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Posted: Sat Dec 15, 2007 5:22 pm
by Unit_2
cairnswk wrote:i'd like to see some names on this one real quick please.
And is there any chances of dividing Manhattan up somehow along more intertesting disivions that would includes east and west of Broadway, the UN, Chinatown, Museum precinct, Gennwich Village, maybe even the Empire State and (former)
World Trade Centre precinct , Time Square, the Battery, Tribeca
I've been to Manhattan and walked the streets, and it's a very interesting place indeed. Something along these lines, although 5th Avenue seems to be a delineator in this map, although that's OK.

Did you ever hear of "911"? there no longer around.
Posted: Sat Dec 15, 2007 5:40 pm
by cairnswk
Unit_2 wrote:cairnswk wrote:i'd like to see some names on this one real quick please.
And is there any chances of dividing Manhattan up somehow along more intertesting disivions that would includes east and west of Broadway, the UN, Chinatown, Museum precinct, Gennwich Village, maybe even the Empire State and (former) World Trade Centre precinct , Time Square, the Battery, Tribeca
I've been to Manhattan and walked the streets, and it's a very interesting place indeed. Something along these lines, although 5th Avenue seems to be a delineator in this map, although that's OK.
Did you ever hear of "911"? there no longer around.
Unit_2...don't be an ass, it doesn't become you.
Of course i've heard of 911. i watched the bloody thing as it happened on TV at 11pm at night when i was in Sydney.
The towers are gone, but is that still not the same named precinct.
Even it is not the same precinct, call it the Financial Precinct, afterall the Mercantile Exchange Centre and Wall Street are only a coupld of bolcks away.
Posted: Sat Dec 15, 2007 6:11 pm
by Heimdall
Subway would be cool. Too quickly get into another region.
May i also suggest you spice things up with a "Gangs of New York" theme...
Remember the The Warriors movie?
Posted: Sat Dec 15, 2007 10:43 pm
by fireedud
You should have another connection from Staten Island to manhattan, through New Jersey. It'll leave from the gothels bridge (I think) And enter into Manhattan with the Lincoln Tunnel
Posted: Sun Dec 16, 2007 6:29 pm
by snapdoodle
Hi again,
We've settled on the way the trains work. Each train station begins with 3-5 neutral armies. They don't count toward any bonuses and there is no bonus for holding the whole line.
Once you have a station you can attack any other station on the line. For example, you can go from one end of the blue line to the other end. If you want to transfer between lines you must attack the transfer point, the station where two train lines intersect, and from there attack any station on the other line.
The object is the increase mobility but isn't to encourage holding entire lines. This puts the emphasis of the map on holding territories and collecting bonuses but then having the option of attacking nearly anywhere on the map.
Posted: Sun Dec 16, 2007 6:32 pm
by snapdoodle
Unit_2 wrote:Make it a +1 bonus for holding it, and making it neutral would be a good idea.
we thought about this, but we figured that people shouldn't be rewarded with bonuses for holding randall's island because the benefit is in controlling the triborough bridge, an important choke point.
Posted: Sun Dec 16, 2007 6:45 pm
by benny profane
cairnswk wrote:i'd like to see some names on this one real quick please.
And is there any chances of dividing Manhattan up somehow along more intertesting disivions that would includes east and west of Broadway, the UN, Chinatown, Museum precinct, Gennwich Village, maybe even the Empire State and (former) World Trade Centre precinct, Time Square, the Battery, Tribeca
I've been to Manhattan and walked the streets, and it's a very interesting place indeed. Something along these lines, although 5th Avenue seems to be a delineator in this map, although that's OK.
thanks for the input...we spent a while trying to decide how to divide up manhattan, and we wound up combining some neighborhoods together in order to make the map more manageable. it is rather small, especially the downtown area, and so including most of those neighborhoods isn't really feasible. we think it would just be too cramped. foremost in our minds is the gameplay. as for landmarks, its a neat idea, but we're trying to focus on neighborhoods, and there are considerably more landmarks in manhattan than the other boroughs. if it was only going to be a map of manhattan, that would really work, but we're hoping to emphasize the subways and the scope of the whole city.
we didn't have the time to put in terit names, but the ones we have for manhattan are:
washington heights, harlem, upper east side, upper west side, midtown, chelsea, gramercy, the village (greenwich and east together), soho, lower east side, and financial district.
getting any more detailed than this would mean very small terits.
Posted: Sun Dec 16, 2007 6:48 pm
by benny profane
Heimdall wrote:Subway would be cool. Too quickly get into another region.
May i also suggest you spice things up with a "Gangs of New York" theme...
Remember the The Warriors movie?
we really like the ideas, but we don't really think either are right for this particular map.
gangs of new york focuses too much on the lower east side of manhattan, and the warriors is a bit too objective based.
Posted: Sun Dec 16, 2007 6:49 pm
by benny profane
fireedud wrote:You should have another connection from Staten Island to manhattan, through New Jersey. It'll leave from the gothels bridge (I think) And enter into Manhattan with the Lincoln Tunnel
we really don't want to include new jersey, and we think two entrances into staten island is pretty fair.
Posted: Mon Dec 17, 2007 6:37 am
by Rictus
Yeah, I think a separate Manhattan map could be really good - in the meantime, you guys should carry on because this looks to be developing well, and the trains idea sounds good - not unlike the jump gates in the recently quashed solar system map, which do add an interesting wrinkle on game play.
Posted: Tue Dec 18, 2007 9:58 pm
by InkL0sed
There's no Roosevelt Island
Put it in? Pretty please?

Posted: Thu Dec 20, 2007 10:31 am
by benny profane
InkL0sed wrote:There's no Roosevelt Island
Put it in? Pretty please?

well, we thought about it. but, on the small map, it would pretty much disappear, don't you think?
Posted: Thu Dec 20, 2007 11:35 am
by bryguy
benny profane wrote:InkL0sed wrote:There's no Roosevelt Island
Put it in? Pretty please?

well, we thought about it. but, on the small map, it would pretty much disappear, don't you think?
the needs a small map???
the
bigger the
better
Posted: Thu Dec 20, 2007 1:54 pm
by benny profane
bryguy wrote:benny profane wrote:InkL0sed wrote:There's no Roosevelt Island
Put it in? Pretty please?

well, we thought about it. but, on the small map, it would pretty much disappear, don't you think?
the needs a small map???
the
bigger the
better
sorry, what i meant was the small version of the map.
hey man, i greatly prefer larger maps to small ones.
if anyone agrees that this map should be bigger, please speak up,
and maybe we can convince snap that we should squeeze in some more territories.
obviously, there is a risk that the map will become too cramped. and this would slow down our progress (and things are moving very slowly as it is...we're both pretty busy guys).
so...let's hear it.
and again, thanks for everyone's patience.
Posted: Thu Dec 20, 2007 2:28 pm
by Unit_2
is there a update coming soon?
Posted: Thu Dec 20, 2007 5:44 pm
by benny profane
Unit_2 wrote:is there a update coming soon?
yup, tomorrow night.
Posted: Thu Dec 20, 2007 6:02 pm
by edbeard
when you do, post it in the first post of the thread AND the post where you tell us about the update.
it's annoying to have to go back and forth. thanks.
Posted: Fri Dec 21, 2007 11:42 pm
by snapdoodle
Hi all,
Here's another update. We're still working on the bonuses but now we've got a legend and all the territories laid out. I believe this should be enough to meet the initial discussion criteria. So fire away.
We wait with glee.
=p
-snap and benny
Posted: Sat Dec 22, 2007 12:20 am
by Unit_2
wow, thats nice, i'll commet tommow.
Posted: Tue Dec 25, 2007 1:40 am
by InkL0sed
benny profane wrote:InkL0sed wrote:There's no Roosevelt Island
Put it in? Pretty please?

well, we thought about it. but, on the small map, it would pretty much disappear, don't you think?
Maybe... you probably know better than I do. However, consider that RI is supposed to be incredibly skinny anyway. And the name could go along the length of the island.
Posted: Tue Dec 25, 2007 2:08 am
by snapdoodle
wait... like having it as a territory or just having it on the map at all? because we'll probably have it displayed but probably not a territory on it's own.
Posted: Tue Dec 25, 2007 4:38 pm
by Ogrecrusher
I must admit I was cynical when I clicked this thread, but I really like what I see! I love the whole World 2.0 style bonuses within bonuses.
Comment, the minimap looks a bit too similar to an actual area of the map for my liking.
Posted: Tue Dec 25, 2007 7:10 pm
by cairnswk
snapdoodle wrote:
Hi all,
Here's another update. We're still working on the bonuses but now we've got a legend and all the territories laid out. I believe this should be enough to meet the initial discussion criteria. So fire away.
We wait with glee.
=p
-snap and benny
Hi Snap and Benny.
Happy Holidays
OK here is the go....
1. I really like the style of this map...it's clean and crisp and easy to follow...that's a big plus.
2. My major concern is doing a small map for this project. As always you know you are required to produce a small map for play of max 600px w and 600 px h.
The area around the SoBro is very congested and the text is already small.
Have you downsized this map to see how that is going to come into effect and affect the legibility of map...or are you working on two sepatate maps.
3. U.E.S & L.E.S. & U.W.S. needs explanation in the legend please for all players who are not familiar with New York suburbs....just as a footnote style thing.
4. "Each train station may attack any station on that line"....are you able to attack the next station up the line, or two stations away or more....this needs more clarification.
4. "To transfer to another train line transfer station must be taken".... my workding would be "...must be held"
5. See if you can move the legend indicator for transfer stations away from "The Village" name...makes it slightly confusing.
6. Perhaps text return the "financial district" name
7. There are some discrepancies in the border thicknesses around Manhattan....and even in some other Burroughs. Border thickness is very big on the list of "to get absolutely correct" for the Foundry....it brings a great picture of professionalness to the map.
8. Can you adjust many of those angled sharp corners on territories to be more of small curves.
9. Bonus Legend looks fine to me...but others may think differently.
10. In the Village, can you attack the train station from the Village itself and vicky verka, am i reading this correctly? Perhaps note this in the legend that territories and same territory train stations border each other.
The other possibility here, is that one can attack the village stations from soho....that's why you need to clarify this in the legend.
11. the train line through Bed Stuy runs right through the name....check this in other terts also and see if you can clean this aspect up a bit.
12. i know this will probably sound "kitch" but is there a possibliity of adding Liberty Island and making an "icon" out of it, worth one bonus or something on that what i beleive is a Ferry Route - the dashed line.
13. also, is there a possiblity of moving Staten Island left, and making a one tert out of the Veranzo-Narrows Bridge.
14. North in the legend is very illegible colour....so is Pelham..perhaps give all those names drop shadows or similar to "background" them against that gray.
15. perhaps low the whiteness of the army shadows
16. gameplay wise, the area around downtown manahattan, i think has too many connections between bridges and stations. i realise this is what happens in real life, but i think it is unbalanced for the rest of the map.
are there other connects in other areas ytou can use to balance that situation up a bit.
Excellent work thought so far...you've progressed very well.

Posted: Tue Dec 25, 2007 7:33 pm
by unriggable
This map looks....awesome!
Posted: Wed Dec 26, 2007 9:31 pm
by benny profane
many thanks for the support guys...
and cairnswk...a heaping pile of thanks for the effort you put into those comments. very helpful!
we should be making an update by tomorrow...
hope everyone had a great holiday!
-benny