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Posted: Tue Jan 09, 2007 10:49 am
by Lone.prophet
could u make the top more a solid line

and the right has alot more area 2 the top

Posted: Tue Jan 09, 2007 10:57 am
by Guiscard
I don't quite understand what your saying, but if you are reffering to the northern border of the empire then this map isn't actually ridiculously accurate (as you can probably tell by the graphics). The sources I'm working from are much closer to the map I've actually created. Besides, it would only mean making the northern territories of the yuan khanate a tiny bit bigger and that won't affect playability whatsoever.

Posted: Tue Jan 09, 2007 11:05 am
by glee
great that you got a bit of help from my comments

i still think you should get the great wall in there even if you don't use the whole length of it

Posted: Tue Jan 09, 2007 11:08 am
by Lone.prophet
the great wall didnt excist in that time it was build 300 years later

Posted: Tue Jan 09, 2007 11:35 am
by Qwert
i dont tell noting of Mongols rules in poland and hungary-
I say mongols rules in russia over 100 years, and large part of belarus been part of russia.
1241 mongols invaded romaniu-moldaviu

Posted: Tue Jan 09, 2007 11:39 am
by Lone.prophet
they only stayed in hunagry poland for less than a year

Posted: Tue Jan 09, 2007 11:53 am
by Guiscard
qwert wrote:i dont tell noting of Mongols rules in poland and hungary-
I say mongols rules in russia over 100 years, and large part of belarus been part of russia.
1241 mongols invaded romaniu-moldaviu


If you could find a map, qwert, then I'd be happy to add more territory in Russia. You have to bear in mind that the map is more 'curved' than a normal world map so perhaps the territory in russia looks smaller than it is. Otherwise, I can't find any reference to more territory on the maps I have consulted.

If anyone is interested, I am using:

The Mongol empire and its legacy / edited by Reuven Amitai-Preiss and David O. Morgan.

Encyclopedia of Mongolia and the Mongol empire / Christopher P. Atwood.

The Mongol empire : its rise and legacy / by Michael Prawdin ; translated by Eden and Cedar Paul.

Historical atlas of Islam / edited by William C. Brice under the patronage of the Encyclopaedia of Islam

Posted: Tue Jan 09, 2007 12:05 pm
by glee
Lone.prophet wrote:the great wall didnt excist in that time it was build 300 years later


quote from the times history of the world:

"Originating in barren lands, the Mongols themselves were relatively few, but from the outset Genghis recruited into his armies Turkish tribes, and used traditional battle tactics, relying on light cavalry. In 1211 he invaded northen China, subduing the independent Chin empire, piercing the Great Wall and opening a struggle that was to end only in 1234, after Genghis death."

the great wall was built before this period even though it was renovated and strengthened 300 years later

Posted: Tue Jan 09, 2007 12:06 pm
by Guiscard
Lone.prophet wrote:the great wall didnt excist in that time it was build 300 years later


Also the great wall did exist (to varying degrees). There was a great wall as early as 220(?)BC. Various rulers added to or rennovated the wall constantly until the period of the map. At this time, however, the Song dynasty weren't paying much attention to the wal, and i believe it was mostly in disrepair (and certainly not in use as a defensive structure). I think you're reffering to the Ming dynasty who reparied and enlarged the wall between the mid 14th and 17th centuries.

I woudl be loathe to include large streches of wall as impassable borders as it was a somewhat neglected feature at the time, but I could use it to an extent. Which territories do you think need borders?

Posted: Tue Jan 09, 2007 12:14 pm
by glee
exactly :D

i think you should use parts of it, even if it could have holes, obviously it wasn't impassable...

south of onggt you could have an impassable border

Posted: Tue Jan 09, 2007 12:19 pm
by Lone.prophet
ok i was wrong, though why would u want that wall since it is completly useless since it is in broken and in the middle of their empire

Posted: Tue Jan 09, 2007 12:48 pm
by Guiscard
It was still a serious object and its a good idea for an impassable border. Have added it to the next update.

Posted: Tue Jan 09, 2007 1:34 pm
by Guiscard
Image

Ok, heres another update with some other font options for the legend as well as three impassable borders (the great wall) implemented.

What do you think now?

What should the bonuses be?

Posted: Tue Jan 09, 2007 1:38 pm
by Wisse
take the font of the golden horde in the legend ;)

bonus:
yellow: 5
blue: 7 (mayby 8 )
brown: 5
red: 3 (mayby 4)
green: 3 (mayby 4)
grey: 2

Posted: Tue Jan 09, 2007 2:42 pm
by Lone.prophet
i like the ilkhanate font

and agree on bonus though i would give orange a 3 bonus and red a 4 bonus

Posted: Tue Jan 09, 2007 3:55 pm
by Wisse
Lone.prophet wrote:i like the ilkhanate font

and agree on bonus though i would give orange a 3 bonus and red a 4 bonus

orange/brown looks much easyer to control then yellow but it has the same county's and borders ;)

Posted: Tue Jan 09, 2007 3:58 pm
by Lone.prophet
yeah i see give em both 3 or 4

Posted: Tue Jan 09, 2007 4:00 pm
by Guiscard
Wisse wrote:take the font of the golden horde in the legend ;)

bonus:
yellow: 5
blue: 7 (mayby 8 )
brown: 5
red: 3 (mayby 4)
green: 3 (mayby 4)
grey: 2


I think these bonuses are about right. 5 for both orange and yellow, 7 for blue . I think maybe 3 for green and 4 for red, as red is in the centre of the map and the impassable borders make it something of a chokepoint

Posted: Tue Jan 09, 2007 4:00 pm
by Wisse
well i should say both 5 and those who i didn't knew how much they must have 4 (also both the same borders and country's)

Posted: Tue Jan 09, 2007 4:03 pm
by Guiscard
Do you not think that the placement of the continent warrents a higher bonus? Apart from Yenisay, you can't get accross the map unless you go through red.

Posted: Tue Jan 09, 2007 4:05 pm
by Wisse
Guiscard wrote:Do you not think that the placement of the continent warrents a higher bonus? Apart from Yenisay, you can't get accross the map unless you go through red.

ok make red also 5 then ;)

Posted: Tue Jan 09, 2007 6:24 pm
by Guiscard
Anyone else got any comments about the map? Had some good help from the same two or three posters... Anyone else?

Posted: Tue Jan 09, 2007 9:06 pm
by Guiscard
So just to clarify, current bonuses are:

yellow: 5
orange: 5
blue: 7
Green: 3
Red: 4
Grey: 2

Posted: Tue Jan 09, 2007 9:13 pm
by AndyDufresne
Well, I like the early stages of this map! Lets see...

  • First off, I want to say I like the chosen colors, and how they fit. They aren't too bright, or dark. A nice interesting set of shades we haven't seen very much of. I particularly like the use of the shadow behind the names, to make them a little clearer and more unqiue.
  • You'll definitely have to clean up the border lines. They look rather thin and faded. I mean, don't push down a 50 px brush over the lines, but buff the thickness a little maybe.
  • I like the use of the images in the wonderfully colored water, but the non-gameboard land areas kind of stink, and are too bright. Look into perhaps something not so bright.
  • Not really liking images for the impassable borders very much, other than the Gobi Desert and perhaps the gray ones. Perhaps you could expand the desert a little?
  • Are you going to use army shadows on this map, or are you going to attempt to do this map without them?


I'll look a little deeper and closer later...especially at the bonuses and gameplay.


--Andy

Posted: Tue Jan 09, 2007 9:21 pm
by sully800
I agree with each point in Andy's assessment. I love the shadows beneath the country names, and the colors look very good. I also love the sea, but I think you should tone down the images in the water a little bit. Right now they look good but are too strong I think and take away some of the focus on the countries.

You have some good graphical skills! Keep up the great work...