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Posted: Sat Apr 21, 2007 12:09 am
by Coleman
mibi wrote:g! this map is not quenched! there may be serious and crippling flaws in the gameplay and horrible graphical eyesores. print at your own risk!

:roll: It should be by now. Unless you want to move one of the arrows over a pixel so our OC members can relax.

Posted: Sat Apr 21, 2007 12:11 am
by mibi
Coleman wrote:
mibi wrote:g! this map is not quenched! there may be serious and crippling flaws in the gameplay and horrible graphical eyesores. print at your own risk!

:roll: It should be by now. Unless you want to move one of the arrows over a pixel so our OC members can relax.


the eastern wind that blows in from the plains is affecting the arrow placement. cant you tell that all the grass is blowing int he same direction? hello!?

Posted: Sat Apr 21, 2007 12:16 am
by Kem Rixen
mibi wrote:http://img117.imageshack.us/img117/6268/seigebigzj9.jpg

Wow, you can really see the ducks in that picture.

A map I think would be fun to try in real life would be World 0.5. It would make for very fast games for those people with little patience. Actually...it's not very complicated, I think I could redraw it myself in real life. Hmmm...

Posted: Sat Apr 21, 2007 12:19 am
by mibi
Kem Rixen wrote:
mibi wrote:http://img117.imageshack.us/img117/6268/seigebigzj9.jpg

Wow, you can really see the ducks in that picture.



haha yes!... and i gave them little yellow beaks. you are the first and surely only person to notice that.

Posted: Sat Apr 21, 2007 1:18 am
by Evil DIMwit
Kem Rixen wrote:A map I think would be fun to try in real life would be World 0.5. It would make for very fast games for those people with little patience. Actually...it's not very complicated, I think I could redraw it myself in real life. Hmmm...


I did try trying that once, but I don't remember how it worked out. Hmm.