Small World

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
grifftron
SoC Training Adviser
Posts: 3280
Joined: Thu Jul 09, 2009 6:11 am

Re: Small World

Post by grifftron »

Once again, i really like this idea...

actually I was looking at apps today and found a free app called Lux USA, I made a quick video just to show how it looks and how it played, it was very simple to play, hoping lack could someday make something like that for CC, i know it would be a big job tho. Anyways check it out.

http://www.youtube.com/watch?v=pMjIbBzdm-U

-griff
Image
User avatar
MarshalNey
Posts: 781
Joined: Mon Sep 28, 2009 9:02 pm
Gender: Male
Location: St. Louis, MO

Re: Small World

Post by MarshalNey »

MrBenn wrote:(I'll get around to updating the first post when there are more than a couple of pages of posts)


Looks like you're almost there. An updated first post with a bonus continent breakdown might help community visitors to the thread, so I took the liberty of compiling the info.

Here's what I counted and took from your first post:
Total Regions: 34
Bonus Continents: 7
Antarctica
-- bonus: +2 (with -1 decay)
-- regions: 3
-- borders: 1
Australia
-- bonus: +2
-- regions: 4
-- borders: 2
South America
-- bonus: +2
-- regions: 4
-- borders: 3
North America
-- bonus: +3
-- regions: 5
-- borders: 3
Africa
-- bonus: +3
-- regions: 5
-- borders: 3
Europe
-- bonus: +4
-- regions: 5
-- borders: 4
Asia
-- bonus: +5
-- regions: 8
-- borders: 4

What strikes me here is that Asia might be slightly undervalued, and that the adaptation of the classic bonuses has made the long-standing discrepancy between the S.America and Aussie bonus more pronounced. S.America has 1 more border than Aussie yet has the same bonus, whereas Europe has 1 more border than N.America/Africa and has a +1 bonus.

A final concern was mentioned last page, that decay regions should probably start as neutral, and in this case I'd recommend all neutral 1's for Antarctica. That would reduce your total deployable regions to 31, which is 1 shy of a 'decent' number.

Oddly enough, although I wasn't in favor of Sully's idea to add a region just when the clarity of the small-small map was looking good... it would actually address most of my gameplay concerns. The +2 bonus for S. America and Aussie would be more balanced, and Antarctica could have all neutral 1's and the map would still have a decent number for the drop.

-- Marshal Ney
User avatar
Industrial Helix
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Gender: Female
Location: Ohio

Re: Small World

Post by Industrial Helix »

just throwing some ideas out there...

What about Philippines to Japan?

I don't feel like Sudan and Magreb are appropriate names for the areas they're representing. Use Nile for Sudan and W. Africa for Magreb? Maybe use Sahara?

Saudi implies the ruling party of Saudi Arabia. If the king were deposed, the proper name of the place would be Arabia. I suggest middle east because I can think of nothing better. Maybe Mesopotamia. Maybe greater Persia.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
ISN2
Posts: 529
Joined: Wed May 30, 2007 4:33 am

Re: Small World

Post by ISN2 »

I would recommend changing the name of "Saudi Arabia" to "Middle East" as there are at least 16 countries in that area (Except African part of Middle East) and using the name of 1 country for all of them isn't right, putting the name of area is much more better, like "Central Europe" you used for middle of Europe, for your info:
http://www.mideastweb.org/countries.htm
User avatar
grifftron
SoC Training Adviser
Posts: 3280
Joined: Thu Jul 09, 2009 6:11 am

Re: Small World

Post by grifftron »

Just wondering what is going on with this idea, i would really like to see CC have some stuff on phones & apple stuff soon, i would be addicted to that sheesh! prob would like to make a mini map myself if this ever went thru

-griff
Image
Army of GOD
Posts: 7192
Joined: Tue Feb 24, 2009 4:30 pm
Gender: Male

Re: Small World

Post by Army of GOD »

There'll be a loud uproar about the Alaska-Kamchatka connection being absent. I suggest moving Alaska a little East more, so that it doesn't look like it's going "around" the map.
mrswdk is a ho
whitestazn88
Posts: 3128
Joined: Mon Feb 05, 2007 2:59 pm
Gender: Male
Location: behind you
Contact:

Re: Small World

Post by whitestazn88 »

I feel that Alaska is too prominent in all of the maps on conquer club. Does anyone even like that state anymore? No. It'll be the great American oil field in 10 years anyways. I say remove that territ, and make it into one "Great White North" or "America's Hat" territory. My only suggestion.
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Small World

Post by natty dread »

MrBenn wrote:Ever since the original Classic Map was taken away from us, I have wanted to put Kamchatka back on the map.


Too bad you're late, I already did ;) (although mine is not a world map...)

Anyway, I think S.A. should have a +3 bonus. +2 doesn't quite seem worth it for 4 terts and 3 borders...

Alternatively, you could switch the Antarctica-Argentina connection to Brazil-Antarctica, reducing SA:s borders to 2. This way it really would be equal with Aus.
Image
User avatar
iancanton
Foundry Foreman
Foundry Foreman
Posts: 2452
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: Small World

Post by iancanton »

the trouble with showing antarctica is that the three big continents, which contain 90% of the developed world, are squashed into less than half of the visible area. 5 of the 6 normal continents are now of a similar size.

rather than force a previous model on to a 34-region map, why not try to tailor the gameplay to work specifically for the small size? u've cut down the number of regions, so a 5-continent world will let us have more strategic variety than a 7-continent one. to throw an idea into the ring, i suggest 30 regions split into 4 normal continents that focus mainly on the northern hemisphere where most cc players live (allowing us to cut off the bottom of the current map and stretch vertically the top half to make it less squashed), being americas, europe, asia and oceania, plus a single-region neutral-starting africa that decays by 1 each turn to represent famine (a rough equivalent of antarctica on ur map, but with a serious point to make)?

ian. :)
Image
User avatar
Hensow
Posts: 24
Joined: Fri Feb 27, 2009 1:38 pm
Gender: Male
Location: here

Re: Small World

Post by Hensow »

Middle east and Arabia can be used interchangeably so ether would do.
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Small World

Post by Victor Sullivan »

iancanton wrote:the trouble with showing antarctica is that the three big continents, which contain 90% of the developed world, are squashed into less than half of the visible area. 5 of the 6 normal continents are now of a similar size.

rather than force a previous model on to a 34-region map, why not try to tailor the gameplay to work specifically for the small size? u've cut down the number of regions, so a 5-continent world will let us have more strategic variety than a 7-continent one. to throw an idea into the ring, i suggest 30 regions split into 4 normal continents that focus mainly on the northern hemisphere where most cc players live (allowing us to cut off the bottom of the current map and stretch vertically the top half to make it less squashed), being americas, europe, asia and oceania, plus a single-region neutral-starting africa that decays by 1 each turn to represent famine (a rough equivalent of antarctica on ur map, but with a serious point to make)?

ian. :)

That's an interesting proposal, though Africa is the second-largest continent in the world... Kind of hard to ignore, though admittedly, it's not exactly the best continent to control militarily, with famine (like you said), and difficult nations that likely aren't capable of assisting one in his conquest. Certainly something to try-out.

Are you planning on continuing with this project, MrBenn? It has "benn" awhile...
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
40kguy
Posts: 1772
Joined: Mon Dec 29, 2008 11:39 am
Gender: Male

Re: Small World

Post by 40kguy »

can you make the map bigger?
Image
16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
ManBungalow
Posts: 3431
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere

Re: Small World

Post by ManBungalow »

I'm not sure how I'd feel if I played random map and this came up. I like to be able to see what's going on in exquisite detail, and some of those regions are quite close together from the perspective of a clickable-mapper, so you might consider making the large version a more standard size; just for my benefit, of course.
Then again, that really would detract from the point of this map. Otherwise, fantastic idea. I might have to get an android phone just to play this map.

As this is in the gameplay workshop after all, I'll just add that I'd probably increase all of those bonuses by 1 troop with the exception of NA, as you've got more borders per region than on the classic map by the looks of it (SA, Africa and Oceania are more difficult to hold with the inclusion of Antarctica, at any rate). I hope to see this moved onto the next workshop soon and the project continued with.
Image
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Small World

Post by MrBenn »

So are most of the complaints about the size? If I'm going to make the map bigger, then I'll probably need to take this in a slightly different direction and up the territory count to make a bigger-than-classic-but-not-as-big-as-world-2.1 map
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Small World

Post by Victor Sullivan »

MrBenn wrote:So are most of the complaints about the size? If I'm going to make the map bigger, then I'll probably need to take this in a slightly different direction and up the territory count to make a bigger-than-classic-but-not-as-big-as-world-2.1 map

That was just 40kguy and ManBungalow, and even ManBungalow said to just make the large version standard size. So, I really don't think you need to take a new direction with this. It would be neat to see what this map would look like set up Moon Race-style, where Asia is on the left and the Americas on the right. That way, you can have the famous Alaska-Kamchatka border. And those two are a heck of a lot closer to each other than Maghreb-Brazil, Iberia-Canada, and Scandinavia-Greenland. Just something to consider. It would make this map a little more fresh, in my opinion.

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Small World

Post by Evil DIMwit »

Here's a graphical comment: Might want to make South Africa considerably lighter or darker to contrast it with Madagascar.

Also, the borders around northern Europe-Greenland aren't really clear on the small map -- or the large one for that matter.
ImageImage
User avatar
40kguy
Posts: 1772
Joined: Mon Dec 29, 2008 11:39 am
Gender: Male

Re: Small World

Post by 40kguy »

yeah just scale the image to a small map. not something that small tho ;)
Image
16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Small World

Post by isaiah40 »

After a fortnightly review, I noticed there hasn't been an update for sometime. So, come the next fortnightly review, if there isn't an update made, we will have to move into the Recycling Bin until the mapmaker makes an update. :cry:
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Small World

Post by isaiah40 »

[MOVED] At the request of the mapmaker, this is being moved to the Recycling Bin.
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Abandoned] - Small World

Post by MrBenn »

Is there any merit in reviving this project?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: [Abandoned] - Small World

Post by isaiah40 »

MrBenn wrote:Is there any merit in reviving this project?

Please do continue with this!!!!!!!!! :mrgreen:
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Abandoned] - Small World

Post by MrBenn »

Well, here's an update:

Image

What next?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: [Abandoned] - Small World

Post by isaiah40 »

Are you thinking about upping the small to 400wide?? With today's devices I don't think we need to go as small as 300 wide. Just my $0.02 worth. tnb will take another look at it before we move it back into the system.
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Abandoned] - Small World

Post by MrBenn »

isaiah40 wrote:Are you thinking about upping the small to 400wide?? With today's devices I don't think we need to go as small as 300 wide. Just my $0.02 worth. tnb will take another look at it before we move it back into the system.

Yeah, I could make it a little larger. My working image is 1200px so that's not a problem (except it's currently set up so the fonts look legible when shrunk 400%; they need altering if I'm only shrinking by 300%)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Industrial Helix
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Gender: Female
Location: Ohio

Re: [Abandoned] - Small World

Post by Industrial Helix »

Yep, revive it.

Though, is there no connection between Alaska and Kamchatka? If not, that's great, I love it. Antarctica is the only trans-continental route to go which makes it unique enough to be a fun map.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
Post Reply

Return to “Recycling Box”