapel</border>
<border>Altar</border>
</borders>
<coordinates>
<smallx>83</smallx>
<smally>253</smally>
<largex>112</largex>
<largey>334</largey>
</coordinates>
</territory>
<territory>
<name>Chapel</name>
<borders>
<border>Library</border>
<border>Reliquary</border>
<border>West Hall</border>
</borders>
<coordinates>
<smallx>48</smallx>
<smally>346</smally>
<largex>66</largex>
<largey>451</largey>
</coordinates>
</territory>
<territory>
<name>Confessional</name>
<borders>
<border>Temple</border>
</borders>
<coordinates>
<smallx>144</smallx>
<smally>186</smally>
<largex>193</largex>
<largey>240</largey>
</coordinates>
</territory>
<!--Hall Territories-->
<territory>
<name>Great Hall</name>
<borders>
<border>Altar</border>
<border>Confessional</border>
<border>Rogue Quarters</border>
<border>West Hall</border>
<border>East Hall</border>
</borders>
<coordinates>
<smallx>290</smallx>
<smally>189</smally>
<largex>388</largex>
<largey>246</largey>
</coordinates>
</territory>
<territory>
<name>West Hall</name>
<borders>
<border>Library</border>
<border>Central Hall</border>
</borders>
<coordinates>
<smallx>194</smallx>
<smally>304</smally>
<largex>257</largex>
<largey>398</largey>
</coordinates>
</territory>
<territory>
<name>Central Hall</name>
<borders>
<border>Great Hall</border>
<border>South Hall</border>
</borders>
<coordinates>
<smallx>290</smallx>
<smally>299</smally>
<largex>388</largex>
<largey>391</largey>
</coordinates>
</territory>
<territory>
<name>East Hall</name>
<borders>
<border>Rogue Quarters</border>
<border>Central Hall</border>
</borders>
<coordinates>
<smallx>454</smallx>
<smally>304</smally>
<largex>592</largex>
<largey>398</largey>
</coordinates>
</territory>
<territory>
<name>South Hall</name>
<borders>
<border>Alchemical Laboratory</border>
<border>Forge</border>
<border>Oracle</border>
<border>North Barracks</border>
</borders>
<coordinates>
<smallx>290</smallx>
<smally>433</smally>
<largex>388</largex>
<largey>589</largey>
</coordinates>
</territory>
<!--Stealth Territories-->
<territory>
<name>Trap Room</name>
<borders>
<border>Great Hall</border>
<border>Vault</border>
<border>Poison Storage</border>
</borders>
<coordinates>
<smallx>453</smallx>
<smally>192</smally>
<largex>601</largex>
<largey>243</largey>
</coordinates>
</territory>
<territory>
<name>Vault</name>
<borders>
<border>Covert Training</border>
</borders>
<coordinates>
<smallx>550</smallx>
<smally>188</smally>
<largex>736</largex>
<largey>243</largey>
</coordinates>
</territory>
<territory>
<name>Rogue Quarters</name>
<borders>
<border>Trap Room</border>
</borders>
<coordinates>
<smallx>432</smallx>
<smally>245</smally>
<largex>575</largex>
<largey>323</largey>
</coordinates>
</territory>
<territory>
<name>Poison Storage</name>
<borders>
<border>Rogue Quarters</border>
<border>East Hall</border>
</borders>
<coordinates>
<smallx>501</smallx>
<smally>264</smally>
<largex>670</largex>
<largey>342</largey>
</coordinates>
</territory>
<territory>
<name>Covert Training</name>
<borders>
<border>Poison Storage</border>
<border>Archery Range</border>
<border>Sparring</border>
</borders>
<coordinates>
<smallx>562</smallx>
<smally>289</smally>
<largex>752</largex>
<largey>336</largey>
</coordinates>
</territory>
<!--Magic Territories-->
<territory>
<name>Library</name>
<borders>
<border>Astral Circle</border>
<border>Component Closet</border>
</borders>
<coordinates>
<smallx>130</smallx>
<smally>394</smally>
<largex>177</largex>
<largey>504</largey>
</coordinates>
</territory>
<territory>
<name>Alchemical Laboratory</name>
<borders>
<border>West Hall</border>
<border>Library</border>
</borders>
<coordinates>
<smallx>230</smallx>
<smally>342</smally>
<largex>305</largex>
<largey>453</largey>
</coordinates>
</territory>
<territory>
<name>Component Closet</name>
<borders>
<border>Chapel</border>
</borders>
<coordinates>
<smallx>28</smallx>
<smally>421</smally>
<largex>40</largex>
<largey>553</largey>
</coordinates>
</territory>
<territory>
<name>Sanctum</name>
<borders>
<border>Alchemical Laboratory</border>
<border>Library</border>
<border>South Hall</border>
</borders>
<coordinates>
<smallx>239</smallx>
<smally>427</smally>
<largex>321</largex>
<largey>558</largey>
</coordinates>
</territory>
<territory>
<name>Potion Brewery</name>
<borders>
<border>Component Closet</border>
<border>Astral Circle</border>
</borders>
<coordinates>
<smallx>48</smallx>
<smally>482</smally>
<largex>69</largex>
<largey>635</largey>
</coordinates>
</territory>
<territory>
<name>Astral Circle</name>
<borders>
<border>Room of Illusions</border>
<border>Dormitory</border>
</borders>
<coordinates>
<smallx>111</smallx>
<smally>472</smally>
<largex>150</largex>
<largey>612</largey>
</coordinates>
</territory>
<territory>
<name>Room of Illusions</name>
<borders>
<border>Library</border>
<border>Oracle</border>
<border>Dormitory</border>
</borders>
<coordinates>
<smallx>176</smallx>
<smally>455</smally>
<largex>236</largex>
<largey>601</largey>
</coordinates>
</territory>
<territory>
<name>Oracle</name>
<borders>
<border>Sanctum</border>
</borders>
<coordinates>
<smallx>243</smallx>
<smally>489</smally>
<largex>348</largex>
<largey>649</largey>
</coordinates>
</territory>
<territory>
<name>Meditation Chamber</name>
<borders>
<border>Potion Brewery</border>
</borders>
<coordinates>
<smallx>35</smallx>
<smally>536</smally>
<largex>49</largex>
<largey>709</largey>
</coordinates>
</territory>
<territory>
<name>Dormitory</name>
<borders>
<border>Meditation Chamber</border>
<border>Practice Range</border>
</borders>
<coordinates>
<smallx>116</smallx>
<smally>528</smally>
<largex>156</largex>
<largey>688</largey>
</coordinates>
</territory>
<territory>
<name>Practice Range</name>
<borders>
<border>Oracle</border>
</borders>
<coordinates>
<smallx>188</smallx>
<smally>512</smally>
<largex>252</largex>
<largey>675</largey>
</coordinates>
</territory>
<!--Might Territories-->
<territory>
<name>Forge</name>
<borders>
<border>East Hall</border>
<border>Weaponry</border>
<border>Armoury</border>
</borders>
<coordinates>
<smallx>354</smallx>
<smally>349</smally>
<largex>473</largex>
<largey>460</largey>
</coordinates>
</territory>
<territory>
<name>Archery Range</name>
<borders>
<border>East Hall</border>
<border>Forge</border>
<border>East Barracks</border>
<border>Poison Storage</border>
</borders>
<coordinates>
<smallx>496</smallx>
<smally>391</smally>
<largex>662</largex>
<largey>512</largey>
</coordinates>
</territory>
<territory>
<name>Sparring</name>
<borders>
<border>Archery Range</border>
</borders>
<coordinates>
<smallx>563</smallx>
<smally>360</smally>
<largex>751</largex>
<largey>468</largey>
</coordinates>
</territory>
<territory>
<name>Weaponry</name>
<borders>
<border>South Hall</border>
<border>Armoury</border>
</borders>
<coordinates>
<smallx>345</smallx>
<smally>407</smally>
<largex>450</largex>
<largey>546</largey>
</coordinates>
</territory>
<territory>
<name>Armoury</name>
<borders>
<border>Archery Range</border>
<border>North Barracks</border>
</borders>
<coordinates>
<smallx>422</smallx>
<smally>418</smally>
<largex>566</largex>
<largey>553</largey>
</coordinates>
</territory>
<territory>
<name>North Barracks</name>
<borders>
<border>Weaponry</border>
<border>East Barracks</border>
</borders>
<coordinates>
<smallx>411</smallx>
<smally>466</smally>
<largex>544</largex>
<largey>616</largey>
</coordinates>
</territory>
<territory>
<name>East Barracks</name>
<borders>
<border>Ready Room</border>
<border>Gauntlet</border>
</borders>
<coordinates>
<smallx>473</smallx>
<smally>514</smally>
<largex>634</largex>
<largey>678</largey>
</coordinates>
</territory>
<territory>
<name>Gauntlet</name>
<borders>
<border>Sparring</border>
<border>Archery Range</border>
</borders>
<coordinates>
<smallx>548</smallx>
<smally>510</smally>
<largex>732</largex>
<largey>676</largey>
</coordinates>
</territory>
<territory>
<name>Ready Room</name>
<borders>
<border>North Barracks</border>
<border>Main Gate</border>
</borders>
<coordinates>
<smallx>403</smallx>
<smally>526</smally>
<largex>535</largex>
<largey>692</largey>
</coordinates>
</territory>
<!--Neutral Territory-->
<territory>
<name>Main Gate</name>
<borders>
<border>Practice Range</border>
<border>South Hall</border>
</borders>
<coordinates>
<smallx>294</smallx>
<smally>539</smally>
<largex>394</largex>
<largey>710</largey>
</coordinates>
<neutral>3</neutral>
</territory>
</map>
State409c wrote:The contrast for the continents is TERRIBLE, and I'm on a good monitor. I went 2 turns before realizing those numbers meant actual bonuses because they aren't at all obvious. It wasn't until I checked out this thread that I saw the original ideas where the contrast was greater.
its really easy to tell continents, just look at the flooring
Re: Dungeon of Draknor - Halls of Testing [Quenched]
Also, the territory borders are rather intuitive - the halls (pink floor, brighter than the rest, long narrow hallways - pretty obvious) separate the four other territories. The only one I can see people getting mixed up on is they may think the gate is part of the halls.
Re: Dungeon of Draknor - Halls of Testing [Quenched]
Just a bump to see if 2 or 3 will ever be made? Very fun map 
Highest Rank: 26 Highest Score: 3480


- Trephining
- Posts: 54
- Joined: Mon Oct 19, 2009 7:04 pm
Re: Dungeon of Draknor - Halls of Testing [Quenched]
Are either 2 or 3 in the works?
-
WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
Re: Dungeon of Draknor - Halls of Testing [Quenched]
Trephining wrote:Are either 2 or 3 in the works?
I will begin working on level 2 after The HIVE map is closer to being done. But out of all the projects I have started, this series seems to be the most desired by other CCers.
So stay tuned
WM

Re: Dungeon of Draknor - Halls of Testing [Quenched]
WidowMakers wrote:Trephining wrote:Are either 2 or 3 in the works?
I will begin working on level 2 after The HIVE map is closer to being done. But out of all the projects I have started, this series seems to be the most desired by other CCers.
So stay tuned
WM
I just had the same question. How long should we stay tuned for? I'd love to see another draknor.
- natty dread
- Posts: 12877
- Joined: Fri Feb 08, 2008 8:58 pm
- Location: just plain fucked
Re: Dungeon of Draknor - Halls of Testing [Quenched]
agentcom wrote:WidowMakers wrote:Trephining wrote:Are either 2 or 3 in the works?
I will begin working on level 2 after The HIVE map is closer to being done. But out of all the projects I have started, this series seems to be the most desired by other CCers.
So stay tuned
WM
I just had the same question. How long should we stay tuned for? I'd love to see another draknor.
The mapmaker is no longer making maps for CC, so probably never.

Re: Dungeon of Draknor - Halls of Testing [Quenched]
This could be one of best map for 1vs1, if a player didn't start with 12 regions :
viewtopic.php?f=4&t=163140
.
viewtopic.php?f=4&t=163140
.

