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Re: Classic mafia Game thread [day 1] no deaths!

Posted: Mon Apr 26, 2010 9:26 pm
by edocsil
Oh and UNVOTE NAXUS (I can do that right?) I begin to think that my justification for my vote was a bit shaky.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 5:33 am
by safariguy5
Well, the doctor would stay hidden of course.

The cop is a powerful role, but it becomes much more powerful when a Sane Cop is paired with a Pro-Town Doctor. When both these roles are know to be present, the cop can safely claim and reveal his investigations. This is commonly known as the Follow the Cop problem.



Follow the Cop


A strategy/habit of over-reliance on Cop results in finding Scum, rather than analyzing/playing the Day Game. Usually indicates either lazy players or a weak setup; methods to avoid it include Millers, Godfathers, Mafia Roleblockers, non-sane Cops, uncertain presence of Investigative Roles in the game setup, or removing Protective Roles that can defend an 'outed' Cop.


Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 7:07 am
by edocsil
Any chance the cop or the inspector are insane or the doc is on the other side?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 9:46 am
by wercool
i dont think so, seems pretty safe to me.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 9:55 am
by UTAlan
Unless there is more to the setup than was stated, I'd say we're safe Following the Cop.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 10:50 am
by Metsfanmax
The problem is that in such a small game, it wouldn't be hard to figure out who the doctor is.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 10:50 am
by vodean
you do that, i mod-kill the cop. my bad. sorry

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 1:32 pm
by UTAlan
So the cop isn't allowed to claim?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 1:41 pm
by vodean
UTAlan wrote:So the cop isn't allowed to claim?

not unless he is pressured into it. you cant play "follow the cop"

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 3:45 pm
by safariguy5
vodean wrote:
UTAlan wrote:So the cop isn't allowed to claim?

not unless he is pressured into it. you cant play "follow the cop"

Why isn't he allowed to? I don't want to argue with the mod, but you did post the setup of the roles in the signup thread. I mean, with all due respect vodean, you aren't a bad mod, but why would you tell everyone exactly how many of each roles there are? This is exactly the problem that will occur if everyone knows the setup. I mean, in the other large mafia games you've played, how many mods give out the setup right away? Just a friendly suggestion to hide the setup from us and make us try to figure out how many mafia, town power roles, manipulative roles, cult, third-party there are.

Back to the game, if the cop is modkilled, the town is probably going to lose unless they get very very lucky with the lynches. Besides, you're basically saying that the mass roleclaim tactic is also invalid. Really, in any mafia game, anyone should be able to claim whatever they want to whenever. But to keep this post on topic, does anyone have any leads? Or are we just going to play random voting until we force a lynch?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 4:28 pm
by naxus
most likley random lynching which sucks

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 5:07 pm
by edocsil
So do we just vote no lynch? And wait for the cop/inspector to find out something?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 5:57 pm
by LSU Tiger Josh
Vodean if you want to play the game for us please just kill us off. It is up to us to come up with tactics and while you may not want mass claims done, it should be done either in the rules or via pm's with the roles in which consequences can and will occur if such things happen. For example if you are a cop and they claim for no apparent reason they might change their sanity or something which would suck for town. Reality though scum would just focus on finding the doc and killing him and then the very next night the cop would be killed so it would be a race for the cop to find all said members of the scum group and keep in mind that some scum members might also claim to be the cop or the doc etc... so no one would ever really be sure who was who other than scum.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 7:50 pm
by UTAlan
I say we mass claim. What's vodean gonna do, mod-kill us all?

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 9:10 pm
by edocsil
he took the time to make this, the least we can do is play by his rules

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Tue Apr 27, 2010 11:54 pm
by Metsfanmax
There were no rules. There wasn't even the standard rule saying he was the final arbiter on the rules. I vote we mutiny and elect a new mod :P

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 7:03 am
by edocsil
Skittles! wrote:In this thread, the CC Mafia community helps you, a learner of the game, identify frequent terms and rules throughout the game. With the rules, they can be changed by the mod of their game if they wish, however these are the general rules followed by each mod.

Click on the 'spoiler' to see a few of the terms used on CC Mafia:
show


Below is a list of the rules used through the different games on this forum. Mods can change these the way they wish their game to be played. Thank you Iliad for these.
show


Next is a list of basic rules which new moderators should add into their game, so their players know what is unique with that game (e.g., how long day and night lasts.)
show

Soon to be added: A FAQ section which will help newbs of the game learn more about the game.

Thank you for This random site, otherwise known as Spogg, which I stumbled upon. Thanks also to whoever has helped as well to add to the list.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 7:16 am
by edocsil
Its not even an unwritten rule. Nor does it say that it MUST be posted for the rules to be in effect.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 8:19 am
by vodean
safariguy5 wrote:
vodean wrote:
UTAlan wrote:So the cop isn't allowed to claim?

not unless he is pressured into it. you cant play "follow the cop"

Why isn't he allowed to? I don't want to argue with the mod, but you did post the setup of the roles in the signup thread. I mean, with all due respect vodean, you aren't a bad mod, but why would you tell everyone exactly how many of each roles there are? This is exactly the problem that will occur if everyone knows the setup. I mean, in the other large mafia games you've played, how many mods give out the setup right away? Just a friendly suggestion to hide the setup from us and make us try to figure out how many mafia, town power roles, manipulative roles, cult, third-party there are.

Back to the game, if the cop is modkilled, the town is probably going to lose unless they get very very lucky with the lynches. Besides, you're basically saying that the mass roleclaim tactic is also invalid. Really, in any mafia game, anyone should be able to claim whatever they want to whenever. But to keep this post on topic, does anyone have any leads? Or are we just going to play random voting until we force a lynch?

yeah, that was kinda my bad, but in all rl games, we decide on the set-up, then choose a mod.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 8:23 am
by vodean
UTAlan wrote:I say we mass claim. What's vodean gonna do, mod-kill us all?

nope
i dont do kill untill the end of the day, at which point i will kill someone

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 9:02 am
by UTAlan
Alright, alright, enough giving vodean a hard time. He's doing his best to make this game enjoyable for everyone; let's try to help him do so.

naxus wrote:yeah but unless the doctors bulletproof then he'll be lynched right away


Vote naxus. He just seemed the most hesitant to play Follow the Cop, even before the mod forbade it.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 9:15 am
by wercool
im realy not sure what to do here.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 9:57 am
by vodean
im gone till tuesday. deadline is tuesday

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 4:10 pm
by edocsil
Vote UTAlan He is bugging me and seems to be in a hurry to lynch.

Re: Classic mafia Game thread [day 1] no deaths!

Posted: Wed Apr 28, 2010 5:58 pm
by LSU Tiger Josh
Unvote Vote UTAlan he does seem a bit lynch happy especially with the mod gone for a week.