[Abandoned] - The Trojan War

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Should I continue with this map?

Poll ended at Tue May 06, 2008 3:23 pm

 
Total votes: 0

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O Mighty Rex
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Post by O Mighty Rex »

bumped for epicness
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cairnswk
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Post by cairnswk »

mibi...crown for a king....great work...luv the map...its overgrown all titans gone before! :)
A simple solution to the legend making the map so big...is it possible to have the legend underneath the map as a downloadable/printable file link for everyone wanting to play...perhaps another game innovation to be considered...or something along these lines.
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hulmey
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Post by hulmey »

Seems like a good idea, but you have to have the Gods on top :?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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plysprtz
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Post by plysprtz »

hulmey wrote:Seems like a good idea, but you have to have the Gods on top :?


were else could they go?
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plysprtz
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Post by plysprtz »

god damn you take long vacations :cry:
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FalindaWho?
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Post by FalindaWho? »

Might I suggest (I'm going to anyway) that you just get rid of the whole top section. The gods/heros portion seems to make the map comnplicated in order to make things complicated. The lower section is good on its own. Why not stick with that?
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magneticgoop
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Post by magneticgoop »

i love it i was thinking of somthing similar to this only maybe a whole greek myth medditerreniian map with similar god power like ideas (mind if i copy) anyways maybe refine/clarify the process of conquering the altars but very good original and interesting nice age of mythology input if that was an influence
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mibi
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Post by mibi »

new mods eh...

maybe its time to bring this massive gem back...

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DiM
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Post by DiM »

mibi wrote:new mods eh...

maybe its time to bring this massive gem back...



new mods but still the same size restrictions. i don't think they can do anything, but you can at least try.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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cairnswk
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Post by cairnswk »

DiM wrote:
mibi wrote:new mods eh...

maybe its time to bring this massive gem back...



new mods but still the same size restrictions. i don't think they can do anything, but you can at least try.


Mibi...i'd dearly love to be able to tell you differently, but at this time size restrictions still apply to all maps. Sorry. :(
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hulmey
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Post by hulmey »

Mibi why dont you remove the Gods towers and concentrate purley on the land. Its graphicaly a fantastic map which im sure everyone would love to play on!!!
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DiM
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Post by DiM »

hulmey wrote:Mibi why dont you remove the Gods towers and concentrate purley on the land. Its graphicaly a fantastic map which im sure everyone would love to play on!!!


maps aren't about how good they look but about how good they play.
and to be honest if there were no gods in this map i wouldn't play it.
tha't where all the fun gameplay lays. the transition between the lower section and the upper section the powers of the gods and the bonuses of the heroes.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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hulmey
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Post by hulmey »

Of course you are right DIM...But alot of people would play it without the god's alters!! Im just trying to show Mibi away to get this lovely map published under the existing critea.

I also suggest you move ona dn forget all about large and wonderful maps for now becuse it aint gonna happen just yet!!
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mibi
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Post by mibi »

I'm just being facetious.

but seriously tho, I might just continue to work on and update this map, and when the size restrictions come around, which they will in time, with a progressively improving website, then this map will just be a hop skip and quench.
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DiM
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Post by DiM »

mibi wrote:I'm just being facetious.

but seriously tho, I might just continue to work on and update this map, and when the size restrictions come around, which they will in time, with a progressively improving website, then this map will just be a hop skip and quench.


but what if the size restrictions are lifted in 1-2-3 years from now?
the map will be damn ugly by then and you'll need to redo the graphics :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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unriggable
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Post by unriggable »

DiM wrote:but what if the size restrictions are lifted in 1-2-3 years from now?
the map will be damn ugly by then and you'll need to redo the graphics :lol:


You'll also have to adapt it to the 3D standards of the foundry.
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sully800
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Post by sully800 »

I also thought that the "non deployable" feature was axed out of XML updates. Wasn't that also a key to this map?
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DiM
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Post by DiM »

unriggable wrote:
DiM wrote:but what if the size restrictions are lifted in 1-2-3 years from now?
the map will be damn ugly by then and you'll need to redo the graphics :lol:


You'll also have to adapt it to the 3D standards of the foundry.


i already made a 3d map. should i put it on vacation for the next 3 years? :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Keredrex
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Post by Keredrex »

What if you cut the map down to just territories and pillars...
... and have legend info in an MAP LEGEND Subforum....
and simply download that image to your computer and have it open as you play.....
.... I know it is a horrible way to do it but I would hate to not have a map as wonderful as this never able to be played...

... this option could help many maps with the same poblems.... You could even have it open in a tab or something like that...

I'm just trying to think outside the box to help get large maps into the game... I also have one or two LARGE map ideas
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DiM
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Post by DiM »

Keredrex wrote:What if you cut the map down to just territories and pillars...
... and have legend info in an MAP LEGEND Subforum....
and simply download that image to your computer and have it open as you play.....
.... I know it is a horrible way to do it but I would hate to not have a map as wonderful as this never able to be played...

... this option could help many maps with the same poblems.... You could even have it open in a tab or something like that...

I'm just trying to think outside the box to help get large maps into the game... I also have one or two LARGE map ideas


having legends and instructions in a separate image has been suggested and rejected a long time ago. i believe it was in AoM thread it was the first time suggested since i had such a big legend.


edit. it sounds kinda weird. "i have a big legend" "my legend is bigger than yours" "hey guys, me and mibi have huge legends" "our legends are legendary" :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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mibi
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Post by mibi »

sully800 wrote:I also thought that the "non deployable" feature was axed out of XML updates. Wasn't that also a key to this map?


the gods and hero's can now be set to neutral, which would take care of the biggest problem of people starting all up on my Olympus and such.
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Coleman
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Post by Coleman »

Well the issue now is if maps this big are going to be allowed. That's still very much up in the air with the current situation being no, but discussions have not ceased.

My public stance is still that we should just come up with some sort of protocol for breaking the size requirements, but the name of the game isn't do what Coleman says, so... :lol:
Warning: You may be reading a really old topic.
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mibi
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Re: The Trojan War (formerly MYSTERY MAP) [vacation] vote!poll?

Post by mibi »

new poll, go vote.
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RjBeals
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Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?

Post by RjBeals »

I would hate to see you waste anymore time on this map if it's not going to be playable for a while. You could do something just as cool that we could play much quicker.
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Incandenza
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Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?

Post by Incandenza »

RjBeals wrote:I would hate to see you waste anymore time on this map if it's not going to be playable for a while. You could do something just as cool that we could play much quicker.


My sentiments exactly.
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