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Re: Baseball Game [12/32 teams]

Posted: Thu Jul 01, 2010 12:03 am
by alaskanassassin
squishyg wrote:i'm tired, so it's probably right there and i'm not seeing it-how many players in each game? that affects my map choices.



it's 1 v 1, I dont think I flat our stated that. Winner of the 9 innings based on the run rules advances

Re: Baseball Game [12/32 teams]

Posted: Thu Jul 01, 2010 2:41 am
by alaskanassassin
updated

Re: Baseball Game [14/32 teams]

Posted: Thu Jul 01, 2010 3:52 am
by uptothemax
Count me in

Benelux, esc chained sunny
Age of Merchants, esc chained sunny
WW Iwo Jima, esc chained sunny
WW Gazala, nospoils chained sunny BONUS

-Indians

uptothemax

Re: Baseball Game [14/32 teams]

Posted: Thu Jul 01, 2010 4:39 am
by flexmaster33
sounds great...throw me in as the Dodgers...I'll send my maps in the morning.

Re: Baseball Game [14/32 teams]

Posted: Thu Jul 01, 2010 9:28 am
by mudfighter
in plz, don't care about the team


D-Day - escalating, sunny, auto, and chained
American Civil War - no spoils, foggy, auto, chained
Triple Alliance - escalating, sunny, auto, chained
13 colonies - escalating, sunny, auto, chained

Re: Baseball Game [14/32 teams]

Posted: Thu Jul 01, 2010 11:30 am
by flexmaster33
Here's my maps for the Dodgers...

North America
Rail USA
Texan Wars
Charleston

all settings -- flat, chained, foggy

Re: Baseball Game [14/32 teams]

Posted: Thu Jul 01, 2010 11:55 am
by redrumredum
in please

Re: Baseball Game [14/32 teams]

Posted: Thu Jul 01, 2010 2:12 pm
by alaskanassassin
updated

quite of few of you forgot to tell me which map would be your bonus
I changed the scoring just slightly on a suggestion from flex, guess there arent to many 4 turn games, just upped the 3 runs one extra turn
turns 1-5 will equal 3 runs, Turns 6-8 will equal 2 runs, and Turns 9-12 will equal 1 runs.

Re: Baseball Game [18/32 teams]

Posted: Thu Jul 01, 2010 9:04 pm
by squishyg
bonus: prohibition chicago, auto, chained, no spoils, sunny
route 66, manual, chained, no spoils, foggy
world 2.1, auto, chained, no spoils, foggy
crossword, auto, chained, no spoils, sunny

Re: Baseball Game [18/32 teams]

Posted: Thu Jul 01, 2010 9:19 pm
by reahma
I'll take the Yankees.

Maps = Bamboo Jack, Charleston, Greater China, Texan Wars

all maps auto,seq,sunny,chained,flat

Re: Baseball Game [19/32 teams]

Posted: Thu Jul 01, 2010 10:40 pm
by adam666
in with the blue jays please if they r taken anyone

bonus map --- aor2
australia
cairns coral coast
cairns metro

all settings 2 be
stand
auto
flat rate
adj
foggy

cheers
adam
and good luck with your first tourney

Re: Baseball Game [20/32 teams]

Posted: Thu Jul 01, 2010 11:22 pm
by aferr
aferr in with cubs and maps are charelston, doodle earth,american civil war, and bonus map classic and all the setting are automatic troops and sequintel and escalting and chained with no fog on all of them and also

Re: Baseball Game [20/32 teams]

Posted: Thu Jul 01, 2010 11:26 pm
by K-dub
1. Charleston, auto, chained, no fog, escalating
2. Arms Race, auto, chained, no fog, no spoils
3. New World, auto, unlimited, fog, no spoils
4 (BONUS) American Civil War, auto, chained, no fog, escalating

i am the METS!!!

Re: Baseball Game [20/32 teams]

Posted: Thu Jul 01, 2010 11:26 pm
by alaskanassassin
aferr wrote:aferr in with cubs and maps are charelston, doodle earth,american civil war, and bonus map classic and all the setting are automatic troops and sequintel and escalting and chained with no fog on all of them and also


settings?

Re: Baseball Game [20/32 teams]

Posted: Thu Jul 01, 2010 11:28 pm
by aferr
all my settings are in there they are right after my maps

Re: Baseball Game [20/32 teams]

Posted: Thu Jul 01, 2010 11:29 pm
by alaskanassassin
aferr wrote:all my settings are in there they are right after my maps


yeah I realize that now, sorry, not really sure how I missed it!

Re: Baseball Game [22/32 teams]

Posted: Thu Jul 01, 2010 11:50 pm
by HighlanderAttack
HighlanderAttack Maps

Bonus: AOR3-manual-flat rate-unlimited forts-foggy
Arms Race-manual-flat rate-unlimited forts-foggy
Luxembourg-manual-flat rate-unlimited forts-foggy
Classic-manual-flat rate-unlimited forts-foggy

Let me know if this does not work

Re: Baseball Game [22/32 teams]

Posted: Fri Jul 02, 2010 11:00 am
by everest67
in as the rangers please

Re: Baseball Game [22/32 teams]

Posted: Fri Jul 02, 2010 11:25 am
by dcc1220
Twins please

Bonus Map - New World (auto, no cards, chained, fog)
Poker Club (auto, esc, chained, sunny)
Crossword (auto, esc, chained, sunny)
2010 World Cup (auto, no cards, chained, fog)

Re: Baseball Game [22/32 teams]

Posted: Fri Jul 02, 2010 1:05 pm
by alaskanassassin
updated

Re: Baseball Game [24/32 teams]

Posted: Fri Jul 02, 2010 4:18 pm
by jwithington
White Sox please
(brewers is sox are taken)

Bonus: Charleston, Auto, Flat, Chained, Fog
AOR2 Manual, Flat, Chained, Fog
San Marino Auto, Esc, Chained, Fog
Wales Auto, Flat, Chained, Fog

Re: Baseball Game [30 teams]

Posted: Fri Jul 02, 2010 11:35 pm
by Electricksabers
shaneback wrote:In Please for the Cincinnati Reds. I will report back with my maps


My Maps

1. Western Front Sunny Chained Esc Auto
2. Chicago Sunny Chained Esc Auto* Bonus
3. Africa Sunny Chained Esc Auto
4. Texas Wars Sunny Chained Esc Auto

Re: Baseball Game [24/32 teams]

Posted: Sat Jul 03, 2010 1:52 am
by alaskanassassin
jwithington wrote:White Sox please
(brewers is sox are taken)

Bonus: Charleston, Auto, Flat, Chained, Fog
AOR2 Manual, Flat, Chained, Fog
San Marino Auto, Esc, Chained, Fog
Wales Auto, Flat, Chained, Fog


you know the brewers are available

Re: Baseball Game [25/32 teams]

Posted: Sat Jul 03, 2010 5:35 am
by paws1610
Orioles

All auto, seq, escalating, chained, foggy

AOR2
Siege
Discworld
WWII Poland

Re: Baseball Game [26/32 teams]

Posted: Sun Jul 04, 2010 4:13 am
by opposites.
angels (tigers if taken)

all, auto,seq, escalating, chained, no fog

france
bonus :british isles
doodle earth
new world