danfrank666 wrote:My luck is always negative ranging from single digits but quite often in the forties. For this reason i will not renew , rarely do i win 2 dice in a single roll . It is this disparity that makes this game frustrating and not an enjoyment. If i wanted to be treated like a bitch i would go to the local dominatrix . SO FUCKOFF CC
I love players who show there last 5 rolls as stats. I could show some shockers too.. But let's look at Danny boys stats over 25 rolls
They look OK to me, and as suggested above.. maybe a strategy adjustment and my personal tip - if you deadbeat games, you can not win them
Re: disparity In dice
Posted: Sat Oct 18, 2014 11:47 am
by Gweeedo
I'd be more concerned with your rating. You come in here to tell CC to F*ck off, having a 4.0 rating...Just SHUT IT! Nobody cares what you have to say...you are irrelevant.
The dice works the same for all of us, unfortunately so do players with low ratings. Nobody likes you (not even the dice), you have no allies nor do you have the ability to comprehend proper stratagem in a game like this...your rating tells all.
Don't bother trying to look elsewhere, keep blaming it on the dice...cuz that is what 4.0's do.
Re: disparity In dice
Posted: Sat Oct 18, 2014 2:38 pm
by DarthBlood
i get bad dice quite often, and i complain to my friend. but this is the first time i felt i needed to make a post in the forum.
i just attacked 18-3. and lost 14 units. ARE YOU SERIOUS?! i wish this game was more skill based than luck based.
Re: disparity In dice
Posted: Sat Oct 18, 2014 3:12 pm
by owenshooter
DarthBlood wrote:i get bad dice quite often, and i complain to my friend. but this is the first time i felt i needed to make a post in the forum.
i just attacked 18-3. and lost 14 units. ARE YOU SERIOUS?! i wish this game was more skill based than luck based.
yeah... that is why they stopped using DICE on the official HASBRO game that this site is not affiliated with in any way... *eyes rolling*...-Jésus noir
Re: disparity In dice
Posted: Sat Oct 18, 2014 3:34 pm
by KraphtOne
owenshooter wrote:yeah... that is why they stopped using DICE on the official HASBRO game that this site is not affiliated with in any way... *eyes rolling*...-Jésus noir
Hasbro did in fact change their dice random number generator because it was not producing random numbers
Re: disparity In dice
Posted: Sat Oct 18, 2014 3:51 pm
by clangfield
danfrank666 wrote:My luck is always negative ranging from single digits but quite often in the forties. For this reason i will not renew , rarely do i win 2 dice in a single roll . It is this disparity that makes this game frustrating and not an enjoyment. If i wanted to be treated like a bitch i would go to the local dominatrix . SO FUCKOFF CC
3.50 is spot on average, so clearly you cannot always have been below. You remember the 10 v 5 where you lose 9; but you overlook the 10 v 5 where you lose none, which shouldn't happen either (if every sequence of 6 dice were one of each number - which of course they rarely are). You'd probably find that the 7% of turns that you missed were the ones where you would have had good dice One gets good and bad runs - I've gone captain to corporal, then back up again. One gets runs, good and bad. Maybe you're attacking too much? Or not enough?
Re: disparity In dice
Posted: Sat Oct 18, 2014 4:10 pm
by KraphtOne
clangfield wrote:
danfrank666 wrote:My luck is always negative ranging from single digits but quite often in the forties. For this reason i will not renew , rarely do i win 2 dice in a single roll . It is this disparity that makes this game frustrating and not an enjoyment. If i wanted to be treated like a bitch i would go to the local dominatrix . SO FUCKOFF CC
3.50 is spot on average, so clearly you cannot always have been below. You remember the 10 v 5 where you lose 9; but you overlook the 10 v 5 where you lose none, which shouldn't happen either (if every sequence of 6 dice were one of each number - which of course they rarely are). You'd probably find that the 7% of turns that you missed were the ones where you would have had good dice One gets good and bad runs - I've gone captain to corporal, then back up again. One gets runs, good and bad. Maybe you're attacking too much? Or not enough?
And that's the argument... that over an insane amount of rolls it will even out to an average of 3.5 for everyone...
that has nothing to do with the dice being random... it only shows that the average attack is 3.5...
I have seen 20 vs 20 with no loss for the attacker... we all have... so (this being a computer program) guess what? you now get a day of bad dice to make up for that one attack... because it is set up so that you HAVE to end up with a 3.5 average...
using this logic, the average defense is 3.5... and since the tie goes to the defender, then in the long run you are stupid for ever attacking...
someone should try starting games on huge maps like hive or usa... and keep one "bad dice" game open... when you see your rolls are skewing into the negative, just skip over to the "bad dice" game and roll till you're getting good dice again, then play your other games... science says it should work...
Re: disparity In dice
Posted: Sat Oct 18, 2014 4:23 pm
by KraphtOne
But if you'd like to know what's even more bullshit?
My average is 3.5
My opponents' attack average (over a shit ton of games) is 3.51
that doesn't sound like much... but just one little hundredth huh?
[player]Kaskavel[/player] defends at 3.51 while his opponents attack at 3.50...
This is not to be confused with some sort of win percentage or attack percentage folks... this means that Consistently he is rolling better than his opponents and consistently my opponents are rolling better than i am...
This. shit. is. rigged.
and i'm not being sarcastic or making some joke... i believe that the "luck" average can be adjusted... and over an assload of games the adjustment can be seen... so be nice to the people in charge, don't be like me
in this game you don't need your average roll to be a lot better than your opponents, you just need it to be a fraction better... and bam you win every roll... 3.51 beats 3.50 every time it attacks...
Re: disparity In dice
Posted: Sat Oct 18, 2014 4:29 pm
by KraphtOne
[player]random21[/player] attacks at 3.51
congrats, you will win against an opponent of equal skill every time, assuming the map is large enough to allow for your "on average" better dice to take effect...
wait a tick...
Re: disparity In dice
Posted: Sat Oct 18, 2014 7:53 pm
by Gweeedo
When you speak of 18vs3, you are talking about a 6to1. No bitching unless you lose on a 8to1 or greater. Try to use assault button more, get into the habit of using it oppose to the auto assault. I would hope to think, you would not of lost so many units going up against three, using the assault button
Learn how to play the game with crap dice...no matter what phase (beginning or end) of the game you are in. You will overcome...if you find the skillz.
just another post ,,, showing opponents defend dice an attack dice are heavy in the sixes.... BULLSHIT SITE
Re: disparity In dice
Posted: Fri Nov 21, 2014 12:37 pm
by owenshooter
KraphtOne wrote:
owenshooter wrote:yeah... that is why they stopped using DICE on the official HASBRO game that this site is not affiliated with in any way... *eyes rolling*...-Jésus noir
Hasbro did in fact change their dice random number generator because it was not producing random numbers
that went right over your head... i said they no longer use DICE.. as in, they took that aspect out of the game... reading comprehension is a very important factor if you want to be a forum goer...-Jésus noir
[record instances of below average loss v. opponents] [ignore all instances of above average performance v. opponents] [ignore all instances of dan's defensive dice v. opponents]
Conclusion: SOMETHING IS FUCKED HERE!!!
Good job, dan. We're all rooting for you.
Re: disparity In dice
Posted: Sun Nov 23, 2014 4:57 pm
by Serbia
Bollocks.
Re: disparity In dice
Posted: Tue Nov 25, 2014 11:03 am
by KraphtOne
owenshooter wrote:
KraphtOne wrote:
owenshooter wrote:yeah... that is why they stopped using DICE on the official HASBRO game that this site is not affiliated with in any way... *eyes rolling*...-Jésus noir
Hasbro did in fact change their dice random number generator because it was not producing random numbers
that went right over your head... i said they no longer use DICE.. as in, they took that aspect out of the game... reading comprehension is a very important factor if you want to be a forum goer...-Jésus noir
Can't argue with you there, when i re-read what i wrote i'm like... "dude, what the f*ck are you arguing here"
Musta been one of the ole "drink and post"s...
Re: disparity In dice
Posted: Tue Nov 25, 2014 5:57 pm
by danfrank666
BigBallinStalin wrote:dan's dice methodology:
[record instances of below average loss v. opponents] [ignore all instances of above average performance v. opponents] [ignore all instances of dan's defensive dice v. opponents]
Conclusion: SOMETHING IS FUCKED HERE!!!
Good job, dan. We're all rooting for you.
its funny you say that ... i lose 2 troops to start my turn just about every fukn turn...
danfrank666 4.0 all opponents Luck Avg Roll 1's 2's 3's 4's 5's 6's Luck Avg Roll 1's 2's 3's 4's 5's 6's Assault 0% 3.50 123980 123976 123813 124505 124239 124013 0% 3.50 77211 77181 77168 76929 76768 77868 Defend 0% 3.50 39307 39247 39657 39699 39568 39387 0% 3.50 66054 65923 66224 65911 65882 66229 Total 0% 3.50 163287 163223 163470 164204 163807 163400 0% 3.50 143265 143104 143392 142840 142650 144097 Nov 26, 21:57:39 CCT [logout danfrank666] Game Menu My Games Join A Game Start A Game Game Finder Battle Royale Diversions Announcements •Offical Monthly Challenge for November •Dispatch 127 -- Some big news, some small news •Open callout for Foundry Volunteers More Interaction Menu Forum Chat Rooms Inbox Wall My Ratings Personal Menu Store Control Panel Settings Referral Program Dice Stats Medal Stats Inventory
Re: disparity In dice
Posted: Thu Nov 27, 2014 12:23 am
by BigBallinStalin
That hard-hitting analysis and the copy-pasted left column of cc.com really shook the system to its core.
Wake up, people! Lord Dan has a golden calf for us!
Yet u keep playing and posting shit... Yawn... Go help ur mom with dinner.
Re: disparity In dice
Posted: Fri Nov 28, 2014 10:08 am
by degaston
Can anyone join this pity party, or is it just for people who don't understand randomness? Waaaaaaaahhhhhh!!!!! I think CC is giving the newbs great dice in order to get them to stay!*
(This was a guide game - I'm not trying to farm anyone.)
But seriously, danfrank, WTF are you doing in your games? Take a look at this: This shows the percent of a player's attacks that are made using 3v1 dice. The blue dots are a sample of CC players over a wide range of scores. That little red dot way down there at the bottom is you. Does attacking poor defenseless "1's" somehow violate your code of honor?
Here are your stats for all types of attacks: 3v1 attacks give you the best winning probability, so when you allow your opponents to attack you 3v1 much more than you attack them, you are giving them a huge advantage in the game. Most of the time, it's not the dice that cause you to win or lose, it's the decisions you make about when and where to attack.