Luxembourg [Quenched]

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Ruben Cassar
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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

Post by Ruben Cassar »

max is gr8 wrote:I have one small question, why didn't you take advantage of the possibilities of adding banks, to add a new bonus. (Also Luxembourg city should be neutral at start.)


Luxembourg City starts as neutral. It is also stated in the map legend that it starts as a neutral.
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sam_levi_11
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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

Post by sam_levi_11 »

Ruben Cassar wrote:
gimil wrote:SO rubby, is your plan to make a map of every european country?


No not every country because someone has already done Scotland, Portugal, Italy, etc! :p


may i request turkey or a city map of....whats it called....istanbul? the one divied into two conts...asia and europe. just i think the escalting bonus' would make more interesting maps than many others.
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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

Post by RjBeals »

So I guess this will be headed over to FF soon ?
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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

Post by AndyDufresne »

              Final Forge

---The Luxembourg Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

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--Andy
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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

Post by AndyDufresne »

Sorry, been busy with the site-wide update and various other duties!

edbeard wrote:I still say that border makes no sense (you know which one). But, at the least a 'Luxembourg City is not part of the Letzebuerg bonus' line is needed if you don't change the border.


I agree with Edbeard here. Consistency, even if it is "clear."


--Andy
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lanyards
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Re: Luxembourg - map on page 1 & 13 [Final Forge]

Post by lanyards »

Congrats. Looks nice.

--lanyards
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WANT AN ADVANTAGE WHILE WORKING TOWARDS MEDALS?
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Ruben Cassar
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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

Post by Ruben Cassar »

AndyDufresne wrote:Sorry, been busy with the site-wide update and various other duties!

edbeard wrote:I still say that border makes no sense (you know which one). But, at the least a 'Luxembourg City is not part of the Letzebuerg bonus' line is needed if you don't change the border.


I agree with Edbeard here. Consistency, even if it is "clear."


--Andy


Thanks Andy. I noticed you are very active in other sections of the forum much more than used to be before.

Agreed on the second point. I will add that line. Sorry Ed I think I actually missed your original post...must have been exams' pressure!
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Re: Luxembourg - map on page 1 & 13 [Final Forge]

Post by RjBeals »

=D>

Congrats Ruben. Now make sure to finish this one all by yourself ;)
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yeti_c
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Re: Luxembourg - map on page 1 & 13 [Final Forge]

Post by yeti_c »

Ah - Congrats Ruben...

I Guess it's time for me to do something then!!

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Ruben Cassar
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Re: Luxembourg - map on page 1 & 13 [Final Forge]

Post by Ruben Cassar »

Okay this is the latest version of the map.

Version 1.13 Small
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Version 1.3 Big
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yeti_c
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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by yeti_c »

I'll be doing this on Friday.

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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by yeti_c »

Initial XML done...

http://www.fileden.com/files/2008/1/19/ ... mbourg.xml

Summary: 0 errors and 0 warnings detected in luxembourg.xml (6 continents, 19 territories)

Need to do Co-ordinates... are you doing those Ruben or do you want me to do it?

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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by yeti_c »

OK XML done...

(You may need to refresh this page)
http://www.fileden.com/files/2008/1/19/ ... mbourg.xml

Fixed -> Special chars
Neutral 3 in Lux
Co-ords.

Should be done now Ruben... I'll let you tweak any co-ords that are a pixel out though!!

Note - centering the small was easier than centering the large!

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Ruben Cassar
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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by Ruben Cassar »

The armies seem pretty centred to me but I'm no expert.

These are the images:

Small version

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Large Version

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yeti_c
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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by yeti_c »

Might be worth throwing up some 88 examples - as they're easy to tell.

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Ruben Cassar
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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by Ruben Cassar »

Small Version with 88s

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Large Version with 88s

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fireedud
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Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

Post by fireedud »

I don't see anything wrong with them.
me have no sig
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t-o-m
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Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

Post by t-o-m »

small version:

troisvierges (at the top) is 1 pixel (or 2?) too low. need to be moved up

and on the large - i find it too hard to tell
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Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

Post by Unit_2 »

Wow that was fast...
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sam_levi_11
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Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

Post by sam_levi_11 »

surely letzebuerg should be worth 4?

it borders 8 terits and has 4 places top defend out of 4.
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Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

Post by danfrank »

The Graphics are nice.. A 19 territory map??? Thats it!! How BORING!!!!!!
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Ruben Cassar
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Re: Luxembourg - map on page 1 & 14 [Final Forge]

Post by Ruben Cassar »

Here are the latest images of the map and a link to the XML.

Small Version with 88s

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Large Version with 88s

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XML

http://rcassar.diinoweb.com/files/luxembourg.xml
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oaktown
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Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

Post by oaktown »

sam_levi_11 wrote:surely letzebuerg should be worth 4?

it borders 8 terits and has 4 places top defend out of 4.

I fine with it as is... it's only one more territory to defend than the +2 regions.
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Re: Luxembourg - (I, Gr, Gp, FF) XML ready for stamping!

Post by AndyDufresne »

Image

Thanks Forza!


--Andy
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Re: Luxembourg - (I, Gr, Gp, FF) XML ready for stamping!

Post by AndyDufresne »

Final images, Ruben?


--Andy
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