Clan League: Season 2 (2009-2010) - LOW Champions

Finished challenges between two competitive clans.

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pimphawks70
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by pimphawks70 »

jpcloet wrote:
safariguy5 wrote:I know it might be a logistical mess, but maybe we should just condense 2A and 2B into 1 division?


Not enough time to play home and away. Plus after losing 4 clans, still could lose more.....Right now looks like playing out as normal with lots of breaks I guess.


Which clans are gone? Water's fury for sure, but which others...
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by jpcloet »

One dropped up just before we started, and I just removed TDKOC. Another will be removed soon. 2 other clans have received further notices....
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by GrimReaper. »

DLPP is gone
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by ScaryTeded »

jpcloet wrote:One dropped up just before we started, and I just removed TDKOC. Another will be removed soon. 2 other clans have received further notices....


Hmmm the LOTZ win by defalt then hehehe (Works for us lol )

JP will you be updating Division 2B Standing Tables so we know where we stand ???

Teddy
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by reptile »

I think that they are going to figure out what to do with division 2, then they will update it.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by GrimReaper. »

No Lotz would not win by default. It would be counted as a bye week. Same thing happened with us when we faced exictum
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by jpcloet »

Results will be removed and BYEs put into place. I know Div2A is pretty much all even for all clans but TOFU. I don't remember Div2B after DLPP removed.

Based on the number of games left, the imbalance in home and away games, plus how close most of the clans were, the only real option was just to continue on as is. I'll try and do tables tomorrow, I know Marval just emailed me files so it's likely all on me to update right now.
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UPDATE

Post by MarVal »

______________________________________________________________________________

UPDATE:

______________________________________________________________________________

NOTE: These are not the Standing Tables updates!

Grtz
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by ScaryTeded »

jpcloet wrote:Results will be removed and BYEs put into place. I know Div2A is pretty much all even for all clans but TOFU. I don't remember Div2B after DLPP removed.

Based on the number of games left, the imbalance in home and away games, plus how close most of the clans were, the only real option was just to continue on as is. I'll try and do tables tomorrow, I know Marval just emailed me files so it's likely all on me to update right now.

I`ll wait for the updated page as far as I see it ...
week
11 is now a BYE as DLPP droped out
13 Legends of the Zone vs Agents Of Chaos
19 Legends of the Zone vs Flame Whores is a go
21 Death By Comity vs Legends of the Zone is a go
23 Soldiers of War vs Legends of the Zone is a go
25 Legends of the Zone bye
27 is now a BYE as DLPP droped out
29 Agents Of Chaos vs Legends of the Zone is a go

Not to be a pain but I try to Schedule well in advance and if this is correct , I can spend my time on Clan Issues realated to the LOTZ and be more productive ....
Thanks,
Teddy
Last edited by ScaryTeded on Sun Jan 03, 2010 12:34 pm, edited 1 time in total.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Chariot of Fire »

Is it feasible to combine the two 2nd Divisions? By my reckoning there are just 11 clans left in total (6 in Div.2A and 5 in Div.2B) which would require 10 home and 10 away fixtures (of which quite a few have been played already).

Just a thought, as otherwise there are a lot of gaps in the schedule.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Namor »

ScaryTeded wrote:I`ll wait for the updated page as far as I see it ...
week
11 is now a BYE as DLPP droped out
13 is now a BYE as AOC droped out
19 Legends of the Zone vs Flame Whores is a go
21 Death By Comity vs Legends of the Zone is a go
23 Soldiers of War vs Legends of the Zone is a go
25 Legends of the Zone bye
27 is now a BYE as DLPP droped out
29 is now a BYE as AOC dropped out

Not to be a pain but I try to Schedule well in advance and if this is correct , I can spend my time on Clan Issues realated to the LOTZ and be more productive ....
Thanks,
Teddy


Teddy, we at AoC will put that down to wishful thinking on your part. ;)

Agents of Chaos are most definitely alive and kicking(arse).

.

Chariot of Fire wrote:Is it feasible to combine the two 2nd Divisions? By my reckoning there are just 11 clans left in total (6 in Div.2A and 5 in Div.2B) which would require 10 home and 10 away fixtures (of which quite a few have been played already).

Just a thought, as otherwise there are a lot of gaps in the schedule.


This may be a feasible idea Chariot, but for next season... surely.

This season we can stick with what has already be implemented. That being, each game played or yet to be played is just a null result or a bye.

Even if a division should end up with only 2 teams, then the final standings can be ascertained, using the results between the said 2 teams.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by jpcloet »

I'm fairly confident the remaining clans will be able to finish the season. There are 2 clans that have not been ordering games but have been joining all games on time. They have both confirmed they prefer random, so it has been in some part their strategy (I just wish they would have indicated so in the order thread so it didn't appear like they were not managing)

As for combining the 2 divisions, there is not enough time for each matchup to have a home and away.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Eyestone »

jpcloet wrote:Results will be removed and BYEs put into place. I know Div2A is pretty much all even for all clans but TOFU. I don't remember Div2B after DLPP removed.



DLPP has lost most of their games anyways. They actually played well against us (AOC) though. WInning 4 and losing 4. I haven't checked but I'm quite sure that our lead will only increase when you remove DLPP from div 2B :)
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by MarVal »

Eyestone wrote:I haven't checked but I'm quite sure that our lead will only increase when you remove DLPP from div 2B :)

It will be :mrgreen:

Grtz
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by ScaryTeded »

Namor wrote:
ScaryTeded wrote:I`ll wait for the updated page as far as I see it ...
week
11 is now a BYE as DLPP droped out
13 is now a BYE as AOC droped out
19 Legends of the Zone vs Flame Whores is a go
21 Death By Comity vs Legends of the Zone is a go
23 Soldiers of War vs Legends of the Zone is a go
25 Legends of the Zone bye
27 is now a BYE as DLPP droped out
29 is now a BYE as AOC dropped out

Not to be a pain but I try to Schedule well in advance and if this is correct , I can spend my time on Clan Issues realated to the LOTZ and be more productive ....
Thanks,
Teddy


Teddy, we at AoC will put that down to wishful thinking on your part. ;)

Agents of Chaos are most definitely alive and kicking(arse).

.

Chariot of Fire wrote:Is it feasible to combine the two 2nd Divisions? By my reckoning there are just 11 clans left in total (6 in Div.2A and 5 in Div.2B) which would require 10 home and 10 away fixtures (of which quite a few have been played already).

Just a thought, as otherwise there are a lot of gaps in the schedule.


This may be a feasible idea Chariot, but for next season... surely.

This season we can stick with what has already be implemented. That being, each game played or yet to be played is just a null result or a bye.

Even if a division should end up with only 2 teams, then the final standings can be ascertained, using the results between the said 2 teams.


Glad to hear Namor was wanting to put our point rapers in for the easy win Aoc lol ...
bad Teddy hehehehe
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Scott-Land »

Appears that away game results are being neutralized somewhat in both Div 1a and b-- the edge just isn't there for the home clans unlike season 1. Think it has to do with map restrictions or are clans that more diverse than a year ago?
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Incandenza »

Scott-Land wrote:Appears that away game results are being neutralized somewhat in both Div 1a and b-- the edge just isn't there for the home clans unlike season 1. Think it has to do with map restrictions or are clans that more diverse than a year ago?


I think part of it is the consolidation of the top divisions... plus after the experience of season 1, I think a lot of top clans make a conscious effort to diversify themselves. At this point, if a clan doesn't have people that can play well (or at least competently) on Conquerman or Waterloo or Ardennes, they're not a top clan.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Chariot of Fire »

Scott-Land wrote:Appears that away game results are being neutralized somewhat in both Div 1a and b-- the edge just isn't there for the home clans unlike season 1. Think it has to do with map restrictions or are clans that more diverse than a year ago?


I'm pretty sure the map restrictions play the biggest part in this change. There may also be an element of trips/quads (not played in Season 1) being on a more level playing field and therefore harder to win on a home map.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by jpcloet »

Likely a combination of things. Maps is one, however, adding Kort, BPB, Nemesis etc makes Div1 even tougher. Imagine if TOFU was in there too.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Bruceswar »

jpcloet wrote:Likely a combination of things. Maps is one, however, adding Kort, BPB, Nemesis etc makes Div1 even tougher. Imagine if TOFU was in there too.



I would rather not... IA, THOTA, TSM, LOW, ID, etc are enough.. TOFU will be there soon enough :)
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by freakns »

Bruceswar wrote:
jpcloet wrote:Likely a combination of things. Maps is one, however, adding Kort, BPB, Nemesis etc makes Div1 even tougher. Imagine if TOFU was in there too.



I would rather not... IA, THOTA, TSM, LOW, ID, etc are enough.. TOFU will be there soon enough :)

why not? makes it whole lot more fun :D
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by Incandenza »

For everyone's entertainment and edification, I present the top five longest games thus far in season 2. These are some epic damn games, tho having come out on the losing end of one was a pretty sad day...

1. Game 5543535 37 rounds, Triple Alliance trips, THOTA def. EMPIRE
2. Game 5980032 29 rounds, CCU trips, Mythology def. THOTA
3. Game 5694982 24 rounds, WWII Gazala trips, LoW def. G1
4. Game 5543384 23 rounds, Texan Wars trips, IA def. L4D
5. Game 5543470 22 rounds, Egypt: Nubia dubs, Kort def. Mythology

Honorable mentions to Game 5815225, Game 5695056, and Game 5586369, all of which lasted 20 rounds.
THOTA: dingdingdingdingdingdingBOOM

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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by jpcloet »

Incandenza wrote:For everyone's entertainment and edification, I present the top five longest games thus far in season 2. These are some epic damn games, tho having come out on the losing end of one was a pretty sad day...

1. Game 5543535 37 rounds, Triple Alliance trips, THOTA def. EMPIRE
2. Game 5980032 29 rounds, CCU trips, Mythology def. THOTA
3. Game 5694982 24 rounds, WWII Gazala trips, LoW def. G1
4. Game 5543384 23 rounds, Texan Wars trips, IA def. L4D
5. Game 5543470 22 rounds, Egypt: Nubia dubs, Kort def. Mythology

Honorable mentions to Game 5815225, Game 5695056, and Game 5586369, all of which lasted 20 rounds.


Game 1 was the last game left for several weeks in the spreadsheet, game was also like 2 months long.....
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by GrimReaper. »

when will we expect to see the changes in DIV 2 Take place?
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Post by MTIceman41 »

Incandenza wrote:For everyone's entertainment and edification, I present the top five longest games thus far in season 2. These are some epic damn games, tho having come out on the losing end of one was a pretty sad day...

1. Game 5543535 37 rounds, Triple Alliance trips, THOTA def. EMPIRE
2. Game 5980032 29 rounds, CCU trips, Mythology def. THOTA
3. Game 5694982 24 rounds, WWII Gazala trips, LoW def. G1
4. Game 5543384 23 rounds, Texan Wars trips, IA def. L4D
5. Game 5543470 22 rounds, Egypt: Nubia dubs, Kort def. Mythology

Honorable mentions to Game 5815225, Game 5695056, and Game 5586369, all of which lasted 20 rounds.


If you didn't have that accidental deploy I think our game could have been another 5 rounds at the least... certainly one of the best games I have been apart of thats for sure
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