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Re: Speed Games - non premium
Posted: Sun Nov 23, 2008 7:33 am
by max is gr8
If they were given 1 free speed game I doubt it would make a difference
Re: Speed Games - non premium
Posted: Sun Nov 23, 2008 8:37 am
by lancehoch
lack does give away free speed games under certain circumstances, just three weeks ago freemiums were allowed to play unlimited speed games on the Halloween Hollows map.
Re: Speed Games - non premium
Posted: Sun Nov 23, 2008 9:15 am
by max is gr8
lance, has there been a noticeable increase in sales since then?
The answer to that is the answer to this
Re: Speed Games - non premium
Posted: Sun Nov 23, 2008 9:41 am
by lancehoch
max, I do not know, nor do I know who would have that info other than lack.
Re: Speed Games - non premium
Posted: Sun Nov 23, 2008 11:59 am
by n_p123
i love the idea...though i agree that there should be a condition...like 2 speed games per month...but this idea ROCKS!!!
also,it will make the players who can affored to pay(which i cant

) wanna pay at CC to play unlimited speed games!
so its a win-win situation...also the premiums wont be offended coz they get a lot more than just 2 games per month.
Re: Speed Games - non premium
Posted: Sun Nov 23, 2008 7:04 pm
by Thezzaruz
Whilst I understand the idea to charge for the premium services I could see a use in allowing all new members to play 1 or 2 speed games. Both to cut down on the "?" deadbeating that comes from not getting to make a move directly and as a marketing scheme. Don't see much need to hand them out on a monthly/yearly basis though.
Re: Speed Games - non premium
Posted: Mon Nov 24, 2008 12:29 pm
by gho
If you give a certain number of speed games to people when they first sign on how many multis would you get. I would be tempted to go through the hassel of creating a new account to play the free games. I think 1 speed game a month would be a good thing though. Im half tempted to get premium for the speed games (dont need the extra spaces as this site wastes enough of my time as it is) but dont know how well it would work, ive heard people complaining that some speed game settings never end up filling and thus never get played, which worries me. What if i pay the $25 to play speed games, but nobody will join my games?
Re: Speed Games - non premium
Posted: Tue Nov 25, 2008 6:34 pm
by Snorri1234
gho wrote:If you give a certain number of speed games to people when they first sign on how many multis would you get. I would be tempted to go through the hassel of creating a new account to play the free games. I think 1 speed game a month would be a good thing though. Im half tempted to get premium for the speed games (dont need the extra spaces as this site wastes enough of my time as it is) but dont know how well it would work, ive heard people complaining that some speed game settings never end up filling and thus never get played, which worries me. What if i pay the $25 to play speed games, but nobody will join my games?
You should probably create speed-games on peak-hours where lots of people are on.
As for the suggestion. I think it's a great idea. A lot of newbies do deadbeat after some time because it takes a long time to play. I am not sure I would've stuck around if it wasn't for the first few games I played with my friends from other forums. After that I decided to read the forums because I didn't have much to do.
And yeah, giving a certain number of speed-games at first sign up would probably lead to many multis. I mean, they won't bust you untill you've joined the games already and so you're free to end those games. Though I must say that most people don't create multis simply because they don't like being unfair or cheating.
Maybe one or 2 speed-games at sign-up, or a 1 or 2 speed-game a month limit would be a good thing as you said. People aren't likely to go through the hassle of creating another account for 2 speedgames. An account needs a new e-mail and you have to wait while they check and honestly why bother if you enjoy playing speed-games that much? Might as well pay up the money and get more speed-games.
Re: Speed Games - non premium
Posted: Thu Nov 27, 2008 11:21 am
by n_p123
yup...overall i think 1/2 speed games per month for a freemium is a good idea.
note..its just a speed game...the freemium doesnt get all premium benifits...and this will be a good prodder for those who r uncertain wether they should pay or not...and also less '?' deadbeats..so the premiums still have better benifits over freemiums,the CC site gets more ppl willing to pay for premium and a lot lesser deadbeats,and the freemiums...welll lets just say that if it was possible they would grin their hearts out at this
thus,its a win-win for all and everyone will benifit from this idea...also there are many more other advantages both small and big,forseen and unforseen..
so go for it guys!!
Re: Speed Games - non premium
Posted: Thu Nov 27, 2008 11:30 am
by owenshooter
n_p123 wrote:thus,its a win-win for all and everyone will benifit from this idea...also there are many more other advantages both small and big,forseen and unforseen..
so go for it guys!!
yeah, mostly "win" to freemiums like yourself, and less "win" to paying members like myself... if you want free speed games, wait for a special occasion or pony up the dough... simple enough. i think it is a horrible idea. lack gives away far more to freemiums than any other site like this on the INTERNETS. if you want speed games too, get a board game, a timer, and a friend to come over to your house...-6cd
Re: Speed Games - non premium
Posted: Thu Nov 27, 2008 11:44 am
by JBlombier
CC is great, because it is free for those who choose to play only 4 games at a time. I got the money, but don't want to spend it on a gaming site. You can call that cheap or whatever you like, but that won't change my mind. This is quite a stubborn guy talking ^^
But...
If you're able to buy a computer and an internet connection, I can hardly believe it's impossible to pay $25 a year. No reason to complain, I'd say.
I've played other games which were free with unlimited gameplay, but they took too much time from my other addictions (real-life-addictions are way more fun), so I quit them. It's like lack wanted to protect my other unhealthy habits, by only giving me four games. Thank you for that.
- A user who fully accepted and embraced the Freemium-rules.
PS. I've played Speed games when given the chance to, but it took too much time. I doubt I'd even use my free speed game if it was given to me monthly.
Gift to freemiums
Posted: Fri Jan 02, 2009 8:05 pm
by Ramned
Re: Gift to freemiums
Posted: Fri Jan 02, 2009 8:15 pm
by porkenbeans
Totally cool idea.

Re: Gift to freemiums
Posted: Fri Jan 02, 2009 8:22 pm
by AndyDufresne
We usually have quite a few frequent gifts to freemiums...and they have quite a lot of access as is (we have no Premium exclusive maps). I think freemiums are pretty well off, and don't need much more else.

--Andy
Re: Gift to freemiums
Posted: Fri Jan 02, 2009 9:00 pm
by gundiesalvo
Well, 1 speed game per day means they can actually start and end one game on a given day, plus, if a freemium joined 4 8 player sequential games it's gonna take A WHILE for them to join anything else, which for someone who just made it to the site may be annoying. Having that 1 speed game per day will allow them to get more interested, and I'm sure it'll get more people to stay and eventually buy premium.
Re: Gift to freemiums
Posted: Sat Jan 03, 2009 12:15 am
by Ramned
AndyDufresne wrote:We usually have quite a few frequent gifts to freemiums...and they have quite a lot of access as is (we have no Premium exclusive maps). I think freemiums are pretty well off, and don't need much more else.

--Andy
That's true, but for those free people who are stuck in never ending, stagnant games (there are quite a few!) I'd say they'd like to play a bit more interesting games.
Plus, wouldn't letting free people having contact with speed games, getting that 'addicting' taste - wouldn't that show them an incentive to sign up? You should try it!
Re: Gift to freemiums
Posted: Sat Jan 03, 2009 12:18 am
by blakebowling
Ramned wrote:AndyDufresne wrote:We usually have quite a few frequent gifts to freemiums...and they have quite a lot of access as is (we have no Premium exclusive maps). I think freemiums are pretty well off, and don't need much more else.

--Andy
That's true, but for those free people who are stuck in never ending, stagnant games (there are quite a few!) I'd say they'd like to play a bit more interesting games.
Plus, wouldn't letting free people having contact with speed games, getting that 'addicting' taste - wouldn't that show them an incentive to sign up? You should try it!
They gave unlimited speed games on halloween hallows map on halloween.
Re: Gift to freemiums
Posted: Tue Jan 27, 2009 11:12 am
by Rocketry
Good idea! It would encourage new people to actually turn up each day and take the rest of their turns while they are at it.
PERHAPS... Only new recruits should get this ability. That would encourge new people to return but wouldn't be giving too much to freemium players (like andy said.)
Rocket
Re: Gift to freemiums
Posted: Tue Jan 27, 2009 1:43 pm
by Jeff Hardy
i think one a week would be better, one a day is too much and premium might lose its value
definitely a cool idea though!
Re: Gift to freemiums
Posted: Wed Jan 28, 2009 6:01 am
by Joodoo
Jeff Hardy wrote:i think one a week would be better, one a day is too much and premium might lose its value
definitely a cool idea though!
sounds good...
Re: Gift to freemiums
Posted: Wed Jan 28, 2009 6:09 am
by gho
1 a week sounds more reasonable. It will help premiums to because there will be more speed games with more settings to join.
Re: Gift to freemiums
Posted: Wed Jan 28, 2009 6:23 am
by Jeff Hardy
gho wrote:1 a week sounds more reasonable. It will help premiums to because there will be more speed games with more settings to join.
ya and games will fill quicker
dubs (waiting for 2 players on classic) can take up to like an hour to fill, would probably be a lot quicker if freemiums could join
only problem i see here are the multis but if freemiums had to wait a week before their first game then i think it would be ok, most multis (especially from known multi-makers) get caught within that time
Re: Gift to freemiums
Posted: Wed Jan 28, 2009 11:06 pm
by a.sub
a freemium i think it should be that the time between ending a game before starting a new one should be 10 days.
why? because it is enough to let us taste premium-ness to want it more but i dont think it give enough to make getting premium worthless
Re: Gift to freemiums
Posted: Thu Jan 29, 2009 4:21 pm
by hwhrhett
freemiums get plenty already, this would just give freemiums more reasons to break the rules and create multis to play more speed games....
Re: Gift to freemiums
Posted: Thu Jan 29, 2009 4:25 pm
by Jeff Hardy
hwhrhett wrote:freemiums get plenty already, this would just give freemiums more reasons to break the rules and create multis to play more speed games....
maybe limit it to one a month then...?