AgentSmith88 wrote:PLAYER57832 wrote:Agent 86 wrote:I'm saying that in trips or quads that if one player gets the so called bad dice it can be evened up by his team mates who get favourable dice in the same game thus making it more entertaining and resulting in a different outcome. Takes the streakiness away![]()
86
Doesn't really sound like much of a streak to me...
Team games are like playing 1v1, except with more people. If one person gets crap dice, the game doesn't end with one crappy turn. In 1v1, getting one terrible turn usually spells doom. He is right only in the fact that it would take 4 people (in a quads game) all on the same team getting crappy dice to turn the tide.
And the dice may be "random" over thousands of turns, but the dice are much streakier than if you actually rolled dice. Anybody who has played on this site for awhile knows that sometimes when you are playing games you shouldn't attack much because the dice are bad for attacking, other times it seems you can't lose. No numbers that are generated on a computer are going to be perfectly random. However, instead of bitching about dice (which we all feel like doing from time to time), most of the better players realize there is a "streakiness" to the dice and attack when the dice are good and hold off when they aren't.
If you think hand-thrown dice are any standard for randomness, well...


