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Posted: Wed May 09, 2007 5:48 pm
by Coleman
sully800 wrote:I understand the distinction between the standard and special bonuses. I am not asking you to change those lines.
I think it should be:
+4 EACH SHIP GROUP +7 ALL SHIPS
+2 EACH BUNKER +4 ALL BUNKERS
+2 EACH ARTILLERY +3 BOTH ARTILLERIES
+5 EACH BEACH -1 PLANE AND PARACHUTE
That way the seperation between standard and special bonuses is made, and the 2 labels for bunker/artillery are in the same row as you made the ship labels.
I think I agree with this one mibi.

Posted: Sat May 12, 2007 8:43 am
by Kalten
it would be perfect if it was like, fipped over... you know north IS north!
Posted: Sat May 12, 2007 9:24 am
by sully800
Kalten wrote:it would be perfect if it was like, fipped over... you know north IS north!
Yeah but North doesn't
need to be up. That's why so many maps on this site have compasses- to show the direction of North. I do think this map should have a compass showing that North is down.
Posted: Sat May 12, 2007 9:34 pm
by mibi
Changes:
1. Legend bonus text is rearranged as per sully.
2. plane and parachute is now "plane and it's parachute"
3 trench icon stands out less.
a compass would be superfluous because there are no directional references.
Posted: Sun May 13, 2007 12:17 pm
by tenio
When you say Artillery can attack closets targets do you mean that if someone captures a target you can move all the guys from the Artillery to the target? if so i don't think that is a very good idea. Maybe if it is possible you can make the captured target neutral or make the territory down to 1
Posted: Sun May 13, 2007 12:47 pm
by mibi
tenio wrote:When you say Artillery can attack closets targets do you mean that if someone captures a target you can move all the guys from the Artillery to the target? if so i don't think that is a very good idea. Maybe if it is possible you can make the captured target neutral or make the territory down to 1
you are correct, but what you propose is not possible with current xml.
Posted: Sun May 13, 2007 2:15 pm
by RobinJ
Need to make the barbed wire clearer - I don't know if I can even see it
Posted: Sun May 13, 2007 2:21 pm
by mibi
RobinJ wrote:Need to make the barbed wire clearer - I don't know if I can even see it
clearer? ... what does that mean exactly..
Posted: Sun May 13, 2007 2:38 pm
by RobinJ
Shit - sorry - I'm a dumbass. I was looking in the wrong place. In retrospect I can't believe I missed it in the first place. Just forget that I ever posted it.

Posted: Sun May 13, 2007 2:47 pm
by hulmey
I think there's still alot of work to be done the big one before you make the small one....
Posted: Sun May 13, 2007 3:04 pm
by mibi
hulmey wrote:I think there's still alot of work to be done the big one before you make the small one....
such as....
Posted: Sun May 13, 2007 3:27 pm
by DiM
WTF mibi. your old avatar was much better
you got great graphic skills and you put a manga babe as your avy?

Posted: Sun May 13, 2007 3:29 pm
by mibi
DiM wrote:WTF mibi. your old avatar was much better
you got great graphic skills and you put a manga babe as your avy?

LoL
http://www.conquerclub.com/forum/viewtopic.php?t=18930
Posted: Sun May 13, 2007 3:47 pm
by hulmey
i'll make the list and be back tomorrow....And pls change that avatar lol
Posted: Sun May 13, 2007 3:58 pm
by fireedud
The "people' who are paracuting look like crosses.
Posted: Sun May 13, 2007 4:16 pm
by KEYOGI
Yeah, come on mibi... we want to see these crosses with helmets and firearms. If you can draw ducks in a pond, you can at least give the crosses something to fight with!

Posted: Sun May 13, 2007 4:20 pm
by hulmey
lol....yes its a allied trick to confuse the germans

Posted: Sun May 13, 2007 5:32 pm
by Avron
I must say, this map looks quite profound, Excellent artwork, surely hope it gets made into a map. WW2 could found a nearly infinite supply of maps.
Posted: Sun May 13, 2007 7:23 pm
by mibi
KEYOGI wrote:Yeah, come on mibi... we want to see these crosses with helmets and firearms. If you can draw ducks in a pond, you can at least give the crosses something to fight with!

the crosses are to make sure they get a proper burial. if they werent blasted out of the sky or shot on the way down, they most likely landed in a mine field... these poor chaps weren't very effective i must say.
Posted: Sun May 13, 2007 8:10 pm
by Kalten
u really neeed a WW2 compass to show which way is north on the map. maybe some bulletholes...
Posted: Sun May 13, 2007 10:03 pm
by KEYOGI
Can the bullet holes go into the new avatar?
Posted: Mon May 14, 2007 4:05 am
by DiM

freak

Posted: Tue May 15, 2007 3:42 pm
by Kalten
KEYOGI wrote:Can the bullet holes go into the new avatar?
LOL ROFL LMAO, and, and, agh whaterver
Posted: Thu May 17, 2007 8:17 pm
by Kalten
Posted: Thu May 17, 2007 10:06 pm
by mibi
Here are both versions with xml.
Large:
Small:
and now lit up like a mexican christmas tree...
Large:
Small:
coleman can post the xml
huzzah.