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Conquer Club • what pecentage of the game is affected by luck - Page 2
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Posted: Sun Jun 17, 2007 4:13 pm
by wrightfan123
Genghis Khan CA wrote:18.73645937%, give or take 0.00000003%


Dude, get a life. If you don't have one, you can borrow mine.

Posted: Sun Jun 17, 2007 5:46 pm
by silvertiles
wrightfan123 wrote:
Genghis Khan CA wrote:18.73645937%, give or take 0.00000003%


Dude, get a life. If you don't have one, you can borrow mine.


If you're on this site, chances are you don't have a life either.

Posted: Sun Jun 17, 2007 7:56 pm
by sully800
AAFitz wrote:Actually it more depends on the type of game than anything else...

if two equal players are in a 2 player game, luck is really 95% of the game...if his dice are good and yours bad...its over...and quick...doesnt matter what you do, you die

to a lesser degree the same is too in trips and doubles...bad teams can kill good ones with good dice

but in multiplayer games especially 6 player escalating, luck hardly factors in...probably more like 10-20% in most cases...the other players decide it more than the dice do

in no cards games with great players, luck may never even come into play except for an individual round or too...the players more often decide those than the dice..not to say a bad loss or win cant affect the game


I disagree! 6 player escalating games involve tons of luck. If everyone is relatively equally matched, it all comes down to what cards you get at what moment. And thats with complete disregard of someone trying to take a player out and failing. Then the game is won by someone who might never have stood a chance, and I'm sure you know that happens quite often.

I definitely think that no cards/flat rate have less luck involved than escalating games when players are all equal. When theres a discrepancy between skill levels though I think skill is a bigger determining factor in escalating than the other styles. Ironic huh?

Posted: Sun Jun 17, 2007 10:35 pm
by nietzsche
I'd say 60%, 30% is skill and 10% is wicked's decision whether to ban you or not.

Posted: Sun Jun 17, 2007 11:46 pm
by hulmey
i voted 50% because there are alot of factors in the game....

Initial deployment, Rolls of the dice and also one that has not been mentioned your oppontent...

When i play Rt it is usally with the same people....But open games where newbies join and decide they want the spot ur sitting on even if it kills both of you (ANYBODY HAD THAT HAPPEN TO THEM)

Posted: Mon Jun 18, 2007 12:05 am
by BeastofBurson
silvertiles wrote:
wrightfan123 wrote:
Genghis Khan CA wrote:18.73645937%, give or take 0.00000003%


Dude, get a life. If you don't have one, you can borrow mine.


If you're on this site, chances are you don't have a life either.


lmao