Page 9 of 18
Posted: Sun Oct 28, 2007 8:07 pm
by Aerial Attack
I just took out a really fine tooth comb, and this is what I found.
1) It's tough to tell that the Side Path can access the Garage (on the large map - nearly impossible on the small map).
2) The curve between Front Path and Driveway looks like it could be mistaken for a one way border. Front Path --> Entrance is the only one way border? Maybe make the Access to Laundry [since you can still get out through the Kitchen] or Kitchen to Laundry one way?
3) The Dog house - I would move the Dog where Bud is, put Bug where Siss is (or maybe a little closer to Den Hallway), and have Siss on back path above Den Hallway. The text does say the Dog is +1 and is IN the dog house. Both Back Path and Rear Path can attack Dog House?
4) I agree Dad does look a little funky
Posted: Sun Oct 28, 2007 8:10 pm
by unriggable
Does dog start neutral.
Posted: Mon Oct 29, 2007 3:47 am
by cairnswk
unriggable wrote:Does dog start neutral.
No.
V15 Update
Posted: Mon Oct 29, 2007 4:18 am
by cairnswk
Aerial Attack wrote:I just took out a really fine tooth comb, and this is what I found.
1) It's tough to tell that the Side Path can access the Garage (on the large map - nearly impossible on the small map).
2) The curve between Front Path and Driveway looks like it could be mistaken for a one way border. Front Path --> Entrance is the only one way border? Maybe make the Access to Laundry [since you can still get out through the Kitchen] or Kitchen to Laundry one way?
3) The Dog house - I would move the Dog where Bud is, put Bug where Siss is (or maybe a little closer to Den Hallway), and have Siss on back path above Den Hallway. The text does say the Dog is +1 and is IN the dog house. Both Back Path and Rear Path can attack Dog House?
4) I agree Dad does look a little funky
1. Path moved slightly
2. Mmmmm. I don't think it looks like a one way border. I'm really don't think another one-way border would add any value.
3. Everyone moved as per your suggestion, and text re dog house changed...yes both back and rear path can attack dog house
4. Dad changed.
5. Car narrowed width-wise in garage.
Version 15 Update
Small
Large

Posted: Mon Oct 29, 2007 4:40 am
by jako
andy's curtains should be changed to vines.

Posted: Mon Oct 29, 2007 5:25 am
by cairnswk
jako wrote:andy's curtains should be changed to vines.

Nah!

Posted: Mon Oct 29, 2007 11:29 am
by Aerial Attack
Are those are one way borders on the roofs of each house?
If so, the Dog House is the only way to get to the neighbors. Wicked and Andy can attack the Front Path, DiM the driveway and Lack ?
Posted: Mon Oct 29, 2007 12:54 pm
by Gnome
Aerial Attack wrote:Are those are one way borders on the roofs of each house?
If so, the Dog House is the only way to get to the neighbors. Wicked and Andy can attack the Front Path, DiM the driveway and Lack ?
I think cairnswk just forgot to change the texture in his one way attack route...I think the one wat attack is 'front path to entrence'
Posted: Mon Oct 29, 2007 1:26 pm
by cairnswk
Gnome wrote:Aerial Attack wrote:Are those are one way borders on the roofs of each house?
If so, the Dog House is the only way to get to the neighbors. Wicked and Andy can attack the Front Path, DiM the driveway and Lack ?
I think cairnswk just forgot to change the texture in his one way attack route...I think the one wat attack is 'front path to entrence'
Yes i did forget. Changed in v15 above and below...please refresh your browsers - F5

Posted: Mon Oct 29, 2007 2:47 pm
by cairnswk
If anyone is interested....
Cairns Coral Coast Masters Tournament has begun taking names for 4 divisions...
4 Premium Memberships up for grabs for the winners.
Div 1 (scores up to 999)
Div 2 (scores 1000 to 1199)
Div 3(scores 1200 to 1399)
Div 4 (scores above 1400)
Enjoy!
Posted: Mon Oct 29, 2007 3:51 pm
by cena-rules
Ill join when this goes to the final forge
Posted: Mon Oct 29, 2007 3:58 pm
by cairnswk
cena-rules wrote:Ill join when this goes to the final forge
Sorry Cena-rules....this mpa is not in the tourny.
Posted: Mon Oct 29, 2007 4:10 pm
by cena-rules
cairnswk wrote:cena-rules wrote:Ill join when this goes to the final forge
Sorry Cena-rules....this mpa is not in the tourny.

I know that
I said when this goes to final forge ill jjoin the tourney
Posted: Mon Oct 29, 2007 4:25 pm
by cairnswk
cena-rules wrote:cairnswk wrote:cena-rules wrote:Ill join when this goes to the final forge
Sorry Cena-rules....this mpa is not in the tourny.

I know that
I said when this goes to final forge ill jjoin the tourney
Oops! My bad.

Posted: Tue Oct 30, 2007 6:39 am
by cairnswk
Is this ready for FF?
Posted: Tue Oct 30, 2007 8:21 am
by DiM
cairnswk wrote:Is this ready for FF?
mais naturellement mon ami

Posted: Tue Oct 30, 2007 9:47 am
by unriggable
Hey cairns, that thing in your sig, is that an anthill?
Posted: Tue Oct 30, 2007 11:11 am
by cena-rules
cairnswk wrote:Is this ready for FF?
YES
YES
OH GOD YES
YESx10000000000000000000000000000
Posted: Tue Oct 30, 2007 12:36 pm
by DiM
unriggable wrote:Hey cairns, that thing in your sig, is that an anthill?
nope it looks like a battle map located in the desert.
probably the next chapter in the gazala series.
Posted: Tue Oct 30, 2007 1:24 pm
by cairnswk
DiM wrote:unriggable wrote:Hey cairns, that thing in your sig, is that an anthill?
nope it looks like a battle map located in the desert.
probably the next chapter in the gazala series.
Wromg Wrong Wrong Wrong Wrong

Posted: Tue Oct 30, 2007 1:51 pm
by Aerial Attack
I see what looks to be a French Flag. There's also some sort of line at the top. Must be the "Bring Back the I Surrender Button map" *cackle*. The Maginot Line?
Posted: Tue Oct 30, 2007 1:54 pm
by cairnswk
Aerial Attack wrote:I see what looks to be a French Flag. There's also some sort of line at the top. Must be the "Bring Back the I Surrender Button map" *cackle*. The Maginot Line?
Nah!
Posted: Wed Oct 31, 2007 3:52 am
by cairnswk
V15

Posted: Wed Oct 31, 2007 8:09 am
by Night Strike
I enjoy the details, but the back of the car is right at the border of the garage and driveway. There needs to be a little bit of space for the garage door to close.
By the way, you could add the car as a territory that can attack any of the neighbors.
Posted: Thu Nov 01, 2007 3:22 pm
by cairnswk
Night Strike wrote:I enjoy the details, but the back of the car is right at the border of the garage and driveway. There needs to be a little bit of space for the garage door to close.
By the way, you could add the car as a territory that can attack any of the neighbors.
Fixed the placement of the car Night Strike, but i'm afraid i won't add it as another tert as I don't want anymore terts than is already there. Appreciate the suggestion though.
