[11-Apr-2006] Holding and ignoring
Moderator: Community Team
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- johnnyrotten
- Posts: 2883
- Joined: Sat Mar 04, 2006 4:42 pm
- Gender: Male
- Location: Poole, England
to add to twill's post:
I think it would be a good idea to require after every game to give feedback for every player they played with that game - something simple that would take no time like:
Did [username] play fair? (choose one)
[]yes, definately
[]yes, as far as I could tell
[]I'm not sure
[]somewhat questionable
[]I think not
[]definately not
[]no comment
and then an optional place to post a comment about the person.
The reason for this is that people would otherwise only be likely to comment about a person if they think the person is cheating, and another person's testimony that the person in question plays fair would remain unseen, if it was not required (because if I thought this player was fair then I would not realize that they were being questioned and therefore see know reason to state the he/she played fair unless I happened by mistake to see them as the topic of a discussion).
The statistics about each person would be viewable on their profile.
Also, the person who creates a game should have the option to boot a player that joins the game based before the game starts if it is seen that this player has a very bad reputation.
Also, when a person creates a game, they should have the option of imposing a holding rule and whether it should be 1 hr, 2 hrs, or 3, etc, and it would also be great if the creator could choose the length of each round, because sometimes I can't get on my computer every day and I lose turns.
In conclusion, thank you Lack for everything your amazing and these are all just suggestions I understand completely that you have your hands full, and I do not take for granted the service to me that you have provided with this site. Thanks!
I think it would be a good idea to require after every game to give feedback for every player they played with that game - something simple that would take no time like:
Did [username] play fair? (choose one)
[]yes, definately
[]yes, as far as I could tell
[]I'm not sure
[]somewhat questionable
[]I think not
[]definately not
[]no comment
and then an optional place to post a comment about the person.
The reason for this is that people would otherwise only be likely to comment about a person if they think the person is cheating, and another person's testimony that the person in question plays fair would remain unseen, if it was not required (because if I thought this player was fair then I would not realize that they were being questioned and therefore see know reason to state the he/she played fair unless I happened by mistake to see them as the topic of a discussion).
The statistics about each person would be viewable on their profile.
Also, the person who creates a game should have the option to boot a player that joins the game based before the game starts if it is seen that this player has a very bad reputation.
Also, when a person creates a game, they should have the option of imposing a holding rule and whether it should be 1 hr, 2 hrs, or 3, etc, and it would also be great if the creator could choose the length of each round, because sometimes I can't get on my computer every day and I lose turns.
In conclusion, thank you Lack for everything your amazing and these are all just suggestions I understand completely that you have your hands full, and I do not take for granted the service to me that you have provided with this site. Thanks!
thanks a bunch lack!!!
That has been The best upgrade since ive started playing in January....... I just love the fact that now when i see a person like hotgun playing in an open game ive created i can simply wait that holding M!@#@! F!@#@!# out instead of getting all pissed off. Thanks for letting me vent as I thank u, that was and Awsome idea, IT REALLY WAS !!!!!!!!!!
P.S. I dont think that the time needs to be increased I dont think i could handle the stess of waiting out other players that long!!!!! lololol
joetalk out
P.S. I dont think that the time needs to be increased I dont think i could handle the stess of waiting out other players that long!!!!! lololol
joetalk out
Thank you admin guy!
I think the one hour should be plenty ... there is no reason (outside of technical difficulties) for a turn to take over an hour ...
I have a question ... what happens if one person burns all the time for a round before you even have a chance to take a turn?
Maybe this is obvious to people who have played before but I am in my first 4 games now ... I am in one 6 player game where we have been waiting for one guy to take his turn for about 19-20 hours or so ... I dont have a problem with that ... I just dont want my turn skipped because he spent all the time in the round!
Ender74
I have a question ... what happens if one person burns all the time for a round before you even have a chance to take a turn?
Maybe this is obvious to people who have played before but I am in my first 4 games now ... I am in one 6 player game where we have been waiting for one guy to take his turn for about 19-20 hours or so ... I dont have a problem with that ... I just dont want my turn skipped because he spent all the time in the round!
Ender74
since you are in a sequential game each player gets 24 hours to make their turn. So don't worry your turn will come.
"The suitcoats say, 'There is money to be made.'
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
- reverend_kyle
- Posts: 9250
- Joined: Tue Mar 21, 2006 4:08 pm
- Location: 1000 post club
- Contact:
reverend_kyle wrote:15 games haven't taken a turn in over 12 hours... I'm going through withdrawls..
:shivers:
Join new games.
I was a major back when 1600 was major. Now that I'm back, I get to easily win a bunch of games to get my rank. Thank the 'tards here who suck at this game.
Highest Rank: #154 (Oct 05 '06)
Highest Score: 1725 (Jul 18 '08)
imhot4jesus wrote:Literacy never hurt anybody.
Highest Rank: #154 (Oct 05 '06)
Highest Score: 1725 (Jul 18 '08)
- reverend_kyle
- Posts: 9250
- Joined: Tue Mar 21, 2006 4:08 pm
- Location: 1000 post club
- Contact:
- wcaclimbing
- Posts: 5598
- Joined: Fri May 12, 2006 10:09 pm
- Location: In your quantum box....Maybe.
- Contact:
- lackattack
- Posts: 6097
- Joined: Sun Jan 01, 2006 10:34 pm
- Location: Montreal, QC
-
speckknoedelsup
- Posts: 38
- Joined: Wed Dec 06, 2006 6:16 pm
- Location: austria, soup plate
holding situation
i got a question:
what happens if someone starts his turns and cashes in a set , but he doesn't deploy any units and runs out of time,
what happens to his units for next turn ??
thx
speckknoedelsup
what happens if someone starts his turns and cashes in a set , but he doesn't deploy any units and runs out of time,
what happens to his units for next turn ??
thx
speckknoedelsup

