Page 9 of 15
Posted: Fri Sep 14, 2007 8:05 pm
by Gozar
It took me a little while to figure out the Railway station business, but it is clear and easy to follow now that I understand.
This map is quite eye catching. Nice colours, and the way it appears to be made of flames is very sharp.
Can't wait to play on this one.

Posted: Sat Sep 15, 2007 2:57 pm
by oaktown
The only graphic element I don't care for on this map is the photo down the right side. Everything else is hand-drawn using a similar style and color palette, so the photo seems out of place. If you were to sketch the image in the same style as the rest of the map and then drop it in the background it would have a unifying effect on the entire map.
This map has been bumped by the PGD, mapmaker advocates who believe that maps should always be at the top of the Foundry forums.
Posted: Sat Sep 15, 2007 3:53 pm
by cairnswk
oaktown wrote:The only graphic element I don't care for on this map is the photo down the right side. Everything else is hand-drawn using a similar style and color palette, so the photo seems out of place. If you were to sketch the image in the same style as the rest of the map and then drop it in the background it would have a unifying effect on the entire map.
This map has been bumped by the PGD, mapmaker advocates who believe that maps should always be at the top of the Foundry forums.
i understand oaktown,,,i'll give it a go and see if it looks OK.
Posted: Tue Sep 18, 2007 5:18 am
by cairnswk
POLL RESULTS
There is some negative reaction to this map because it deals with war, POWs and death. Should this map continue development?
Yes - I am here to play Conquer Club and that in itself is attack and conquer; this is simply another map strategy for the game based on history and does not offend me.
77% [ 55 ]
No - this is not a good subject for a map; it reminds me too much of the consequences of attack and conquer.
22% [ 16 ]
Total Votes : 71
V16 Small
Posted: Fri Sep 21, 2007 5:20 am
by cairnswk
V16 Small
Folks here is the beginning of the next sets for this map.
I have:
1. moved the poem and replaced it with a url at the bottom for those with a curiosity.
2. Begun the Memorium as requested whilst this map was "in poll"...suggestions as most welcome for this if anyone has better word styling, and yes the poppies will need toning down of course.
3. placed a watercolour effect on the scenery background.

Posted: Fri Sep 21, 2007 6:18 am
by pepperonibread
Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
Posted: Fri Sep 21, 2007 6:49 am
by cairnswk
pepperonibread wrote:Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
That is an option pepperonibread....but i was thinking maybe that space was good there as it broke up all the busyness of the map, and gave you an image of the railway to concentrate on.
Posted: Fri Sep 21, 2007 10:21 am
by Gnome
cairnswk wrote:pepperonibread wrote:Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
That is an option pepperonibread....but i was thinking maybe that space was good there as it broke up all the busyness of the map, and gave you an image of the railway to concentrate on.
yep you are right Cairnswk, it fit's nice where it is.
I only have one remark, the names in the water 'weary dunlop' and the other are not very clear I can't hardly read them...
And the pillars in the water, is it also an in passable border? I don't really get the gameplay over there...because there is one pillar that is shorter, is that a way to the 'tha markham' or is it just to short?
that's all I can see right away
Good work

Posted: Fri Sep 21, 2007 2:08 pm
by Coleman
There is some severe pixilation in the flowers to the right surrounding the in memory of message. More specifically at the bottom of the banners, where you can see some tan dots outside the black lines of the banner infecting the backdrop.
Posted: Fri Sep 21, 2007 2:53 pm
by pepperonibread
Gnome wrote:cairnswk wrote:pepperonibread wrote:Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
That is an option pepperonibread....but i was thinking maybe that space was good there as it broke up all the busyness of the map, and gave you an image of the railway to concentrate on.
yep you are right Cairnswk, it fit's nice where it is.
I only have one remark, the names in the water 'weary dunlop' and the other are not very clear I can't hardly read them...
And the pillars in the water, is it also an in passable border? I don't really get the gameplay over there...because there is one pillar that is shorter, is that a way to the 'tha markham' or is it just to short?
that's all I can see right away
Good work

I'd never noticed the railway before, but now that I do, I think it looks fine. Regarding Gnome's comment about the words "Weary Dunlop" and such, they look alright right now, but I'm not sure how well they'll work in the small map.
Posted: Fri Sep 21, 2007 2:54 pm
by Coleman
The dark river sections may be too dark.

Now that I look at the map more. The contrast is really distracting to me.
Posted: Fri Sep 21, 2007 4:08 pm
by cairnswk
Gnome wrote:cairnswk wrote:pepperonibread wrote:Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
That is an option pepperonibread....but i was thinking maybe that space was good there as it broke up all the busyness of the map, and gave you an image of the railway to concentrate on.
yep you are right Cairnswk, it fit's nice where it is.
I only have one remark, the names in the water 'weary dunlop' and the other are not very clear I can't hardly read them...
That i can fix..Gnome.
And the pillars in the water, is it also an in passable border? I don't really get the gameplay over there...because there is one pillar that is shorter, is that a way to the 'tha markham' or is it just to short?
Yes, i think i adjusted them the wrong way, they do need to be shortened. Will do.,
I can see right away
Good work

Posted: Fri Sep 21, 2007 4:11 pm
by cairnswk
pepperonibread wrote:Gnome wrote:cairnswk wrote:pepperonibread wrote:Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
That is an option pepperonibread....but i was thinking maybe that space was good there as it broke up all the busyness of the map, and gave you an image of the railway to concentrate on.
yep you are right Cairnswk, it fit's nice where it is.
I only have one remark, the names in the water 'weary dunlop' and the other are not very clear I can't hardly read them...
And the pillars in the water, is it also an in passable border? I don't really get the gameplay over there...because there is one pillar that is shorter, is that a way to the 'tha markham' or is it just to short?
that's all I can see right away
Good work

I'd never noticed the railway before, but now that I do, I think it looks fine. Regarding Gnome's comment about the words "Weary Dunlop" and such, they look alright right now, but I'm not sure how well they'll work in the small map.
Pepperonibread...that is the small map, but your point is taken.
Posted: Sat Sep 22, 2007 9:18 am
by pepperonibread
cairnswk wrote:pepperonibread wrote:Gnome wrote:cairnswk wrote:pepperonibread wrote:Maybe the little flowers and the memorium could be centered in the empty space, unless you're going to add something else there.
That is an option pepperonibread....but i was thinking maybe that space was good there as it broke up all the busyness of the map, and gave you an image of the railway to concentrate on.
yep you are right Cairnswk, it fit's nice where it is.
I only have one remark, the names in the water 'weary dunlop' and the other are not very clear I can't hardly read them...
And the pillars in the water, is it also an in passable border? I don't really get the gameplay over there...because there is one pillar that is shorter, is that a way to the 'tha markham' or is it just to short?
that's all I can see right away
Good work

I'd never noticed the railway before, but now that I do, I think it looks fine. Regarding Gnome's comment about the words "Weary Dunlop" and such, they look alright right now, but I'm not sure how well they'll work in the small map.
Pepperonibread...that is the small map, but your point is taken.

Maybe I should've paid attention to the V16 "Small" in the title.
V17 Update
Posted: Sat Sep 29, 2007 7:50 pm
by cairnswk
V17 Update Small
Adjustments made on this version:
1. Dark river sections lightened
2. Title given a backgound of a book
3. small adjustments to some terts to make text space
4. POW names on main map enlarged to 13 px
5. Pylons on bridge adjusted to be smaller to fit inside river terts
6. URL to poem Bamboo Jack provided at the bottom of the map.

Posted: Sat Sep 29, 2007 7:56 pm
by gimil
Im wonder if it could be possible to apply the texture used on the map on the typography of the legends. right now some colors still seem very bright and in your face.
Posted: Sat Sep 29, 2007 7:59 pm
by cairnswk
gimil wrote:Im wonder if it could be possible to apply the texture used on the map on the typography of the legends. right now some colors still seem very bright and in your face.
yes i can try that gimil.

Posted: Tue Oct 02, 2007 5:50 pm
by cairnswk
Version 18 Update
1. Removed the Impassables - don't know if they are required, they looked kind of weird, what does everyone else think?
2. Softened/de-glared the colours in the legend
3. fixed some terts lines
Anything else anyone?

Posted: Wed Oct 03, 2007 10:49 am
by cairnswk
Any comments here??? Surely having voted for this to continue, the Foundry is not going to let it wallow now!
Posted: Wed Oct 03, 2007 11:12 am
by onbekende
no worries, give me time to review the whole thing (with adjusted bonusses offcourse

)
got school he.
Posted: Wed Oct 03, 2007 1:33 pm
by Coleman
Sorry for how frustrating this is going to be, but I feel there is something not quite right about it still. I don't know what.
Maybe the bottom 3 bullet points could have more space between them. The same as the top 3 doesn't seem possible, but I'd like the gaps between them to be consistent all the way down, even when they don't have picture examples. I'm not sure I like the bonuses bumping up against Tamuang and Phanom Thuan either.
Posted: Wed Oct 03, 2007 2:12 pm
by Telvannia
my 2 pence worth,
the 2 in the bonuses for NE Kanchanaburi looks different from all the other numbers in the bonuses.
And im really confused about how the railway stations work, when you attack them from a neighbouring territory are you attacking the territory at the top of the mini-maps of the station?
Posted: Wed Oct 03, 2007 2:23 pm
by Sir. Ricco
Pretty neat map!

Posted: Wed Oct 03, 2007 3:02 pm
by gimil
Cairns heres another lsit for you to look at
1. The railway sections, i feel, dont stand out enought. Maybe you could do something similar to the POW huts. Have color ouline all 4 rail sections and have that same outline round the rail road sections in the legends. oh and could you possible group rail sections 1-4 together in order?
2. The legends look much better now but i still feel a light texture overlay will look the part.
3. the left had side where your notes are lok a little bare compared to the picture that you have under the poppy. maybe make this blue area have soft sky look with clouds and maybe even te sun? jsut a thought
Thats all for now buddy
Posted: Wed Oct 03, 2007 3:17 pm
by Wisse
do you have a large version? that would be easier to look at