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Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Tue Feb 25, 2020 4:49 pm
by iAmCaffeine
the plan is to draw them out so long that we fall asleep champions

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Tue Feb 25, 2020 5:55 pm
by IcePack
iAmCaffeine wrote:the plan is to draw them out so long that we fall asleep champions


You might lull us to sleep waiting and become champions that way

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Tue Feb 25, 2020 6:04 pm
by iAmCaffeine
a win is a win right

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Tue Feb 25, 2020 7:14 pm
by IcePack
3 down, 19 to go

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Tue Feb 25, 2020 11:04 pm
by i-andrei
IcePack wrote:They can be especially if it takes a long time for people to take the turns. Really drags them out

Yeah, we should get the time down from 24h to 6 maybe. That would force everyone's hand a bit
;)

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Tue Feb 25, 2020 11:07 pm
by IcePack
i-andrei wrote:
IcePack wrote:They can be especially if it takes a long time for people to take the turns. Really drags them out

Yeah, we should get the time down from 24h to 6 maybe. That would force everyone's hand a bit
;)


Mostly it would just keep things pretty boring

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Wed Feb 26, 2020 3:26 am
by iAmCaffeine
Thats what happens when 80% of the maps you play are conquest borefests

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Wed Feb 26, 2020 8:45 am
by IcePack
Seems like an easy way to make turns go faster and get to the exciting part and games done, instead of everyone being bored

Re: [CC10] R1: FALL vs ICON [9:3]

Posted: Wed Feb 26, 2020 8:59 am
by IcePack
Hive has Fallen! =D>

Re: [CC10] R1: FALL vs ICON [10:5]

Posted: Wed Feb 26, 2020 10:57 am
by IcePack
City Mogul has Fallen!

Re: [CC10] R1: FALL vs ICON [12:5]

Posted: Wed Feb 26, 2020 8:47 pm
by IcePack
TOG has Fallen :)

Re: [CC10] R1: FALL vs ICON [12:5]

Posted: Thu Feb 27, 2020 12:17 pm
by Swimmerdude99
Deez Nutz have fallen

Re: [CC10] R1: FALL vs ICON [13:5]

Posted: Thu Feb 27, 2020 11:39 pm
by i-andrei
Pot mosby has fallen

Wait. What?
Pot mosby was Iconic.

I guess they both mean the same thing anyway ;}

Re: [CC10] R1: FALL vs ICON [13:5]

Posted: Fri Feb 28, 2020 12:32 am
by IcePack
Baseball and Clande have Fallen ;)

Re: [CC10] R1: FALL vs ICON [14:6]

Posted: Fri Feb 28, 2020 5:39 am
by iAmCaffeine
That baseball game was almost fun

Re: [CC10] R1: FALL vs ICON [14:6]

Posted: Fri Feb 28, 2020 8:28 am
by rockfist
:shock:

Re: [CC10] R1: FALL vs ICON [14:6]

Posted: Fri Feb 28, 2020 1:10 pm
by IcePack
iAmCaffeine wrote:That baseball game was almost fun


I mean, the sport of baseball in general is super boring. So I feel like "almost fun" is pretty much as good as it gets there.

Re: [CC10] R1: FALL vs ICON [14:6]

Posted: Fri Feb 28, 2020 1:51 pm
by hotfire
IcePack wrote:
iAmCaffeine wrote:That baseball game was almost fun


I mean, the sport of baseball in general is super boring. So I feel like "almost fun" is pretty much as good as it gets there.


prisoners rioting and clubbing their guards to death with their own weapons is fun.

conquering the evil Romans and poisoning the survivors is also fun.

playing trench with no forts is not fun.

Re: [CC10] R1: FALL vs ICON [15:6]

Posted: Fri Feb 28, 2020 9:44 pm
by IcePack
Middle Ages has Fallen!

Re: [CC10] R1: FALL vs ICON [15:7]

Posted: Sun Mar 01, 2020 10:14 pm
by Swimmerdude99
I fell in monsters. Wait is that right?

Re: [CC10] R1: FALL vs ICON [16:8]

Posted: Sun Mar 01, 2020 10:15 pm
by IcePack
Monsters has Fallen!

Re: [CC10] R1: FALL vs ICON [17:8]

Posted: Sun Mar 01, 2020 11:42 pm
by IcePack
Philly cheese steaks have Fallen!

Re: [CC10] R1: FALL vs ICON [17:9]

Posted: Mon Mar 02, 2020 1:59 pm
by iAmCaffeine
I think we'll be finished with around 15 wins in this war. Not as close it would've been under normal circumstances but nonetheless, good games well played.

Re: [CC10] R1: FALL vs ICON [17:9]

Posted: Mon Mar 02, 2020 2:11 pm
by IcePack
iAmCaffeine wrote:I think we'll be finished with around 15 wins in this war. Not as close it would've been under normal circumstances but nonetheless, good games well played.


Right now I have 21-12 locked
25-13 w leans (note: probably a day or two old if anything’s changed idk yet)
Leaves 5 give or take up for grabs from my last look assuming no games change hands.

They’ve been good games, was certainly an interesting one to dig into planning wise for my first war back. Anyway - wars been fun. I was light on games here so was mostly just a spectator :)

Re: [CC10] R1: FALL vs ICON [18:10]

Posted: Thu Mar 05, 2020 7:52 am
by IcePack
Tie Breaker has Fallen